[MIRROR] Rig glovefix and Clothing protection fix (#10263)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-03-02 17:45:32 -07:00
committed by GitHub
parent 5c09ba759a
commit 38658b4dad
165 changed files with 21622 additions and 22056 deletions

View File

@@ -68,7 +68,11 @@
item_state_slots = list(slot_r_hand_str = "gas", slot_l_hand_str = "gas")
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 90, rad = 0)
body_parts_covered = HEAD|FACE|EYES
heat_protection = HEAD
cold_protection = HEAD
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
)
/obj/item/clothing/mask/gas/plaguedoctor/gold
name = "gold plague doctor mask"
desc = "A modernised version of the classic design, this mask will not only filter out phoron but it can also be connected to an air supply. This one is gold."

View File

@@ -19,8 +19,3 @@
icon_override = 'icons/inventory/face/mob_vr.dmi'
body_parts_covered = FACE|EYES
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
/obj/item/clothing/mask/gas/plaguedoctor
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
)

View File

@@ -97,6 +97,7 @@
//scarves (fit in in mask slot)
//None of these actually have on-mob sprites...
/* //Lost to time.
/obj/item/clothing/mask/bluescarf
name = "blue neck scarf"
desc = "A blue neck scarf."
@@ -123,11 +124,11 @@
item_flags = FLEXIBLEMATERIAL
w_class = ITEMSIZE_SMALL
gas_transfer_coefficient = 0.90
*/
/obj/item/clothing/mask/ninjascarf
name = "ninja scarf"
desc = "A stealthy, dark scarf."
icon_state = "ninja_scarf"
icon_state = "s-ninja"
body_parts_covered = FACE
item_flags = FLEXIBLEMATERIAL
w_class = ITEMSIZE_SMALL
@@ -187,7 +188,7 @@
body_parts_covered = HEAD|FACE|EYES
w_class = ITEMSIZE_SMALL
siemens_coefficient = 0.9
/* //Lost to time.
/obj/item/clothing/mask/nock_scarab
name = "nock mask (blue, scarab)"
desc = "To Nock followers, masks symbolize rebirth and a new persona. Damaging the wearer's mask is generally considered an attack on their person itself."
@@ -215,7 +216,7 @@
icon_state = "nock_ornate"
w_class = ITEMSIZE_SMALL
body_parts_covered = HEAD|FACE
*/
/obj/item/clothing/mask/horsehead/New()
..()
// The horse mask doesn't cause voice changes by default, the wizard spell changes the flag as necessary

View File

@@ -4,7 +4,6 @@
desc = "A round dark muzzle made of LEDs."
flags = PHORONGUARD //Since it cant easily be removed...
item_flags = AIRTIGHT | FLEXIBLEMATERIAL | BLOCK_GAS_SMOKE_EFFECT //This should make it properly work as a mask... and allow you to eat stuff through it!
body_parts_covered = FACE|EYES
icon = 'icons/mob/species/teshari/synth_facemask.dmi'
icon_override = 'icons/mob/species/teshari/synth_facemask.dmi'
icon_state = "synth_facemask"
@@ -28,6 +27,7 @@
return ..()
/obj/item/clothing/mask/synthfacemask/Destroy()
maskmaster = null
. = ..()
STOP_PROCESSING(SSprocessing, src)