Moar whitespace normalization [MDB IGNORE] (#7750)

Co-authored-by: Raeschen <rycoop29@gmail.com>
This commit is contained in:
Drathek
2024-02-16 01:54:47 -08:00
committed by GitHub
parent eecf6bbff9
commit 3995338290
1177 changed files with 550902 additions and 550902 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,193 +1,193 @@
/datum/preferences
var/list/all_underwear
var/list/all_underwear_metadata
/datum/category_item/player_setup_item/general/equipment
name = "Clothing"
sort_order = 4
/datum/category_item/player_setup_item/general/equipment/load_character(var/savefile/S)
S["all_underwear"] >> pref.all_underwear
S["all_underwear_metadata"] >> pref.all_underwear_metadata
S["backbag"] >> pref.backbag
S["pdachoice"] >> pref.pdachoice
S["communicator_visibility"] >> pref.communicator_visibility
S["ttone"] >> pref.ringtone // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
/datum/category_item/player_setup_item/general/equipment/save_character(var/savefile/S)
S["all_underwear"] << pref.all_underwear
S["all_underwear_metadata"] << pref.all_underwear_metadata
S["backbag"] << pref.backbag
S["pdachoice"] << pref.pdachoice
S["communicator_visibility"] << pref.communicator_visibility
S["ttone"] << pref.ringtone // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
var/global/list/valid_ringtones = list(
"beep",
"boom",
"slip",
"honk",
"SKREE",
"xeno",
"dust", // CHOMPEdit - Keeps dust as ringtone
"spark",
"rad",
"servo",
// "buh-boop", // CHOMPEdit - No.
"trombone",
"whistle",
"chirp",
"slurp",
"pwing",
"clack",
"bzzt",
"chimes",
"prbt",
"bark",
"bork",
"roark",
"chitter",
"squish"
)
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/equipment/copy_to_mob(var/mob/living/carbon/human/character)
character.all_underwear.Cut()
character.all_underwear_metadata.Cut()
for(var/underwear_category_name in pref.all_underwear)
var/datum/category_group/underwear/underwear_category = global_underwear.categories_by_name[underwear_category_name]
if(underwear_category)
var/underwear_item_name = pref.all_underwear[underwear_category_name]
character.all_underwear[underwear_category_name] = underwear_category.items_by_name[underwear_item_name]
if(pref.all_underwear_metadata[underwear_category_name])
character.all_underwear_metadata[underwear_category_name] = pref.all_underwear_metadata[underwear_category_name]
else
pref.all_underwear -= underwear_category_name
// TODO - Looks like this is duplicating the work of sanitize_character() if so, remove
if(pref.backbag > backbaglist.len || pref.backbag < 1)
pref.backbag = 2 //Same as above
character.backbag = pref.backbag
if(pref.pdachoice > 8 || pref.pdachoice < 1)
pref.pdachoice = 1
character.pdachoice = pref.pdachoice
/datum/category_item/player_setup_item/general/equipment/sanitize_character()
if(!islist(pref.gear)) pref.gear = list()
if(!istype(pref.all_underwear))
pref.all_underwear = list()
for(var/datum/category_group/underwear/WRC in global_underwear.categories)
for(var/datum/category_item/underwear/WRI in WRC.items)
if(WRI.is_default(pref.identifying_gender ? pref.identifying_gender : MALE))
pref.all_underwear[WRC.name] = WRI.name
break
if(!istype(pref.all_underwear_metadata))
pref.all_underwear_metadata = list()
for(var/underwear_category in pref.all_underwear)
var/datum/category_group/underwear/UWC = global_underwear.categories_by_name[underwear_category]
if(!UWC)
pref.all_underwear -= underwear_category
else
var/datum/category_item/underwear/UWI = UWC.items_by_name[pref.all_underwear[underwear_category]]
if(!UWI)
pref.all_underwear -= underwear_category
for(var/underwear_metadata in pref.all_underwear_metadata)
if(!(underwear_metadata in pref.all_underwear))
pref.all_underwear_metadata -= underwear_metadata
pref.backbag = sanitize_integer(pref.backbag, 1, backbaglist.len, initial(pref.backbag))
pref.pdachoice = sanitize_integer(pref.pdachoice, 1, pdachoicelist.len, initial(pref.pdachoice))
pref.ringtone = sanitize(pref.ringtone, 20)
/datum/category_item/player_setup_item/general/equipment/content()
. = list()
. += "<b>Equipment:</b><br>"
for(var/datum/category_group/underwear/UWC in global_underwear.categories)
var/item_name = pref.all_underwear[UWC.name] ? pref.all_underwear[UWC.name] : "None"
. += "[UWC.name]: <a href='?src=\ref[src];change_underwear=[UWC.name]'><b>[item_name]</b></a>"
var/datum/category_item/underwear/UWI = UWC.items_by_name[item_name]
if(UWI)
for(var/datum/gear_tweak/gt in UWI.tweaks)
. += " <a href='?src=\ref[src];underwear=[UWC.name];tweak=\ref[gt]'>[gt.get_contents(get_metadata(UWC.name, gt))]</a>"
. += "<br>"
. += "Backpack Type: <a href='?src=\ref[src];change_backpack=1'><b>[backbaglist[pref.backbag]]</b></a><br>"
