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https://github.com/CHOMPStation2/CHOMPStation2.git
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Add a toggle for applying liquids to prey (#7123)
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@@ -17,6 +17,7 @@
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var/liquid_overlay = TRUE //Belly-specific liquid overlay toggle
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var/max_liquid_level = 100 //Custom max level for liquid overlay
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var/mush_overlay = FALSE //Toggle for nutrition mush overlay
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var/reagent_touches = TRUE //If reagents touch and interact with things in belly
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var/mush_color = "#664330" //Nutrition mush overlay color
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var/mush_alpha = 255 //Mush overlay transparency.
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var/max_mush = 500 //How much nutrition for full mush overlay
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@@ -193,7 +194,7 @@
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/obj/belly/proc/HandleBellyReagentEffects(var/list/touchable_atoms)
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if(LAZYLEN(contents))
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if(reagents.total_volume >= 5)
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if(reagent_touches && reagents.total_volume >= 5)
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var/affecting_amt = reagents.total_volume / max(LAZYLEN(touchable_atoms), 1)
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if(affecting_amt > 5)
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affecting_amt = 5
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@@ -274,6 +274,7 @@
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"reagentcolor",
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"liquid_overlay",
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"max_liquid_level",
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"reagent_touches",
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"mush_overlay",
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"mush_color",
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"mush_alpha",
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@@ -1930,6 +1931,7 @@
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dupe.reagentcolor = reagentcolor
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dupe.liquid_overlay = liquid_overlay
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dupe.max_liquid_level = max_liquid_level
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dupe.reagent_touches = reagent_touches
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dupe.mush_overlay = mush_overlay
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dupe.mush_color = mush_color
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dupe.mush_alpha = mush_alpha
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@@ -255,6 +255,7 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
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"custom_reagentalpha" = selected.custom_reagentalpha,
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"liquid_overlay" = selected.liquid_overlay,
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"max_liquid_level" = selected.max_liquid_level,
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"reagent_touches" = selected.reagent_touches,
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"mush_overlay" = selected.mush_overlay,
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"mush_color" = selected.mush_color,
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"mush_alpha" = selected.mush_alpha,
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@@ -448,6 +449,7 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
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selected_list["liq_interacts"]["custom_reagentalpha"] = selected.custom_reagentalpha ? selected.custom_reagentalpha : "Default"
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selected_list["liq_interacts"]["liquid_overlay"] = selected.liquid_overlay
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selected_list["liq_interacts"]["max_liquid_level"] = selected.max_liquid_level
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selected_list["liq_interacts"]["reagent_touches"] = selected.reagent_touches
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selected_list["liq_interacts"]["mush_overlay"] = selected.mush_overlay
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selected_list["liq_interacts"]["mush_color"] = selected.mush_color
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selected_list["liq_interacts"]["mush_alpha"] = selected.mush_alpha
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@@ -1413,6 +1415,13 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
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var/max_liquid_level = belly_data["max_liquid_level"]
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new_belly.max_liquid_level = CLAMP(max_liquid_level, 0, 100)
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if(isnum(belly_data["reagent_touches"]))
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var/new_reagent_touches = belly_data["reagent_touches"]
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if(new_reagent_touches == 0)
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new_belly.reagent_touches = FALSE
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if(new_reagent_touches == 1)
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new_belly.reagent_touches = TRUE
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if(isnum(belly_data["mush_overlay"]))
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var/new_mush_overlay = belly_data["mush_overlay"]
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if(new_mush_overlay == 0)
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@@ -3248,6 +3257,14 @@ var/global/list/belly_colorable_only_fullscreens = list("a_synth_flesh_mono",
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host.vore_selected.custom_reagentalpha = null
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host.vore_selected.update_internal_overlay()
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. = TRUE
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if("b_reagent_touches")
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if(!host.vore_selected.reagent_touches)
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host.vore_selected.reagent_touches = 1
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to_chat(usr,"<span class='warning'>Your [lowertext(host.vore_selected.name)] will now apply reagents to creatures when digesting.</span>")
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else
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host.vore_selected.reagent_touches = 0
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to_chat(usr,"<span class='warning'>Your [lowertext(host.vore_selected.name)] will no longer apply reagents to creatures when digesting.</span>")
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. = TRUE
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if("b_mush_overlay")
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if(!host.vore_selected.mush_overlay)
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host.vore_selected.mush_overlay = 1
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@@ -302,6 +302,7 @@
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belly_data["vorefootsteps_sounds"] = B.vorefootsteps_sounds
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belly_data["liquid_overlay"] = B.liquid_overlay
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belly_data["max_liquid_level"] = B.max_liquid_level
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belly_data["reagent_toches"] = B.reagent_touches
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belly_data["mush_overlay"] = B.mush_overlay
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belly_data["mush_color"] = B.mush_color
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belly_data["mush_alpha"] = B.mush_alpha
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@@ -50,7 +50,7 @@ const digestModeToPreyMode = {
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* liq_reagent_transfer_verb, liq_reagent_nutri_rate, liq_reagent_capacity, liq_sloshing, liq_reagent_addons,
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* show_liq_fullness, liq_messages, liq_msg_toggle1, liq_msg_toggle2, liq_msg_toggle3, liq_msg_toggle4,
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* liq_msg_toggle5, liq_msg1, liq_msg2, liq_msg3, liq_msg4, liq_msg5, sound_volume, egg_name, recycling, entrance_logs, item_digest_logs, noise_freq,
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* custom_reagentcolor, custom_reagentalpha, liquid_overlay, max_liquid_level, mush_overlay, mush_color, mush_alpha, max_mush, min_mush, item_mush_val,
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* custom_reagentcolor, custom_reagentalpha, liquid_overlay, max_liquid_level, mush_overlay, reagent_touches, mush_color, mush_alpha, max_mush, min_mush, item_mush_val,
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* metabolism_overlay, metabolism_mush_ratio, max_ingested, custom_ingested_color, custom_ingested_alpha
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*
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* To the tabs section of VoreSelectedBelly return
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@@ -1859,6 +1859,7 @@ const VoreSelectedBellyLiquidOptions = (props, context) => {
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custom_reagentalpha,
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liquid_overlay,
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max_liquid_level,
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reagent_touches,
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mush_overlay,
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mush_color,
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mush_alpha,
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@@ -1980,6 +1981,16 @@ const VoreSelectedBellyLiquidOptions = (props, context) => {
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icon="plus"
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/>
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</LabeledList.Item>
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<LabeledList.Item label="Liquid Application to Prey">
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<Button
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onClick={() =>
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act('liq_set_attribute', { liq_attribute: 'b_reagent_touches' })
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}
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icon={liq_interacts.reagent_touches ? 'toggle-on' : 'toggle-off'}
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selected={liq_interacts.reagent_touches}
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content={liq_interacts.reagent_touches ? 'On' : 'Off'}
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/>
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</LabeledList.Item>
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<LabeledList.Item label="Custom Liquid Color">
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<LiquidColorInput
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action_name="b_custom_reagentcolor"
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@@ -281,6 +281,7 @@ type Belly = {
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reagent_mode_flag_list: string[];
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liquid_overlay: BooleanLike;
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max_liquid_level: number;
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reagent_touches: BooleanLike;
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mush_overlay: BooleanLike;
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mush_color: string;
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mush_alpha: number;
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@@ -449,6 +450,7 @@ const generateBellyString = (belly: Belly, index: number) => {
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reagent_mode_flag_list,
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liquid_overlay,
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max_liquid_level,
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reagent_touches,
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mush_overlay,
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mush_color,
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mush_alpha,
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