From 38b0939ad423bcc8a3da34c8f046f302a41e0b09 Mon Sep 17 00:00:00 2001
From: CHOMPStation2StaffMirrorBot
<94713762+CHOMPStation2StaffMirrorBot@users.noreply.github.com>
Date: Sun, 27 Oct 2024 08:38:03 -0700
Subject: [PATCH] [MIRROR] Adds a second ear slot. (#9329)
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
---
code/__defines/dna.dm | 78 +++++++++++--------
code/game/dna/dna2.dm | 22 +++++-
code/game/dna/dna2_helpers.dm | 14 ++++
.../preference_setup/general/03_body.dm | 64 +++++++++++++++
code/modules/mob/dead/corpse.dm | 9 +++
.../mob/living/carbon/human/human_defines.dm | 8 +-
.../carbon/human/species/lleill/hanner.dm | 1 +
.../carbon/human/species/lleill/lleill.dm | 1 +
.../human/species/species_shapeshift_vr.dm | 31 ++++++++
.../human/species/station/prometheans_vr.dm | 1 +
.../station/protean_vr/protean_species.dm | 3 +-
.../human/species/station/replicant_crew.dm | 1 +
.../human/species/virtual_reality/avatar.dm | 1 +
.../mob/living/carbon/human/update_icons.dm | 31 +++++++-
.../mob/new_player/sprite_accessories.dm | 14 ++++
.../mob/new_player/sprite_accessories_ear.dm | 12 +++
code/modules/resleeving/designer.dm | 21 ++++-
.../tgui/modules/appearance_changer.dm | 36 +++++++++
.../vore/fluffstuff/custom_clothes_vr.dm | 4 +-
code/modules/vore/persist/persist_vr.dm | 5 ++
.../AppearanceChangerBody.tsx | 63 ++++++++++-----
.../AppearanceChangerDetails.tsx | 17 +++-
.../interfaces/AppearanceChanger/types.ts | 9 +++
.../tgui/interfaces/BodyDesigner/types.ts | 5 +-
24 files changed, 385 insertions(+), 66 deletions(-)
diff --git a/code/__defines/dna.dm b/code/__defines/dna.dm
index ecf85abcd9..10fe4d729b 100644
--- a/code/__defines/dna.dm
+++ b/code/__defines/dna.dm
@@ -99,37 +99,53 @@ var/SMALLSIZEBLOCK = 0
#define DNA_UI_BEARD_STYLE 15
#define DNA_UI_HAIR_STYLE 16
#define DNA_UI_EAR_STYLE 17 // VOREStation snippet.
-#define DNA_UI_TAIL_STYLE 18
-#define DNA_UI_PLAYERSCALE 19
-#define DNA_UI_TAIL_R 20
-#define DNA_UI_TAIL_G 21
-#define DNA_UI_TAIL_B 22
-#define DNA_UI_TAIL2_R 23
-#define DNA_UI_TAIL2_G 24
-#define DNA_UI_TAIL2_B 25
-#define DNA_UI_TAIL3_R 26
-#define DNA_UI_TAIL3_G 27
-#define DNA_UI_TAIL3_B 28
-#define DNA_UI_EARS_R 29
-#define DNA_UI_EARS_G 30
-#define DNA_UI_EARS_B 31
-#define DNA_UI_EARS2_R 32
-#define DNA_UI_EARS2_G 33
-#define DNA_UI_EARS2_B 34
-#define DNA_UI_EARS3_R 35
-#define DNA_UI_EARS3_G 36
-#define DNA_UI_EARS3_B 37
-#define DNA_UI_WING_STYLE 38
-#define DNA_UI_WING_R 39
-#define DNA_UI_WING_G 40
-#define DNA_UI_WING_B 41
-#define DNA_UI_WING2_R 42
-#define DNA_UI_WING2_G 43
-#define DNA_UI_WING2_B 44
-#define DNA_UI_WING3_R 45
-#define DNA_UI_WING3_G 46
-#define DNA_UI_WING3_B 47 // VOREStation snippet end.
-#define DNA_UI_LENGTH 47 // VOREStation Edit - Needs to match the highest number above.
+#define DNA_UI_EAR_SECONDARY_STYLE 18 // VOREStation snippet.