. += "PDA Type: <a href='?src=\ref[src];change_pda=1'><b>[pdachoicelist[pref.pdachoice]]</b></a><br>"
. += "Communicator Visibility: <a href='?src=\ref[src];toggle_comm_visibility=1'><b>[(pref.communicator_visibility) ? "Yes" : "No"]</b></a><br>"
. += "Ringtone (leave blank for job default): <a href='?src=\ref[src];set_ringtone=1'><b>[pref.ringtone]</b></a><br>"
return jointext(.,null)
/datum/category_item/player_setup_item/general/equipment/proc/get_metadata(var/underwear_category, var/datum/gear_tweak/gt)
var/metadata = pref.all_underwear_metadata[underwear_category]
if(!metadata)
metadata = list()
pref.all_underwear_metadata[underwear_category] = metadata
var/tweak_data = metadata["[gt]"]
if(!tweak_data)
tweak_data = gt.get_default()
metadata["[gt]"] = tweak_data
return tweak_data
/datum/category_item/player_setup_item/general/equipment/proc/set_metadata(var/underwear_category, var/datum/gear_tweak/gt, var/new_metadata)
var/list/metadata = pref.all_underwear_metadata[underwear_category]
metadata["[gt]"] = new_metadata
/datum/category_item/player_setup_item/general/equipment/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["change_backpack"])
var/new_backbag = tgui_input_list(user, "Choose your character's style of bag:", "Character Preference", backbaglist, backbaglist[pref.backbag])
if(!isnull(new_backbag) && CanUseTopic(user))
pref.backbag = backbaglist.Find(new_backbag)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["change_pda"])
var/new_pdachoice = tgui_input_list(user, "Choose your character's style of PDA:", "Character Preference", pdachoicelist, pdachoicelist[pref.pdachoice])
if(!isnull(new_pdachoice) && CanUseTopic(user))
pref.pdachoice = pdachoicelist.Find(new_pdachoice)
return TOPIC_REFRESH
else if(href_list["change_underwear"])
var/datum/category_group/underwear/UWC = global_underwear.categories_by_name[href_list["change_underwear"]]
if(!UWC)
return
var/datum/category_item/underwear/selected_underwear = tgui_input_list(user, "Choose underwear:", "Character Preference", UWC.items, pref.all_underwear[UWC.name])
if(selected_underwear && CanUseTopic(user))
pref.all_underwear[UWC.name] = selected_underwear.name
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["underwear"] && href_list["tweak"])
var/underwear = href_list["underwear"]
if(!(underwear in pref.all_underwear))
return TOPIC_NOACTION
var/datum/gear_tweak/gt = locate(href_list["tweak"])
if(!gt)
return TOPIC_NOACTION
var/new_metadata = gt.get_metadata(usr, get_metadata(underwear, gt))
if(new_metadata)
set_metadata(underwear, gt, new_metadata)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["toggle_comm_visibility"])
if(CanUseTopic(user))
pref.communicator_visibility = !pref.communicator_visibility
return TOPIC_REFRESH
else if(href_list["set_ringtone"])
var/choice = tgui_input_list(user, "Please select a ringtone. All of these choices come with an associated preset sound. Alternately, select \"Other\" to specify manually.", "Character Preference", valid_ringtones + "Other", pref.ringtone)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(tgui_input_text(user, "Please enter a custom ringtone. If this doesn't match any of the other listed choices, your PDA will use the default (\"beep\") sound.", "Character Preference", null, 20), 20)
if(raw_choice && CanUseTopic(user))
pref.ringtone = raw_choice
else
pref.ringtone = choice
return TOPIC_REFRESH
return ..()
/datum/preferences
var/list/all_underwear
var/list/all_underwear_metadata
/datum/category_item/player_setup_item/general/equipment
name = "Clothing"
sort_order = 4
/datum/category_item/player_setup_item/general/equipment/load_character(var/savefile/S)
S["all_underwear"] >> pref.all_underwear
S["all_underwear_metadata"] >> pref.all_underwear_metadata
S["backbag"] >> pref.backbag
S["pdachoice"] >> pref.pdachoice
S["communicator_visibility"] >> pref.communicator_visibility
S["ttone"] >> pref.ringtone // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
/datum/category_item/player_setup_item/general/equipment/save_character(var/savefile/S)
S["all_underwear"] << pref.all_underwear
S["all_underwear_metadata"] << pref.all_underwear_metadata
S["backbag"] << pref.backbag
S["pdachoice"] << pref.pdachoice
S["communicator_visibility"] << pref.communicator_visibility
S["ttone"] << pref.ringtone // CHOMPEdit - We use ttone in the pref so that it doesnt get reset
var/global/list/valid_ringtones = list(
"beep",
"boom",
"slip",
"honk",
"SKREE",
"xeno",
"dust", // CHOMPEdit - Keeps dust as ringtone
"spark",
"rad",
"servo",
// "buh-boop", // CHOMPEdit - No.
