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Shadekin Lingering Fire Fix (#12490)
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@@ -94,7 +94,8 @@
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// Affect contents
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for(var/mob/living/L in loc)
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L.FireBurn(firelevel, air_contents.temperature, air_contents.return_pressure()) // Burn the mobs!
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if(!L.is_incorporeal())
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L.FireBurn(firelevel, air_contents.temperature, air_contents.return_pressure()) // Burn the mobs!
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loc.fire_act(air_contents, air_contents.temperature, air_contents.volume)
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for(var/atom/A in loc)
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