+#define DNA_UI_TAIL_STYLE 19
+#define DNA_UI_PLAYERSCALE 20
+#define DNA_UI_TAIL_R 21
+#define DNA_UI_TAIL_G 22
+#define DNA_UI_TAIL_B 23
+#define DNA_UI_TAIL2_R 24
+#define DNA_UI_TAIL2_G 25
+#define DNA_UI_TAIL2_B 26
+#define DNA_UI_TAIL3_R 27
+#define DNA_UI_TAIL3_G 28
+#define DNA_UI_TAIL3_B 29
+
+#define DNA_UI_EARS_R 30
+#define DNA_UI_EARS_G 31
+#define DNA_UI_EARS_B 32
+#define DNA_UI_EARS2_R 33
+#define DNA_UI_EARS2_G 34
+#define DNA_UI_EARS2_B 35
+#define DNA_UI_EARS3_R 36
+#define DNA_UI_EARS3_G 37
+#define DNA_UI_EARS3_B 38
+
+#define DNA_UI_EARS_SECONDARY_START 39
+#define DNA_UI_EARS_SECONDARY_COLOR_CHANNEL_COUNT 3
+
+#define DNA_UI_EARS_SECONDARY_R 39
+#define DNA_UI_EARS_SECONDARY_G 40
+#define DNA_UI_EARS_SECONDARY_B 41
+#define DNA_UI_EARS_SECONDARY2_R 42
+#define DNA_UI_EARS_SECONDARY2_G 43
+#define DNA_UI_EARS_SECONDARY2_B 44
+#define DNA_UI_EARS_SECONDARY3_R 45
+#define DNA_UI_EARS_SECONDARY3_G 46
+#define DNA_UI_EARS_SECONDARY3_B 47
+
+#define DNA_UI_WING_STYLE 48
+#define DNA_UI_WING_R 49
+#define DNA_UI_WING_G 50
+#define DNA_UI_WING_B 51
+#define DNA_UI_WING2_R 52
+#define DNA_UI_WING2_G 53
+#define DNA_UI_WING2_B 54
+#define DNA_UI_WING3_R 55
+#define DNA_UI_WING3_G 56
+#define DNA_UI_WING3_B 57 // VOREStation snippet end.
+#define DNA_UI_LENGTH 57 // VOREStation Edit - Needs to match the highest number above.
#define DNA_SE_LENGTH 49 // VOREStation Edit (original was UI+11)
diff --git a/code/game/dna/dna2.dm b/code/game/dna/dna2.dm
index c7d9ada5f3..f8c2f5f8ab 100644
--- a/code/game/dna/dna2.dm
+++ b/code/game/dna/dna2.dm
@@ -139,6 +139,10 @@ var/global/list/datum/dna/gene/dna_genes[0]
if(character.ear_style)
ear_style = ear_styles_list.Find(character.ear_style.type)
+ var/ear_secondary_style = 0
+ if(character.ear_secondary_style)
+ ear_secondary_style = ear_styles_list.Find(character.ear_secondary_style.type)
+
// Demi Tails
var/tail_style = 0
if(character.tail_style)
@@ -170,10 +174,11 @@ var/global/list/datum/dna/gene/dna_genes[0]
src.digitigrade = character.digitigrade
// +1 to account for the none-of-the-above possibility
- SetUIValueRange(DNA_UI_EAR_STYLE, ear_style + 1, ear_styles_list.len + 1, 1)
- SetUIValueRange(DNA_UI_TAIL_STYLE, tail_style + 1, tail_styles_list.len + 1, 1)
- SetUIValueRange(DNA_UI_PLAYERSCALE, size_multiplier, player_sizes_list.len, 1)
- SetUIValueRange(DNA_UI_WING_STYLE, wing_style + 1, wing_styles_list.len + 1, 1)
+ SetUIValueRange(DNA_UI_EAR_STYLE, ear_style + 1, ear_styles_list.len + 1, 1)
+ SetUIValueRange(DNA_UI_EAR_SECONDARY_STYLE, ear_secondary_style + 1, ear_styles_list.len + 1, 1)
+ SetUIValueRange(DNA_UI_TAIL_STYLE, tail_style + 1, tail_styles_list.len + 1, 1)
+ SetUIValueRange(DNA_UI_PLAYERSCALE, size_multiplier, player_sizes_list.len, 1)
+ SetUIValueRange(DNA_UI_WING_STYLE, wing_style + 1, wing_styles_list.len + 1, 1)
SetUIValueRange(DNA_UI_TAIL_R, character.r_tail, 255, 1)
SetUIValueRange(DNA_UI_TAIL_G, character.g_tail, 255, 1)
@@ -211,6 +216,15 @@ var/global/list/datum/dna/gene/dna_genes[0]
SetUIValueRange(DNA_UI_EARS3_G, character.g_ears3, 255, 1)
SetUIValueRange(DNA_UI_EARS3_B, character.b_ears3, 255, 1)
+ for(var/channel in 1 to DNA_UI_EARS_SECONDARY_COLOR_CHANNEL_COUNT)
+ var/offset = DNA_UI_EARS_SECONDARY_START + (channel - 1) * 3
+ var/list/read_rgb = ReadRGB(LAZYACCESS(character.ear_secondary_colors, channel) || "#ffffff")
+ var/red = read_rgb[1]
+ var/green = read_rgb[2]
+ var/blue = read_rgb[3]
+ SetUIValueRange(offset, red, 255, 1)
+ SetUIValueRange(offset + 1, green, 255, 1)
+ SetUIValueRange(offset + 2, blue, 255, 1)
// VORE Station Edit End
SetUIValueRange(DNA_UI_HAIR_R, character.r_hair, 255, 1)
diff --git a/code/game/dna/dna2_helpers.dm b/code/game/dna/dna2_helpers.dm
index 9b57cd87e1..e7b68fdfe5 100644
--- a/code/game/dna/dna2_helpers.dm
+++ b/code/game/dna/dna2_helpers.dm
@@ -183,6 +183,11 @@
H.ear_style = null
else if((0 < ears) && (ears <= ear_styles_list.len))
H.ear_style = ear_styles_list[ear_styles_list[ears]]
+ var/ears_secondary = dna.GetUIValueRange(DNA_UI_EAR_SECONDARY_STYLE, ear_styles_list.len + 1) - 1
+ if(ears_secondary < 1)
+ H.ear_secondary_style = null
+ else if((0 < ears_secondary) && (ears_secondary <= ear_styles_list.len))
+ H.ear_secondary_style = ear_styles_list[ear_styles_list[ears_secondary]]
// Ear Color
H.r_ears = dna.GetUIValueRange(DNA_UI_EARS_R, 255)
@@ -195,6 +200,15 @@
H.g_ears3 = dna.GetUIValueRange(DNA_UI_EARS3_G, 255)
H.b_ears3 = dna.GetUIValueRange(DNA_UI_EARS3_B, 255)
+ LAZYINITLIST(H.ear_secondary_colors)
+ H.ear_secondary_colors.len = max(length(H.ear_secondary_colors), DNA_UI_EARS_SECONDARY_COLOR_CHANNEL_COUNT)
+ for(var/channel in 1 to DNA_UI_EARS_SECONDARY_COLOR_CHANNEL_COUNT)
+ var/offset = DNA_UI_EARS_SECONDARY_START + (channel - 1) * 3
+ H.ear_secondary_colors[channel] = rgb(
+ dna.GetUIValueRange(offset, 255),
+ dna.GetUIValueRange(offset + 1, 255),
+ dna.GetUIValueRange(offset + 2, 255),
+ )
//Tail
var/tail = dna.GetUIValueRange(DNA_UI_TAIL_STYLE, tail_styles_list.len + 1) - 1
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 4bf1308aef..615bbc69e8 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -17,6 +17,15 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/r_ears3 = 30 // Ear tertiary color.