"trombone",
"whistle",
"chirp",
"slurp",
"pwing",
"clack",
"bzzt",
"chimes",
"prbt",
"bark",
"bork",
"roark",
"chitter",
"squish"
)
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/equipment/copy_to_mob(var/mob/living/carbon/human/character)
character.all_underwear.Cut()
character.all_underwear_metadata.Cut()
for(var/underwear_category_name in pref.all_underwear)
var/datum/category_group/underwear/underwear_category = global_underwear.categories_by_name[underwear_category_name]
if(underwear_category)
var/underwear_item_name = pref.all_underwear[underwear_category_name]
character.all_underwear[underwear_category_name] = underwear_category.items_by_name[underwear_item_name]
if(pref.all_underwear_metadata[underwear_category_name])
character.all_underwear_metadata[underwear_category_name] = pref.all_underwear_metadata[underwear_category_name]
else
pref.all_underwear -= underwear_category_name
// TODO - Looks like this is duplicating the work of sanitize_character() if so, remove
if(pref.backbag > backbaglist.len || pref.backbag < 1)
pref.backbag = 2 //Same as above
character.backbag = pref.backbag
if(pref.pdachoice > 8 || pref.pdachoice < 1)
pref.pdachoice = 1
character.pdachoice = pref.pdachoice
/datum/category_item/player_setup_item/general/equipment/sanitize_character()
if(!islist(pref.gear)) pref.gear = list()
if(!istype(pref.all_underwear))
pref.all_underwear = list()
for(var/datum/category_group/underwear/WRC in global_underwear.categories)
for(var/datum/category_item/underwear/WRI in WRC.items)
if(WRI.is_default(pref.identifying_gender ? pref.identifying_gender : MALE))
pref.all_underwear[WRC.name] = WRI.name
break
if(!istype(pref.all_underwear_metadata))
pref.all_underwear_metadata = list()
for(var/underwear_category in pref.all_underwear)
var/datum/category_group/underwear/UWC = global_underwear.categories_by_name[underwear_category]
if(!UWC)
pref.all_underwear -= underwear_category
else
var/datum/category_item/underwear/UWI = UWC.items_by_name[pref.all_underwear[underwear_category]]
if(!UWI)
pref.all_underwear -= underwear_category
for(var/underwear_metadata in pref.all_underwear_metadata)
if(!(underwear_metadata in pref.all_underwear))
pref.all_underwear_metadata -= underwear_metadata
pref.backbag = sanitize_integer(pref.backbag, 1, backbaglist.len, initial(pref.backbag))
pref.pdachoice = sanitize_integer(pref.pdachoice, 1, pdachoicelist.len, initial(pref.pdachoice))
pref.ringtone = sanitize(pref.ringtone, 20)
/datum/category_item/player_setup_item/general/equipment/content()
. = list()
. += "<b>Equipment:</b><br>"
for(var/datum/category_group/underwear/UWC in global_underwear.categories)
var/item_name = pref.all_underwear[UWC.name] ? pref.all_underwear[UWC.name] : "None"
. += "[UWC.name]: <a href='?src=\ref[src];change_underwear=[UWC.name]'><b>[item_name]</b></a>"
var/datum/category_item/underwear/UWI = UWC.items_by_name[item_name]
if(UWI)
for(var/datum/gear_tweak/gt in UWI.tweaks)
. += " <a href='?src=\ref[src];underwear=[UWC.name];tweak=\ref[gt]'>[gt.get_contents(get_metadata(UWC.name, gt))]</a>"
. += "<br>"
. += "Backpack Type: <a href='?src=\ref[src];change_backpack=1'><b>[backbaglist[pref.backbag]]</b></a><br>"
. += "PDA Type: <a href='?src=\ref[src];change_pda=1'><b>[pdachoicelist[pref.pdachoice]]</b></a><br>"
. += "Communicator Visibility: <a href='?src=\ref[src];toggle_comm_visibility=1'><b>[(pref.communicator_visibility) ? "Yes" : "No"]</b></a><br>"
. += "Ringtone (leave blank for job default): <a href='?src=\ref[src];set_ringtone=1'><b>[pref.ringtone]</b></a><br>"
return jointext(.,null)
/datum/category_item/player_setup_item/general/equipment/proc/get_metadata(var/underwear_category, var/datum/gear_tweak/gt)
var/metadata = pref.all_underwear_metadata[underwear_category]
if(!metadata)
metadata = list()
pref.all_underwear_metadata[underwear_category] = metadata
var/tweak_data = metadata["[gt]"]
if(!tweak_data)
tweak_data = gt.get_default()
metadata["[gt]"] = tweak_data
return tweak_data
/datum/category_item/player_setup_item/general/equipment/proc/set_metadata(var/underwear_category, var/datum/gear_tweak/gt, var/new_metadata)
var/list/metadata = pref.all_underwear_metadata[underwear_category]
metadata["[gt]"] = new_metadata
/datum/category_item/player_setup_item/general/equipment/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["change_backpack"])
var/new_backbag = tgui_input_list(user, "Choose your character's style of bag:", "Character Preference", backbaglist, backbaglist[pref.backbag])
if(!isnull(new_backbag) && CanUseTopic(user))
pref.backbag = backbaglist.Find(new_backbag)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["change_pda"])
var/new_pdachoice = tgui_input_list(user, "Choose your character's style of PDA:", "Character Preference", pdachoicelist, pdachoicelist[pref.pdachoice])
if(!isnull(new_pdachoice) && CanUseTopic(user))
pref.pdachoice = pdachoicelist.Find(new_pdachoice)
return TOPIC_REFRESH
else if(href_list["change_underwear"])
var/datum/category_group/underwear/UWC = global_underwear.categories_by_name[href_list["change_underwear"]]
if(!UWC)
return
var/datum/category_item/underwear/selected_underwear = tgui_input_list(user, "Choose underwear:", "Character Preference", UWC.items, pref.all_underwear[UWC.name])
if(selected_underwear && CanUseTopic(user))
pref.all_underwear[UWC.name] = selected_underwear.name
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["underwear"] && href_list["tweak"])
var/underwear = href_list["underwear"]
if(!(underwear in pref.all_underwear))
return TOPIC_NOACTION
var/datum/gear_tweak/gt = locate(href_list["tweak"])
if(!gt)
return TOPIC_NOACTION
var/new_metadata = gt.get_metadata(usr, get_metadata(underwear, gt))
if(new_metadata)
set_metadata(underwear, gt, new_metadata)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["toggle_comm_visibility"])
