Weak mobs (Below 10 damage output) cannot smash destroyable structures like Closets.

This commit is contained in:
Mechoid
2018-05-08 16:19:44 -07:00
parent 820fb7c5c5
commit 3a2f21ca31
2 changed files with 3 additions and 3 deletions

View File

@@ -345,7 +345,7 @@
icon_state = icon_opened
/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys", var/wallbreaker)
if(!damage || !wallbreaker)
if(!damage || damage < 10 || !wallbreaker)
return
user.do_attack_animation(src)
visible_message("<span class='danger'>[user] [attack_message] the [src]!</span>")