var/g_ears3 = 30 // Ear tertiary color
var/b_ears3 = 30 // Ear tertiary color
+
+ /// The typepath of the character's selected secondary ears.
+ var/ear_secondary_style
+ /// The color channels for the character's selected secondary ears
+ ///
+ /// * This is a lazy list. Its length, when populated, should but cannot be assumed
+ /// to be the number of color channels supported by the secondary ear style.
+ var/list/ear_secondary_colors = list()
+
var/tail_style // Type of selected tail style
var/r_tail = 30 // Tail/Taur color
var/g_tail = 30 // Tail/Taur color
@@ -27,6 +36,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/r_tail3 = 30 // For tertiary overlay.
var/g_tail3 = 30 // For tertiary overlay.
var/b_tail3 = 30 // For tertiary overlay.
+
var/wing_style // Type of selected wing style
var/r_wing = 30 // Wing color
var/g_wing = 30 // Wing color
@@ -37,6 +47,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/r_wing3 = 30 // Wing tertiary color
var/g_wing3 = 30 // Wing tertiary color
var/b_wing3 = 30 // Wing tertiary color
+
var/datum/browser/markings_subwindow = null
// Sanitize ear/wing/tail styles
@@ -59,6 +70,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
// Sanitize for non-existent keys.
if(ear_style && !(ear_style in get_available_styles(global.ear_styles_list)))
ear_style = null
+ if(ear_secondary_style && !(ear_secondary_style in get_available_styles(global.ear_styles_list)))
+ ear_secondary_style = null
if(wing_style && !(wing_style in get_available_styles(global.wing_styles_list)))
wing_style = null
if(tail_style && !(tail_style in get_available_styles(global.tail_styles_list)))
@@ -144,6 +157,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.r_ears3 = save_data["r_ears3"]
pref.g_ears3 = save_data["g_ears3"]
pref.b_ears3 = save_data["b_ears3"]
+ pref.ear_secondary_style = save_data["ear_secondary_style"]
+ pref.ear_secondary_colors = save_data["ear_secondary_colors"]
pref.tail_style = save_data["tail_style"]
pref.r_tail = save_data["r_tail"]
pref.g_tail = save_data["g_tail"]
@@ -221,6 +236,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
save_data["r_ears3"] = pref.r_ears3
save_data["g_ears3"] = pref.g_ears3
save_data["b_ears3"] = pref.b_ears3
+ save_data["ear_secondary_style"] = pref.ear_secondary_style
+ save_data["ear_secondary_colors"] = pref.ear_secondary_colors
save_data["tail_style"] = pref.tail_style
save_data["r_tail"] = pref.r_tail
save_data["g_tail"] = pref.g_tail
@@ -289,6 +306,14 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.r_ears3 = sanitize_integer(pref.r_ears3, 0, 255, initial(pref.r_ears3))
pref.g_ears3 = sanitize_integer(pref.g_ears3, 0, 255, initial(pref.g_ears3))
pref.b_ears3 = sanitize_integer(pref.b_ears3, 0, 255, initial(pref.b_ears3))
+
+ // sanitize secondary ears
+ pref.ear_secondary_colors = SANITIZE_LIST(pref.ear_secondary_colors)
+ if(length(pref.ear_secondary_colors) > length(GLOB.fancy_sprite_accessory_color_channel_names))
+ pref.ear_secondary_colors.len = length(GLOB.fancy_sprite_accessory_color_channel_names)
+ for(var/i in 1 to length(pref.ear_secondary_colors))
+ pref.ear_secondary_colors[i] = sanitize_hexcolor(pref.ear_secondary_colors[i], "#ffffff")
+
pref.r_tail = sanitize_integer(pref.r_tail, 0, 255, initial(pref.r_tail))
pref.g_tail = sanitize_integer(pref.g_tail, 0, 255, initial(pref.g_tail))
pref.b_tail = sanitize_integer(pref.b_tail, 0, 255, initial(pref.b_tail))
@@ -364,6 +389,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
character.b_ears3 = pref.b_ears3
character.g_ears3 = pref.g_ears3
+ // apply secondary ears; sanitize again to prevent runtimes in rendering
+ character.ear_secondary_style = ear_styles[pref.ear_secondary_style]
+ character.ear_secondary_colors = SANITIZE_LIST(pref.ear_secondary_colors)
+
var/list/tail_styles = pref.get_available_styles(global.tail_styles_list)
character.tail_style = tail_styles[pref.tail_style]
character.r_tail = pref.r_tail
@@ -655,6 +684,15 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else