if(CanUseTopic(user))
pref.communicator_visibility = !pref.communicator_visibility
return TOPIC_REFRESH
else if(href_list["set_ringtone"])
var/choice = tgui_input_list(user, "Please select a ringtone. All of these choices come with an associated preset sound. Alternately, select \"Other\" to specify manually.", "Character Preference", valid_ringtones + "Other", pref.ringtone)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(tgui_input_text(user, "Please enter a custom ringtone. If this doesn't match any of the other listed choices, your PDA will use the default (\"beep\") sound.", "Character Preference", null, 20), 20)
if(raw_choice && CanUseTopic(user))
pref.ringtone = raw_choice
else
pref.ringtone = choice
return TOPIC_REFRESH
return ..()

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@@ -1,173 +1,173 @@
/datum/category_item/player_setup_item/general/background
name = "Background"
sort_order = 5
/datum/category_item/player_setup_item/general/background/load_character(var/savefile/S)
S["med_record"] >> pref.med_record
S["sec_record"] >> pref.sec_record
S["gen_record"] >> pref.gen_record
S["home_system"] >> pref.home_system
S["birthplace"] >> pref.birthplace
S["citizenship"] >> pref.citizenship
S["faction"] >> pref.faction
S["religion"] >> pref.religion
S["economic_status"] >> pref.economic_status
/datum/category_item/player_setup_item/general/background/save_character(var/savefile/S)
S["med_record"] << pref.med_record
S["sec_record"] << pref.sec_record
S["gen_record"] << pref.gen_record
S["home_system"] << pref.home_system
S["birthplace"] << pref.birthplace
S["citizenship"] << pref.citizenship
S["faction"] << pref.faction
S["religion"] << pref.religion
S["economic_status"] << pref.economic_status
/datum/category_item/player_setup_item/general/background/sanitize_character()
if(!pref.home_system) pref.home_system = "Unset"
if(!pref.birthplace) pref.birthplace = "Unset"
if(!pref.citizenship) pref.citizenship = "None"
if(!pref.faction) pref.faction = "None"
if(!pref.religion) pref.religion = "None"
pref.economic_status = sanitize_inlist(pref.economic_status, ECONOMIC_CLASS, initial(pref.economic_status))
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/background/copy_to_mob(var/mob/living/carbon/human/character)
character.med_record = pref.med_record
character.sec_record = pref.sec_record
character.gen_record = pref.gen_record
character.home_system = pref.home_system
character.birthplace = pref.birthplace
character.citizenship = pref.citizenship
character.personal_faction = pref.faction
character.religion = pref.religion
/datum/category_item/player_setup_item/general/background/content(var/mob/user)
. += "<b>Background Information</b><br>"
. += "Economic Status: <a href='?src=\ref[src];econ_status=1'>[pref.economic_status]</a><br/>"
. += "Home: <a href='?src=\ref[src];home_system=1'>[pref.home_system]</a><br/>"
. += "Birthplace: <a href='?src=\ref[src];birthplace=1'>[pref.birthplace]</a><br/>"
. += "Citizenship: <a href='?src=\ref[src];citizenship=1'>[pref.citizenship]</a><br/>"
. += "Faction: <a href='?src=\ref[src];faction=1'>[pref.faction]</a><br/>"
. += "Religion: <a href='?src=\ref[src];religion=1'>[pref.religion]</a><br/>"
. += "<br/><b>Records</b>:<br/>"
if(jobban_isbanned(user, "Records"))
. += "<span class='danger'>You are banned from using character records.</span><br>"
else
. += "Medical Records:<br>"
. += "<a href='?src=\ref[src];set_medical_records=1'>[TextPreview(pref.med_record,40)]</a><br>"
. += " (<a href='?src=\ref[src];reset_medrecord=1'>Reset</A>)<br><br>"
. += "Employment Records:<br>"
. += "<a href='?src=\ref[src];set_general_records=1'>[TextPreview(pref.gen_record,40)]</a><br>"
. += "(<a href='?src=\ref[src];reset_emprecord=1'>Reset</A>)<br><br>"
. += "Security Records:<br>"
. += "<a href='?src=\ref[src];set_security_records=1'>[TextPreview(pref.sec_record,40)]</a><br>"
. += "(<a href='?src=\ref[src];reset_secrecord=1'>Reset</A>)"
/datum/category_item/player_setup_item/general/background/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["econ_status"])
var/new_class = tgui_input_list(user, "Choose your economic status. This will affect the amount of money you will start with.", "Character Preference", ECONOMIC_CLASS, pref.economic_status)
if(new_class && CanUseTopic(user))
pref.economic_status = new_class
return TOPIC_REFRESH
else if(href_list["home_system"])
var/choice = tgui_input_list(user, "Please choose your home planet and/or system. This should be your current primary residence. Select \"Other\" to specify manually.", "Character Preference", home_system_choices + list("Unset","Other"), pref.home_system)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a home system.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.home_system = raw_choice
else
pref.home_system = choice
return TOPIC_REFRESH
else if(href_list["birthplace"])
var/choice = tgui_input_list(user, "Please choose the planet and/or system or other appropriate location that you were born/created. Select \"Other\" to specify manually.", "Character Preference", home_system_choices + list("Unset","Other"), pref.birthplace)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a birthplace.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.birthplace = raw_choice
else
pref.birthplace = choice
return TOPIC_REFRESH
else if(href_list["citizenship"])
var/choice = tgui_input_list(user, "Please select the faction or political entity with which you currently hold citizenship. Select \"Other\" to specify manually.", "Character Preference", citizenship_choices + list("None","Other"), pref.citizenship)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter your current citizenship.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.citizenship = raw_choice
else
pref.citizenship = choice
return TOPIC_REFRESH