. += " Style: Select
"
+ var/datum/sprite_accessory/ears/ears_secondary = ear_styles[pref.ear_secondary_style]
+ . += span_bold("Horns") + "
"
+ if(istype(ears_secondary))
+ . += " Style: [ears_secondary.name]
"
+ for(var/channel in 1 to min(ears_secondary.get_color_channel_count(), length(GLOB.fancy_sprite_accessory_color_channel_names)))
+ . += "Change [GLOB.fancy_sprite_accessory_color_channel_names[channel]] Color [color_square(hex = LAZYACCESS(pref.ear_secondary_colors, channel) || "#ffffff")]
"
+ else
+ . += " Style: Select
"
+
var/list/tail_styles = pref.get_available_styles(global.tail_styles_list)
var/datum/sprite_accessory/tail/tail = tail_styles[pref.tail_style]
. += span_bold("Tail") + "
"
@@ -1349,6 +1387,32 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.b_ears3 = hex2num(copytext(new_earc3, 6, 8))
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["ear_secondary_style"])
+ var/new_style = tgui_input_list(user, "Select an ear style for this character:", "Character Preference", pref.get_available_styles(global.ear_styles_list), pref.ear_secondary_style)
+ if(!new_style)
+ return TOPIC_NOACTION
+ pref.ear_secondary_style = new_style
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["ear_secondary_color"])
+ var/channel = text2num(href_list["ear_secondary_color"])
+ // very important sanity check; this makes sure someone can't crash the server by setting channel to some insanely high value
+ if(channel > GLOB.fancy_sprite_accessory_color_channel_names.len)
+ return TOPIC_NOACTION
+ // this would say 'secondary ears' but you'd get 'choose your character's primary secondary ear colour' which sounds silly
+ var/new_color = input(
+ user,
+ "Choose your character's [lowertext(GLOB.fancy_sprite_accessory_color_channel_names[channel])] ear colour:",
+ "Secondary Ear Coloration",
+ LAZYACCESS(pref.ear_secondary_colors, channel) || "#ffffff",
+ ) as color | null
+ if(!new_color)
+ return TOPIC_NOACTION
+ // ensures color channel list is at least that long
+ // the upper bound is to have a secondary safety check because list index set is a dangerous call
+ pref.ear_secondary_colors.len = clamp(length(pref.ear_secondary_colors), channel, length(GLOB.fancy_sprite_accessory_color_channel_names))
+ pref.ear_secondary_colors[channel] = new_color
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["tail_style"])
var/new_tail_style = tgui_input_list(user, "Select a tail style for this character:", "Character Preference", pref.get_available_styles(global.tail_styles_list), pref.tail_style)
if(new_tail_style)
diff --git a/code/modules/mob/dead/corpse.dm b/code/modules/mob/dead/corpse.dm
index 22a4c2276a..f9dfa5aa5c 100644
--- a/code/modules/mob/dead/corpse.dm
+++ b/code/modules/mob/dead/corpse.dm
@@ -31,6 +31,9 @@
var/list/random_species_list = list(SPECIES_HUMAN,SPECIES_TAJ,SPECIES_UNATHI,SPECIES_SKRELL)
var/list/tail_type = null
var/list/ear_type = null
+ /// list(name of ear, color of ear, color of ear, ...).
+ /// Color is optional, each position after the name is a color channel from 1 to n.
+ var/list/ear_secondary_type
var/list/wing_type = null
var/hair = null // CHOMPAdd
var/corpsesynthtype = 0 // 0 for organic, 1 for drone, 2 for posibrain
@@ -92,6 +95,12 @@
M.h_style = hair
M.update_hair()
//CHOMPAdd End
+ // handle secondary ears
+ if(length(ear_secondary_type) && (ear_secondary_type[1] in global.ear_styles_list))
+ M.ear_secondary_style = global.ear_styles_list[ear_secondary_type[1]]
+ if(length(ear_secondary_type) > 1)
+ M.ear_secondary_colors = ear_secondary_type.Copy(2, min(length(GLOB.fancy_sprite_accessory_color_channel_names), length(ear_secondary_type)) + 1)
+
if(wing_type && wing_type.len)
if(wing_type[1] in wing_styles_list)
M.wing_style = wing_styles_list[wing_type[1]]
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index 5b816be294..d182593d1f 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -135,6 +135,12 @@
var/r_ears3 = 30 //Trust me, we could always use more colour. No japes.