else if(href_list["faction"])
var/choice = tgui_input_list(user, "Please choose the faction you primarily work for, if you are not under the direct employ of NanoTrasen. Select \"Other\" to specify manually.", "Character Preference", faction_choices + list("None","Other"), pref.faction)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a faction.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.faction = raw_choice
else
pref.faction = choice
return TOPIC_REFRESH
else if(href_list["religion"])
var/choice = tgui_input_list(user, "Please choose a religion. Select \"Other\" to specify manually.", "Character Preference", religion_choices + list("None","Other"), pref.religion)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a religon.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.religion = sanitize(raw_choice)
else
pref.religion = choice
return TOPIC_REFRESH
else if(href_list["set_medical_records"])
var/new_medical = strip_html_simple(tgui_input_text(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(new_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.med_record = new_medical
return TOPIC_REFRESH
else if(href_list["set_general_records"])
var/new_general = strip_html_simple(tgui_input_text(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(new_general && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.gen_record = new_general
return TOPIC_REFRESH
else if(href_list["set_security_records"])
var/sec_medical = strip_html_simple(tgui_input_text(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(sec_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.sec_record = sec_medical
return TOPIC_REFRESH
else if(href_list["reset_medrecord"])
var/resetmed_choice = tgui_alert(usr, "Wipe your Medical Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetmed_choice == "Yes")
pref.med_record = null
return TOPIC_REFRESH
else if(href_list["reset_emprecord"])
var/resetemp_choice = tgui_alert(usr, "Wipe your Employment Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetemp_choice == "Yes")
pref.gen_record = null
return TOPIC_REFRESH
else if(href_list["reset_secrecord"])
var/resetsec_choice = tgui_alert(usr, "Wipe your Security Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetsec_choice == "Yes")
pref.sec_record = null
return TOPIC_REFRESH
return ..()
/datum/category_item/player_setup_item/general/background
name = "Background"
sort_order = 5
/datum/category_item/player_setup_item/general/background/load_character(var/savefile/S)
S["med_record"] >> pref.med_record
S["sec_record"] >> pref.sec_record
S["gen_record"] >> pref.gen_record
S["home_system"] >> pref.home_system
S["birthplace"] >> pref.birthplace
S["citizenship"] >> pref.citizenship
S["faction"] >> pref.faction
S["religion"] >> pref.religion
S["economic_status"] >> pref.economic_status
/datum/category_item/player_setup_item/general/background/save_character(var/savefile/S)
S["med_record"] << pref.med_record
S["sec_record"] << pref.sec_record
S["gen_record"] << pref.gen_record
S["home_system"] << pref.home_system
S["birthplace"] << pref.birthplace
S["citizenship"] << pref.citizenship
S["faction"] << pref.faction
S["religion"] << pref.religion
S["economic_status"] << pref.economic_status
/datum/category_item/player_setup_item/general/background/sanitize_character()
if(!pref.home_system) pref.home_system = "Unset"
if(!pref.birthplace) pref.birthplace = "Unset"
if(!pref.citizenship) pref.citizenship = "None"
if(!pref.faction) pref.faction = "None"
if(!pref.religion) pref.religion = "None"
pref.economic_status = sanitize_inlist(pref.economic_status, ECONOMIC_CLASS, initial(pref.economic_status))
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/background/copy_to_mob(var/mob/living/carbon/human/character)
character.med_record = pref.med_record
character.sec_record = pref.sec_record
character.gen_record = pref.gen_record
character.home_system = pref.home_system
character.birthplace = pref.birthplace
character.citizenship = pref.citizenship
character.personal_faction = pref.faction
character.religion = pref.religion
/datum/category_item/player_setup_item/general/background/content(var/mob/user)
. += "<b>Background Information</b><br>"
. += "Economic Status: <a href='?src=\ref[src];econ_status=1'>[pref.economic_status]</a><br/>"
. += "Home: <a href='?src=\ref[src];home_system=1'>[pref.home_system]</a><br/>"
. += "Birthplace: <a href='?src=\ref[src];birthplace=1'>[pref.birthplace]</a><br/>"
. += "Citizenship: <a href='?src=\ref[src];citizenship=1'>[pref.citizenship]</a><br/>"
. += "Faction: <a href='?src=\ref[src];faction=1'>[pref.faction]</a><br/>"
. += "Religion: <a href='?src=\ref[src];religion=1'>[pref.religion]</a><br/>"
. += "<br/><b>Records</b>:<br/>"
if(jobban_isbanned(user, "Records"))
. += "<span class='danger'>You are banned from using character records.</span><br>"
else
. += "Medical Records:<br>"
. += "<a href='?src=\ref[src];set_medical_records=1'>[TextPreview(pref.med_record,40)]</a><br>"
. += " (<a href='?src=\ref[src];reset_medrecord=1'>Reset</A>)<br><br>"
. += "Employment Records:<br>"
. += "<a href='?src=\ref[src];set_general_records=1'>[TextPreview(pref.gen_record,40)]</a><br>"
. += "(<a href='?src=\ref[src];reset_emprecord=1'>Reset</A>)<br><br>"
. += "Security Records:<br>"
. += "<a href='?src=\ref[src];set_security_records=1'>[TextPreview(pref.sec_record,40)]</a><br>"
. += "(<a href='?src=\ref[src];reset_secrecord=1'>Reset</A>)"
/datum/category_item/player_setup_item/general/background/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["econ_status"])
var/new_class = tgui_input_list(user, "Choose your economic status. This will affect the amount of money you will start with.", "Character Preference", ECONOMIC_CLASS, pref.economic_status)
if(new_class && CanUseTopic(user))
pref.economic_status = new_class
return TOPIC_REFRESH
else if(href_list["home_system"])