var/g_ears3 = 30
var/b_ears3 = 30
+
+ /// secondary ears sprite accessory reference
+ var/datum/sprite_accessory/ears/ear_secondary_style
+ /// secondary ears color channels; can be null, or a list of #aabbcc hexcolors
+ var/list/ear_secondary_colors
+
var/datum/sprite_accessory/tail/tail_style = null
var/r_tail = 30
var/g_tail = 30
@@ -164,4 +170,4 @@
var/block_hud
- var/phobias //For holding a list of phobias
\ No newline at end of file
+ var/phobias //For holding a list of phobias
diff --git a/code/modules/mob/living/carbon/human/species/lleill/hanner.dm b/code/modules/mob/living/carbon/human/species/lleill/hanner.dm
index 8b7e2b98f8..39fb9f749a 100644
--- a/code/modules/mob/living/carbon/human/species/lleill/hanner.dm
+++ b/code/modules/mob/living/carbon/human/species/lleill/hanner.dm
@@ -87,6 +87,7 @@
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
/mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
/mob/living/carbon/human/proc/shapeshifter_select_eye_colour,
/mob/living/proc/set_size,
// /mob/living/carbon/human/proc/lleill_contact,
diff --git a/code/modules/mob/living/carbon/human/species/lleill/lleill.dm b/code/modules/mob/living/carbon/human/species/lleill/lleill.dm
index 90a294322d..23df1e2ca2 100644
--- a/code/modules/mob/living/carbon/human/species/lleill/lleill.dm
+++ b/code/modules/mob/living/carbon/human/species/lleill/lleill.dm
@@ -82,6 +82,7 @@
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
/mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
/mob/living/proc/set_size,
// /mob/living/carbon/human/proc/lleill_invisibility,
// /mob/living/carbon/human/proc/lleill_transmute,
diff --git a/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm b/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
index 48291f349e..26cec74f5a 100644
--- a/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/species_shapeshift_vr.dm
@@ -56,6 +56,37 @@
update_hair() //Includes Virgo ears
+/mob/living/carbon/human/proc/shapeshifter_select_secondary_ears()
+ set name = "Select Secondary Ears"
+ set category = "Abilities"
+
+ if(stat || world.time < last_special)
+ return
+ last_special = world.time + 1 SECONDS
+
+ // Construct the list of names allowed for this user.
+ var/list/pretty_ear_styles = list("Normal" = null)
+ for(var/path in ear_styles_list)
+ var/datum/sprite_accessory/ears/instance = ear_styles_list[path]
+ if((!instance.ckeys_allowed) || (ckey in instance.ckeys_allowed))
+ pretty_ear_styles[instance.name] = path
+
+ // Handle style pick
+ var/new_ear_style = tgui_input_list(src, "Pick some ears!", "Character Preference", pretty_ear_styles)
+ if(!new_ear_style)
+ return
+ ear_secondary_style = ear_styles_list[pretty_ear_styles[new_ear_style]]
+
+ // Handle color picks
+ var/list/new_colors = list()
+ for(var/channel in 1 to ear_secondary_style.get_color_channel_count())
+ var/channel_name = GLOB.fancy_sprite_accessory_color_channel_names[channel]
+ var/default = LAZYACCESS(ear_secondary_colors, channel) || "#ffffff"
+ var/new_color = input(usr, "Pick [channel_name]", "Ear Color ([channel_name])", default) as color | null
+ new_colors += new_color || default
+
+ update_hair()
+
/mob/living/carbon/human/proc/shapeshifter_select_tail()
set name = "Select Tail"
set category = "Abilities.Shapeshift" //CHOMPEdit
diff --git a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
index 12ed13430f..a5a879d5ce 100644
--- a/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/prometheans_vr.dm
@@ -31,6 +31,7 @@
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
/mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
/mob/living/carbon/human/proc/prommie_blobform,
/mob/living/proc/set_size,
/mob/living/carbon/human/proc/promethean_select_opaqueness,
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
index e582d2b4d7..2825cdf802 100755
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
@@ -103,7 +103,8 @@
/mob/living/carbon/human/proc/shapeshifter_select_gender,
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
- /mob/living/carbon/human/proc/shapeshifter_select_ears
+ /mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
)
var/global/list/abilities = list()
diff --git a/code/modules/mob/living/carbon/human/species/station/replicant_crew.dm b/code/modules/mob/living/carbon/human/species/station/replicant_crew.dm
index d5d3ed3c04..c8e7b769c3 100644
--- a/code/modules/mob/living/carbon/human/species/station/replicant_crew.dm
+++ b/code/modules/mob/living/carbon/human/species/station/replicant_crew.dm
@@ -45,6 +45,7 @@
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
/mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
/mob/living/carbon/human/proc/shapeshifter_select_eye_colour,
/mob/living/proc/set_size
)
diff --git a/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm b/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
index fcd3f32cca..8e772443a6 100644
--- a/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
+++ b/code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
@@ -37,6 +37,7 @@
/mob/living/carbon/human/proc/shapeshifter_select_wings,
/mob/living/carbon/human/proc/shapeshifter_select_tail,
/mob/living/carbon/human/proc/shapeshifter_select_ears,
+ /mob/living/carbon/human/proc/shapeshifter_select_secondary_ears,
/mob/living/proc/set_size,
/mob/living/carbon/human/proc/regenerate,
/mob/living/carbon/human/proc/promethean_select_opaqueness,
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 90f41aede1..905ba94ee3 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -578,7 +578,8 @@ GLOBAL_LIST_EMPTY(damage_icon_parts) //see UpdateDamageIcon()
if(ears_s.Height() > face_standing.Height()) // Tol ears
face_standing.Crop(1, 1, face_standing.Width(), ears_s.Height())
face_standing.Blend(ears_s, ICON_OVERLAY)
- if(ear_style?.em_block)
+ // todo: these should be considered separately, but it'd take a slight refactor to how sprite acc's are rendered (or atleast ears)
+ if(ear_style?.em_block || ear_secondary_style?.em_block)
em_block_ears = em_block_image_generic(image(ears_s))
var/image/semifinal = image(face_standing, layer = BODY_LAYER+HAIR_LAYER, "pixel_y" = head_organ.head_offset)
@@ -1356,11 +1357,13 @@ GLOBAL_LIST_EMPTY(damage_icon_parts) //see UpdateDamageIcon()
/mob/living/carbon/human/proc/get_ears_overlay()
//If you are FBP with ear style and didn't set a custom one
var/datum/robolimb/model = isSynthetic()
- if(istype(model) && model.includes_ears && !ear_style)
+ if(istype(model) && model.includes_ears && !ear_style && !ear_secondary_style)
var/icon/ears_s = new/icon("icon" = synthetic.icon, "icon_state" = "ears")
ears_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
return ears_s
+ var/icon/rendered
+
if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
if(ear_style.do_colouration)
@@ -1375,9 +1378,29 @@ GLOBAL_LIST_EMPTY(damage_icon_parts) //see UpdateDamageIcon()
overlay.Blend(rgb(src.r_ears3, src.g_ears3, src.b_ears3), ear_style.color_blend_mode)
ears_s.Blend(overlay, ICON_OVERLAY)
qdel(overlay)
- return ears_s
- return null
+ rendered = ears_s
+ // todo: this is utterly horrible but i don't think i should be violently refactoring sprite acc rendering in a feature PR ~silicons
+ if(ear_secondary_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
+ var/icon/ears_s = new/icon("icon" = ear_secondary_style.icon, "icon_state" = ear_secondary_style.icon_state)
+ if(ear_secondary_style.do_colouration)
+ ears_s.Blend(LAZYACCESS(ear_secondary_colors, 1), ear_secondary_style.color_blend_mode)
+ if(ear_secondary_style.extra_overlay)
+ var/icon/overlay = new/icon("icon" = ear_secondary_style.icon, "icon_state" = ear_secondary_style.extra_overlay)
+ overlay.Blend(LAZYACCESS(ear_secondary_colors, 2), ear_secondary_style.color_blend_mode)
+ ears_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ if(ear_secondary_style.extra_overlay2) //MORE COLOURS IS BETTERER
+ var/icon/overlay = new/icon("icon" = ear_secondary_style.icon, "icon_state" = ear_secondary_style.extra_overlay2)
+ overlay.Blend(LAZYACCESS(ear_secondary_colors, 3), ear_secondary_style.color_blend_mode)
+ ears_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ if(!rendered)
+ rendered = ears_s
+ else
+ rendered.Blend(ears_s, ICON_OVERLAY)
+
+ return rendered
/mob/living/carbon/human/proc/get_tail_image()
//If you are FBP with tail style and didn't set a custom one
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index e008f953aa..ffc6dcd1e0 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -17,6 +17,14 @@
conversion in savefile.dm
*/
+/**
+ * Color channel names; this is used in things like character setup, editors, etc.
+ *
+ * * The length of this is also used to sanitize color channel list lengths. This should never be longer than the
+ * maximum number of color channels possible across all sprite accessories.
+ */
+GLOBAL_LIST_INIT(fancy_sprite_accessory_color_channel_names, list("Primary", "Secondary", "Tertiary", "Quaternary"))
+
/datum/sprite_accessory
var/icon // the icon file the accessory is located in
@@ -44,6 +52,12 @@
var/list/hide_body_parts = list() //Uses organ tag defines. Bodyparts in this list do not have their icons rendered, allowing for more spriter freedom when doing taur/digitigrade stuff.
+/**
+ * Gets the number of color channels we have.
+ */
+/datum/sprite_accessory/proc/get_color_channel_count()
+ return do_colouration ? 1 : 0
+
/*
////////////////////////////
/ =--------------------= /
diff --git a/code/modules/mob/new_player/sprite_accessories_ear.dm b/code/modules/mob/new_player/sprite_accessories_ear.dm
index f2a6a66c1d..75003300b6 100644
--- a/code/modules/mob/new_player/sprite_accessories_ear.dm
+++ b/code/modules/mob/new_player/sprite_accessories_ear.dm
@@ -18,6 +18,18 @@
//species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) //Removing Polaris whitelits, ones we need are defined in our files
+/**
+ * Gets the number of color channels we have.