var/choice = tgui_input_list(user, "Please choose your home planet and/or system. This should be your current primary residence. Select \"Other\" to specify manually.", "Character Preference", home_system_choices + list("Unset","Other"), pref.home_system)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a home system.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.home_system = raw_choice
else
pref.home_system = choice
return TOPIC_REFRESH
else if(href_list["birthplace"])
var/choice = tgui_input_list(user, "Please choose the planet and/or system or other appropriate location that you were born/created. Select \"Other\" to specify manually.", "Character Preference", home_system_choices + list("Unset","Other"), pref.birthplace)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a birthplace.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.birthplace = raw_choice
else
pref.birthplace = choice
return TOPIC_REFRESH
else if(href_list["citizenship"])
var/choice = tgui_input_list(user, "Please select the faction or political entity with which you currently hold citizenship. Select \"Other\" to specify manually.", "Character Preference", citizenship_choices + list("None","Other"), pref.citizenship)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter your current citizenship.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.citizenship = raw_choice
else
pref.citizenship = choice
return TOPIC_REFRESH
else if(href_list["faction"])
var/choice = tgui_input_list(user, "Please choose the faction you primarily work for, if you are not under the direct employ of NanoTrasen. Select \"Other\" to specify manually.", "Character Preference", faction_choices + list("None","Other"), pref.faction)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a faction.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.faction = raw_choice
else
pref.faction = choice
return TOPIC_REFRESH
else if(href_list["religion"])
var/choice = tgui_input_list(user, "Please choose a religion. Select \"Other\" to specify manually.", "Character Preference", religion_choices + list("None","Other"), pref.religion)
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = strip_html_simple(tgui_input_text(user, "Please enter a religon.", "Character Preference", null, MAX_NAME_LEN), MAX_NAME_LEN)
if(raw_choice)
pref.religion = sanitize(raw_choice)
else
pref.religion = choice
return TOPIC_REFRESH
else if(href_list["set_medical_records"])
var/new_medical = strip_html_simple(tgui_input_text(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(new_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.med_record = new_medical
return TOPIC_REFRESH
else if(href_list["set_general_records"])
var/new_general = strip_html_simple(tgui_input_text(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(new_general && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.gen_record = new_general
return TOPIC_REFRESH
else if(href_list["set_security_records"])
var/sec_medical = strip_html_simple(tgui_input_text(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(sec_medical && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.sec_record = sec_medical
return TOPIC_REFRESH
else if(href_list["reset_medrecord"])
var/resetmed_choice = tgui_alert(usr, "Wipe your Medical Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetmed_choice == "Yes")
pref.med_record = null
return TOPIC_REFRESH
else if(href_list["reset_emprecord"])
var/resetemp_choice = tgui_alert(usr, "Wipe your Employment Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetemp_choice == "Yes")
pref.gen_record = null
return TOPIC_REFRESH
else if(href_list["reset_secrecord"])
var/resetsec_choice = tgui_alert(usr, "Wipe your Security Records? This cannot be reverted if you have not saved your character recently! You may wish to make a backup first.","Reset Records",list("Yes","No"))
if(resetsec_choice == "Yes")
pref.sec_record = null
return TOPIC_REFRESH
return ..()

View File

@@ -1,154 +1,154 @@
/datum/category_item/player_setup_item/general/flavor
name = "Flavor"
sort_order = 6
/datum/category_item/player_setup_item/general/flavor/load_character(var/savefile/S)
S["flavor_texts_general"] >> pref.flavor_texts["general"]
S["flavor_texts_head"] >> pref.flavor_texts["head"]
S["flavor_texts_face"] >> pref.flavor_texts["face"]
S["flavor_texts_eyes"] >> pref.flavor_texts["eyes"]
S["flavor_texts_torso"] >> pref.flavor_texts["torso"]
S["flavor_texts_arms"] >> pref.flavor_texts["arms"]
S["flavor_texts_hands"] >> pref.flavor_texts["hands"]
S["flavor_texts_legs"] >> pref.flavor_texts["legs"]
S["flavor_texts_feet"] >> pref.flavor_texts["feet"]
S["custom_link"] >> pref.custom_link
//Flavour text for robots.
S["flavour_texts_robot_Default"] >> pref.flavour_texts_robot["Default"]
for(var/module in robot_module_types)
S["flavour_texts_robot_[module]"] >> pref.flavour_texts_robot[module]
/datum/category_item/player_setup_item/general/flavor/save_character(var/savefile/S)
S["flavor_texts_general"] << pref.flavor_texts["general"]
S["flavor_texts_head"] << pref.flavor_texts["head"]
S["flavor_texts_face"] << pref.flavor_texts["face"]
S["flavor_texts_eyes"] << pref.flavor_texts["eyes"]
S["flavor_texts_torso"] << pref.flavor_texts["torso"]
S["flavor_texts_arms"] << pref.flavor_texts["arms"]
S["flavor_texts_hands"] << pref.flavor_texts["hands"]
S["flavor_texts_legs"] << pref.flavor_texts["legs"]
S["flavor_texts_feet"] << pref.flavor_texts["feet"]
S["custom_link"] << pref.custom_link
S["flavour_texts_robot_Default"] << pref.flavour_texts_robot["Default"]
for(var/module in robot_module_types)
S["flavour_texts_robot_[module]"] << pref.flavour_texts_robot[module]
/datum/category_item/player_setup_item/general/flavor/sanitize_character()
return
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/flavor/copy_to_mob(var/mob/living/carbon/human/character)