+ */
+/datum/sprite_accessory/ears/get_color_channel_count()
+ if(!do_colouration)
+ return 0
+ . = 1
+ if(extra_overlay)
+ . += 1
+ if(extra_overlay2)
+ . += 1
+
/datum/sprite_accessory/ears/shadekin
name = "Shadekin Ears, colorable"
desc = ""
diff --git a/code/modules/resleeving/designer.dm b/code/modules/resleeving/designer.dm
index 963394a85a..5f8d56ff8a 100644
--- a/code/modules/resleeving/designer.dm
+++ b/code/modules/resleeving/designer.dm
@@ -148,6 +148,17 @@
temp["colorHref2"] = "ear_color2"
styles["Ears"] = temp
+ temp = list("styleHref" = "ear_style", "style" = "Normal")
+ if(mannequin.ear_secondary_style)
+ temp["style"] = mannequin.ear_secondary_style.name
+ if(length(mannequin.ear_secondary_colors) >= 1)
+ temp["color"] = mannequin.ear_secondary_colors[1]
+ temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 1)
+ if(length(mannequin.ear_secondary_colors) >= 2)
+ temp["color"] = mannequin.ear_secondary_colors[2]
+ temp["colorHref"] = list("act" = "ear_secondary_color", "channel" = 2)
+ styles["Horns"] = temp
+
temp = list("styleHref" = "tail_style", "style" = "Normal")
if(mannequin.tail_style)
temp["style"] = mannequin.tail_style.name
@@ -419,7 +430,15 @@
var/href_list = list()
href_list["src"] = "\ref[src]"
- href_list["[params["target_href"]]"] = params["target_value"]
+ var/list/target_href_maybe = params["target_href"]
+ // convert list-form inputs as needed
+ if(islist(target_href_maybe))
+ href_list[target_href_maybe["act"]] = TRUE
+ for(var/key in target_href_maybe["params"])
+ var/val = target_href_maybe["params"][key]
+ href_list[key] = "[val]"
+ else
+ href_list[target_href_maybe] = params["target_value"]
var/datum/category_item/player_setup_item/to_use = (params["target_href"] in use_different_category) ? use_different_category[params["target_href"]] : B
var/action = 0
diff --git a/code/modules/tgui/modules/appearance_changer.dm b/code/modules/tgui/modules/appearance_changer.dm
index 9eeb4de664..eee72f9b38 100644
--- a/code/modules/tgui/modules/appearance_changer.dm
+++ b/code/modules/tgui/modules/appearance_changer.dm
@@ -191,6 +191,22 @@
update_dna()
changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE)
return TRUE
+ if("ear_secondary")
+ if(can_change(APPEARANCE_ALL_HAIR))
+ var/datum/sprite_accessory/ears/instance = locate(params["ref"])
+ if(params["clear"])
+ instance = null
+ if(!istype(instance) && !params["clear"])
+ return FALSE
+ target.ear_secondary_style = instance
+ if(!islist(target.ear_secondary_colors))
+ target.ear_secondary_colors = list()
+ if(length(target.ear_secondary_colors) < instance.get_color_channel_count())
+ target.ear_secondary_colors.len = instance.get_color_channel_count()
+ target.update_hair()
+ update_dna()
+ changed_hook(APPEARANCECHANGER_CHANGED_HAIRSTYLE)
+ return TRUE
if("ears_color")
if(can_change(APPEARANCE_HAIR_COLOR))
var/new_hair = input(usr, "Please select ear color.", "Ear Color", rgb(target.r_ears, target.g_ears, target.b_ears)) as color|null
@@ -213,6 +229,19 @@
target.update_hair()
changed_hook(APPEARANCECHANGER_CHANGED_HAIRCOLOR)
return 1
+ if("ears_secondary_color")
+ if(can_change(APPEARANCE_HAIR_COLOR))
+ var/channel = params["channel"]
+ if(channel > length(target.ear_secondary_colors))
+ return TRUE
+ var/existing = LAZYACCESS(target.ear_secondary_colors, channel) || "#ffffff"
+ var/new_color = input(usr, "Please select ear color.", "2nd Ear Color", existing) as color|null
+ if(new_color && can_still_topic(usr, state))
+ target.ear_secondary_colors[channel] = new_color
+ update_dna()
+ target.update_hair()
+ changed_hook(APPEARANCECHANGER_CHANGED_HAIRCOLOR)
+ return TRUE
if("tail")
if(can_change(APPEARANCE_ALL_HAIR))
var/datum/sprite_accessory/tail/instance = locate(params["ref"])
@@ -406,6 +435,7 @@
// VOREStation Add - Ears/Tails/Wings
data["ear_style"] = target.ear_style
+ data["ear_secondary_style"] = target.ear_secondary_style?.name
data["tail_style"] = target.tail_style
data["wing_style"] = target.wing_style
var/list/markings_data[0]
@@ -434,6 +464,12 @@
// VOREStation Add - Ears/Tails/Wings
data["ears_color"] = rgb(target.r_ears, target.g_ears, target.b_ears)
data["ears2_color"] = rgb(target.r_ears2, target.g_ears2, target.b_ears2)
+
+ // secondary ear colors
+ var/list/ear_secondary_color_channels = target.ear_secondary_colors || list()
+ ear_secondary_color_channels.len = target.ear_secondary_style?.get_color_channel_count() || 0
+ data["ear_secondary_colors"] = ear_secondary_color_channels
+
data["tail_color"] = rgb(target.r_tail, target.g_tail, target.b_tail)
data["tail2_color"] = rgb(target.r_tail2, target.g_tail2, target.b_tail2)
data["wing_color"] = rgb(target.r_wing, target.g_wing, target.b_wing)