character.flavor_texts["general"] = pref.flavor_texts["general"]
character.flavor_texts["head"] = pref.flavor_texts["head"]
character.flavor_texts["face"] = pref.flavor_texts["face"]
character.flavor_texts["eyes"] = pref.flavor_texts["eyes"]
character.flavor_texts["torso"] = pref.flavor_texts["torso"]
character.flavor_texts["arms"] = pref.flavor_texts["arms"]
character.flavor_texts["hands"] = pref.flavor_texts["hands"]
character.flavor_texts["legs"] = pref.flavor_texts["legs"]
character.flavor_texts["feet"] = pref.flavor_texts["feet"]
character.ooc_notes = pref.metadata //VOREStation Add
character.ooc_notes_likes = pref.metadata_likes
character.ooc_notes_dislikes = pref.metadata_dislikes
character.custom_link = pref.custom_link
/datum/category_item/player_setup_item/general/flavor/content(var/mob/user)
. += "<b>Flavor:</b><br>"
. += "<a href='?src=\ref[src];flavor_text=open'>Set Flavor Text</a><br/>"
. += "<a href='?src=\ref[src];flavour_text_robot=open'>Set Robot Flavor Text</a><br/>"
. += "<a href='?src=\ref[src];custom_link=1'>Set Custom Link</a><br/>"
/datum/category_item/player_setup_item/general/flavor/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["flavor_text"])
switch(href_list["flavor_text"])
if("open")
if("general")
var/msg = strip_html_simple(tgui_input_text(usr,"Give a general description of your character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit: separating out OOC notes
if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
else
var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavor text for your [href_list["flavor_text"]]. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
SetFlavorText(user)
return TOPIC_HANDLED
else if(href_list["flavour_text_robot"])
switch(href_list["flavour_text_robot"])
if("open")
if("Default")
var/msg = strip_html_simple(tgui_input_text(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot["Default"]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
else
var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavour text for your robot with [href_list["flavour_text_robot"]] module. If you leave this blank, default flavour text will be used for this module. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot[href_list["flavour_text_robot"]]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
SetFlavourTextRobot(user)
return TOPIC_HANDLED
else if(href_list["custom_link"])
var/new_link = strip_html_simple(tgui_input_text(usr, "Enter a link to add on to your examine text! This should be a related image link/gallery, or things like your F-list. This is not the place for memes.", "Custom Link" , html_decode(pref.custom_link), max_length = 100, encode = TRUE, prevent_enter = TRUE))
if(new_link && CanUseTopic(usr))
if(length(new_link) > 100)
to_chat(usr, "<span class = 'warning'>Your entry is too long, it must be 100 characters or less.</span>")
return
pref.custom_link = new_link
log_admin("[usr]/[usr.ckey] set their custom link to [pref.custom_link]")
return ..()
/datum/category_item/player_setup_item/general/flavor/proc/SetFlavorText(mob/user)
var/HTML = "<body>"
HTML += "<tt><center>"
HTML += "<b>Set Flavor Text</b> <hr />"
HTML += "Note: This is not *literal* flavor of your character. This is visual description of what they look like. <hr />"
HTML += "<br></center>"
HTML += "<a href='?src=\ref[src];flavor_text=general'>General:</a> "
HTML += TextPreview(pref.flavor_texts["general"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=head'>Head:</a> "
HTML += TextPreview(pref.flavor_texts["head"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=face'>Face:</a> "
HTML += TextPreview(pref.flavor_texts["face"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=eyes'>Eyes:</a> "
HTML += TextPreview(pref.flavor_texts["eyes"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=torso'>Body:</a> "
HTML += TextPreview(pref.flavor_texts["torso"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=arms'>Arms:</a> "
HTML += TextPreview(pref.flavor_texts["arms"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=hands'>Hands:</a> "
HTML += TextPreview(pref.flavor_texts["hands"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=legs'>Legs:</a> "
HTML += TextPreview(pref.flavor_texts["legs"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=feet'>Feet:</a> "
HTML += TextPreview(pref.flavor_texts["feet"])
HTML += "<br>"
HTML += "<hr />"
HTML += "<tt>"
user << browse(HTML, "window=flavor_text;size=430x300")
return
/datum/category_item/player_setup_item/general/flavor/proc/SetFlavourTextRobot(mob/user)
var/HTML = "<body>"
HTML += "<tt><center>"
HTML += "<b>Set Robot Flavour Text</b> <hr />"
HTML += "<br></center>"
HTML += "<a href='?src=\ref[src];flavour_text_robot=Default'>Default:</a> "
HTML += TextPreview(pref.flavour_texts_robot["Default"])
HTML += "<hr />"
for(var/module in robot_module_types)
HTML += "<a href='?src=\ref[src];flavour_text_robot=[module]'>[module]:</a> "
HTML += TextPreview(pref.flavour_texts_robot[module])
HTML += "<br>"
HTML += "<hr />"
HTML += "<tt>"
user << browse(HTML, "window=flavour_text_robot;size=430x300")
return
/datum/category_item/player_setup_item/general/flavor
name = "Flavor"
sort_order = 6
/datum/category_item/player_setup_item/general/flavor/load_character(var/savefile/S)
S["flavor_texts_general"] >> pref.flavor_texts["general"]
S["flavor_texts_head"] >> pref.flavor_texts["head"]
S["flavor_texts_face"] >> pref.flavor_texts["face"]
S["flavor_texts_eyes"] >> pref.flavor_texts["eyes"]
S["flavor_texts_torso"] >> pref.flavor_texts["torso"]
S["flavor_texts_arms"] >> pref.flavor_texts["arms"]
S["flavor_texts_hands"] >> pref.flavor_texts["hands"]
S["flavor_texts_legs"] >> pref.flavor_texts["legs"]
S["flavor_texts_feet"] >> pref.flavor_texts["feet"]
S["custom_link"] >> pref.custom_link
//Flavour text for robots.
S["flavour_texts_robot_Default"] >> pref.flavour_texts_robot["Default"]
for(var/module in robot_module_types)
S["flavour_texts_robot_[module]"] >> pref.flavour_texts_robot[module]
/datum/category_item/player_setup_item/general/flavor/save_character(var/savefile/S)
S["flavor_texts_general"] << pref.flavor_texts["general"]
S["flavor_texts_head"] << pref.flavor_texts["head"]
S["flavor_texts_face"] << pref.flavor_texts["face"]
S["flavor_texts_eyes"] << pref.flavor_texts["eyes"]
S["flavor_texts_torso"] << pref.flavor_texts["torso"]
S["flavor_texts_arms"] << pref.flavor_texts["arms"]
S["flavor_texts_hands"] << pref.flavor_texts["hands"]
S["flavor_texts_legs"] << pref.flavor_texts["legs"]
S["flavor_texts_feet"] << pref.flavor_texts["feet"]
S["custom_link"] << pref.custom_link
S["flavour_texts_robot_Default"] << pref.flavour_texts_robot["Default"]
for(var/module in robot_module_types)
S["flavour_texts_robot_[module]"] << pref.flavour_texts_robot[module]
/datum/category_item/player_setup_item/general/flavor/sanitize_character()
return
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/flavor/copy_to_mob(var/mob/living/carbon/human/character)
character.flavor_texts["general"] = pref.flavor_texts["general"]
character.flavor_texts["head"] = pref.flavor_texts["head"]
character.flavor_texts["face"] = pref.flavor_texts["face"]
character.flavor_texts["eyes"] = pref.flavor_texts["eyes"]
character.flavor_texts["torso"] = pref.flavor_texts["torso"]
character.flavor_texts["arms"] = pref.flavor_texts["arms"]
character.flavor_texts["hands"] = pref.flavor_texts["hands"]
character.flavor_texts["legs"] = pref.flavor_texts["legs"]
character.flavor_texts["feet"] = pref.flavor_texts["feet"]
character.ooc_notes = pref.metadata //VOREStation Add
character.ooc_notes_likes = pref.metadata_likes
character.ooc_notes_dislikes = pref.metadata_dislikes
character.custom_link = pref.custom_link
/datum/category_item/player_setup_item/general/flavor/content(var/mob/user)
. += "<b>Flavor:</b><br>"
. += "<a href='?src=\ref[src];flavor_text=open'>Set Flavor Text</a><br/>"
. += "<a href='?src=\ref[src];flavour_text_robot=open'>Set Robot Flavor Text</a><br/>"
. += "<a href='?src=\ref[src];custom_link=1'>Set Custom Link</a><br/>"
/datum/category_item/player_setup_item/general/flavor/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["flavor_text"])
switch(href_list["flavor_text"])
if("open")
if("general")
var/msg = strip_html_simple(tgui_input_text(usr,"Give a general description of your character. This will be shown regardless of clothings. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE)) //VOREStation Edit: separating out OOC notes
if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
else
var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavor text for your [href_list["flavor_text"]]. Put in a single space to make blank.","Flavor Text",html_decode(pref.flavor_texts[href_list["flavor_text"]]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavor_texts[href_list["flavor_text"]] = msg
SetFlavorText(user)
return TOPIC_HANDLED
else if(href_list["flavour_text_robot"])
switch(href_list["flavour_text_robot"])
if("open")
if("Default")
var/msg = strip_html_simple(tgui_input_text(usr,"Set the default flavour text for your robot. It will be used for any module without individual setting. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot["Default"]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
else
var/msg = strip_html_simple(tgui_input_text(usr,"Set the flavour text for your robot with [href_list["flavour_text_robot"]] module. If you leave this blank, default flavour text will be used for this module. Put in a single space to make blank.","Flavour Text",html_decode(pref.flavour_texts_robot[href_list["flavour_text_robot"]]), multiline = TRUE, prevent_enter = TRUE))
if(CanUseTopic(user) && msg)
pref.flavour_texts_robot[href_list["flavour_text_robot"]] = msg
SetFlavourTextRobot(user)
return TOPIC_HANDLED
else if(href_list["custom_link"])
var/new_link = strip_html_simple(tgui_input_text(usr, "Enter a link to add on to your examine text! This should be a related image link/gallery, or things like your F-list. This is not the place for memes.", "Custom Link" , html_decode(pref.custom_link), max_length = 100, encode = TRUE, prevent_enter = TRUE))
if(new_link && CanUseTopic(usr))
if(length(new_link) > 100)
to_chat(usr, "<span class = 'warning'>Your entry is too long, it must be 100 characters or less.</span>")
return
pref.custom_link = new_link
log_admin("[usr]/[usr.ckey] set their custom link to [pref.custom_link]")
return ..()
/datum/category_item/player_setup_item/general/flavor/proc/SetFlavorText(mob/user)
var/HTML = "<body>"
HTML += "<tt><center>"
HTML += "<b>Set Flavor Text</b> <hr />"
HTML += "Note: This is not *literal* flavor of your character. This is visual description of what they look like. <hr />"
HTML += "<br></center>"
HTML += "<a href='?src=\ref[src];flavor_text=general'>General:</a> "
HTML += TextPreview(pref.flavor_texts["general"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=head'>Head:</a> "
HTML += TextPreview(pref.flavor_texts["head"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=face'>Face:</a> "
HTML += TextPreview(pref.flavor_texts["face"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=eyes'>Eyes:</a> "
HTML += TextPreview(pref.flavor_texts["eyes"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=torso'>Body:</a> "
HTML += TextPreview(pref.flavor_texts["torso"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=arms'>Arms:</a> "
HTML += TextPreview(pref.flavor_texts["arms"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=hands'>Hands:</a> "
HTML += TextPreview(pref.flavor_texts["hands"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=legs'>Legs:</a> "
HTML += TextPreview(pref.flavor_texts["legs"])
HTML += "<br>"
HTML += "<a href='?src=\ref[src];flavor_text=feet'>Feet:</a> "
HTML += TextPreview(pref.flavor_texts["feet"])
HTML += "<br>"
HTML += "<hr />"
HTML += "<tt>"
user << browse(HTML, "window=flavor_text;size=430x300")
return
/datum/category_item/player_setup_item/general/flavor/proc/SetFlavourTextRobot(mob/user)
var/HTML = "<body>"
HTML += "<tt><center>"
HTML += "<b>Set Robot Flavour Text</b> <hr />"
HTML += "<br></center>"
HTML += "<a href='?src=\ref[src];flavour_text_robot=Default'>Default:</a> "
HTML += TextPreview(pref.flavour_texts_robot["Default"])
HTML += "<hr />"
for(var/module in robot_module_types)
HTML += "<a href='?src=\ref[src];flavour_text_robot=[module]'>[module]:</a> "
HTML += TextPreview(pref.flavour_texts_robot[module])
HTML += "<br>"
HTML += "<hr />"
HTML += "<tt>"
user << browse(HTML, "window=flavour_text_robot;size=430x300")
return