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index 3bd2856644..208fda469f 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -668,7 +668,9 @@
/obj/item/clothing/head/fluff/avida/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
if(..())
- if(H.ear_style && (H.ear_style.name == "Bnnuy Ears" || H.ear_style.name == "Bnnuy Ears 2")) //check if wearer's ear sprite is compatible with trimmed icon
+ var/static/list/allowed_ear_names = list("Bnnuy Ears", "Bnnuy Ears 2")
+ //check if wearer's ear sprite is compatible with trimmed icon
+ if((H.ear_style?.name in allowed_ear_names) || (H.ear_secondary_style?.name in allowed_ear_names))
item_state = initial(src.item_state)
else //if not, just use a generic icon
item_state = "avidahatnoears"
diff --git a/code/modules/vore/persist/persist_vr.dm b/code/modules/vore/persist/persist_vr.dm
index 3c4850f2de..c0b4b9bc7c 100644
--- a/code/modules/vore/persist/persist_vr.dm
+++ b/code/modules/vore/persist/persist_vr.dm
@@ -149,6 +149,11 @@
prefs.r_ears3 = character.r_ears3
prefs.g_ears3 = character.g_ears3
prefs.b_ears3 = character.b_ears3
+
+ // secondary ears
+ prefs.ear_secondary_style = character.ear_secondary_style?.name
+ prefs.ear_secondary_colors = character.ear_secondary_colors
+
prefs.r_tail = character.r_tail
prefs.b_tail = character.b_tail
prefs.g_tail = character.g_tail
diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx
index 1991030820..68bb73dfcc 100644
--- a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx
+++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerBody.tsx
@@ -1,7 +1,7 @@
import { sortBy } from 'common/collections';
import { useBackend } from '../../backend';
-import { Button, LabeledList, Section } from '../../components';
+import { Button, LabeledList, Section, Stack } from '../../components';
import { Data, species, styles } from './types';
export const AppearanceChangerSpecies = (props) => {
@@ -66,23 +66,50 @@ export const AppearanceChangerEars = (props) => {
const { ear_style, ear_styles } = data;
return (
-
-
- {sortBy(ear_styles, (e: styles) => e.name.toLowerCase()).map((ear) => (
-
- ))}
-
+
+
+
+
+ {sortBy(ear_styles, (e: styles) => e.name.toLowerCase()).map(
+ (ear) => (
+
+ ),
+ )}
+
+
+
+
+
+ {sortBy(ear_styles, (e: styles) => e.name.toLowerCase()).map(
+ (ear) => (
+
+ ),
+ )}
+
+
+
);
};
diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx
index c5d2f403b7..e9e3472a18 100644
--- a/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx
+++ b/tgui/packages/tgui/interfaces/AppearanceChanger/AppearanceChangerDetails.tsx
@@ -1,6 +1,6 @@
import { useBackend } from '../../backend';
import { Box, Button, ColorBox, LabeledList, Section } from '../../components';
-import { Data } from './types';
+import { Data, SPRITE_ACCESSORY_COLOR_CHANNEL_NAMES } from './types';
export const AppearanceChangerColors = (props) => {
const { act, data } = useBackend();
@@ -56,14 +56,25 @@ export const AppearanceChangerColors = (props) => {
-
+
+ {data.ear_secondary_colors.map((color, index) => (
+
+ ))}
diff --git a/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts b/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts
index 4d62e13177..aae93386f1 100644
--- a/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts
+++ b/tgui/packages/tgui/interfaces/AppearanceChanger/types.ts
@@ -1,5 +1,12 @@
import { BooleanLike } from 'common/react';
+export const SPRITE_ACCESSORY_COLOR_CHANNEL_NAMES = [
+ 'Primary',
+ 'Secondary',
+ 'Tertiary',
+ 'Quaternary',
+];
+
export type Data = {
name: string;
specimen: string;
@@ -39,6 +46,8 @@ export type Data = {
wing2_color: string;
facial_hair_styles: { facialhairstyle: string }[];
hair_styles: { hairstyle: string }[];
+ ear_secondary_style: string;
+ ear_secondary_colors: string[];
};
type genders = { gender_name: string; gender_key: string }[];
diff --git a/tgui/packages/tgui/interfaces/BodyDesigner/types.ts b/tgui/packages/tgui/interfaces/BodyDesigner/types.ts
index 42be826e55..56f1eae39d 100644
--- a/tgui/packages/tgui/interfaces/BodyDesigner/types.ts
+++ b/tgui/packages/tgui/interfaces/BodyDesigner/types.ts
@@ -10,9 +10,9 @@ export type Data = {
styleHref: string;
style: string;
color: string | undefined;
- colorHref: string | undefined;
+ colorHref: string | undefined | { act: string; params: Object };
color2?: string | undefined;
- colorHref2?: string | undefined;
+ colorHref2?: string | undefined | { act: string; params: Object };
};
disk: BooleanLike;
diskStored: BooleanLike;
@@ -31,6 +31,7 @@ export type activeBodyRecord = {
digitigrade: BooleanLike;
styles: {
Ears: colourableStyle;
+ Horns: colourableStyle;
Tail: colourableStyle;
Wing: colourableStyle;
Hair: simpleStyle;