mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 11:43:31 +00:00
initial commit for process scheduler
This commit is contained in:
56
code/controllers/ProcessScheduler/test/processScheduler.js
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56
code/controllers/ProcessScheduler/test/processScheduler.js
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@@ -0,0 +1,56 @@
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(function ($) {
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function setRef(theRef) {
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ref = theRef;
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}
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function jax(action, data) {
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if (typeof data === 'undefined')
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data = {};
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var params = [];
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for (var k in data) {
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if (data.hasOwnProperty(k)) {
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params.push(encodeURIComponent(k) + '=' + encodeURIComponent(data[k]));
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}
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}
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var newLoc = '?src=' + ref + ';action=' + action + ';' + params.join(';');
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window.location = newLoc;
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}
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function requestRefresh(e) {
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jax("refresh", null);
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}
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function handleRefresh(processTable) {
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$('#processTable').html(processTable);
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initProcessTableButtons();
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}
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function requestKill(e) {
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var button = $(e.currentTarget);
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jax("kill", {name: button.data("process-name")});
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}
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function requestEnable(e) {
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var button = $(e.currentTarget);
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jax("enable", {name: button.data("process-name")});
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}
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function requestDisable(e) {
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var button = $(e.currentTarget);
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jax("disable", {name: button.data("process-name")});
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}
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function initProcessTableButtons() {
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$(".kill-btn").on("click", requestKill);
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$(".enable-btn").on("click", requestEnable);
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$(".disable-btn").on("click", requestDisable);
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}
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window.setRef = setRef;
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window.handleRefresh = handleRefresh;
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$(function() {
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initProcessTableButtons();
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$('#btn-refresh').on("click", requestRefresh);
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});
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}(jQuery));
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@@ -0,0 +1,94 @@
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/datum/processSchedulerView
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/datum/processSchedulerView/Topic(href, href_list)
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if (!href_list["action"])
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return
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switch (href_list["action"])
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if ("kill")
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var/toKill = href_list["name"]
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processScheduler.killProcess(toKill)
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refreshProcessTable()
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if ("enable")
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var/toEnable = href_list["name"]
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processScheduler.enableProcess(toEnable)
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refreshProcessTable()
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if ("disable")
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var/toDisable = href_list["name"]
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processScheduler.disableProcess(toDisable)
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refreshProcessTable()
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if ("refresh")
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refreshProcessTable()
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/datum/processSchedulerView/proc/refreshProcessTable()
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windowCall("handleRefresh", getProcessTable())
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/datum/processSchedulerView/proc/windowCall(var/function, var/data = null)
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usr << output(data, "processSchedulerContext.browser:[function]")
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/datum/processSchedulerView/proc/getProcessTable()
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var/text = "<table class=\"table table-striped\"><thead><tr><td>Name</td><td>Avg(s)</td><td>Last(s)</td><td>Highest(s)</td><td>Tickcount</td><td>Tickrate</td><td>State</td><td>Action</td></tr></thead><tbody>"
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// and the context of each
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for (var/list/data in processScheduler.getStatusData())
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text += "<tr>"
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text += "<td>[data["name"]]</td>"
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text += "<td>[num2text(data["averageRunTime"]/10,3)]</td>"
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text += "<td>[num2text(data["lastRunTime"]/10,3)]</td>"
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text += "<td>[num2text(data["highestRunTime"]/10,3)]</td>"
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text += "<td>[num2text(data["ticks"],4)]</td>"
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text += "<td>[data["schedule"]]</td>"
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text += "<td>[data["status"]]</td>"
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text += "<td><button class=\"btn kill-btn\" data-process-name=\"[data["name"]]\" id=\"kill-[data["name"]]\">Kill</button>"
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if (data["disabled"])
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text += "<button class=\"btn enable-btn\" data-process-name=\"[data["name"]]\" id=\"enable-[data["name"]]\">Enable</button>"
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else
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text += "<button class=\"btn disable-btn\" data-process-name=\"[data["name"]]\" id=\"disable-[data["name"]]\">Disable</button>"
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text += "</td>"
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text += "</tr>"
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text += "</tbody></table>"
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return text
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/**
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* getContext
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* Outputs an interface showing stats for all processes.
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*/
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/datum/processSchedulerView/proc/getContext()
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bootstrap_browse()
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usr << browse('processScheduler.js', "file=processScheduler.js;display=0")
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var/text = {"<html><head>
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<title>Process Scheduler Detail</title>
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<script type="text/javascript">var ref = '\ref[src]';</script>
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[bootstrap_includes()]
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<script type="text/javascript" src="processScheduler.js"></script>
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</head>
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<body>
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<h2>Process Scheduler</h2>
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<div class="btn-group">
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<button id="btn-refresh" class="btn">Refresh</button>
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</div>
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<h3>The process scheduler controls [processScheduler.getProcessCount()] loops.<h3>"}
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text += "<div id=\"processTable\">"
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text += getProcessTable()
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text += "</div></body></html>"
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usr << browse(text, "window=processSchedulerContext;size=800x600")
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/datum/processSchedulerView/proc/bootstrap_browse()
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usr << browse('bower_components/jquery/dist/jquery.min.js', "file=jquery.min.js;display=0")
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usr << browse('bower_components/bootstrap2.3.2/bootstrap/js/bootstrap.min.js', "file=bootstrap.min.js;display=0")
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usr << browse('bower_components/bootstrap2.3.2/bootstrap/css/bootstrap.min.css', "file=bootstrap.min.css;display=0")
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usr << browse('bower_components/bootstrap2.3.2/bootstrap/img/glyphicons-halflings-white.png', "file=glyphicons-halflings-white.png;display=0")
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usr << browse('bower_components/bootstrap2.3.2/bootstrap/img/glyphicons-halflings.png', "file=glyphicons-halflings.png;display=0")
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usr << browse('bower_components/json2/json2.js', "file=json2.js;display=0")
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/datum/processSchedulerView/proc/bootstrap_includes()
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return {"
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<link rel="stylesheet" href="bootstrap.min.css" />
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<script type="text/javascript" src="json2.js"></script>
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<script type="text/javascript" src="jquery.min.js"></script>
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<script type="text/javascript" src="bootstrap.js"></script>
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"}
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@@ -0,0 +1,27 @@
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/**
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* testDyingUpdateQueueProcess
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* This process is an example of a process using an updateQueue.
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* The datums updated by this process behave badly and block the update loop
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* by sleeping. If you #define UPDATE_QUEUE_DEBUG, you will see the updateQueue
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* killing off its worker processes and spawning new ones to work around slow
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* updates. This means that if you have a code path that sleeps for a long time
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* in mob.Life once in a blue moon, the mob update loop will not hang.
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*/
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/datum/slowTestDatum/proc/wackyUpdateProcessName()
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sleep(rand(0,20)) // Randomly REALLY slow :|
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/datum/controller/process/testDyingUpdateQueueProcess
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var/tmp/datum/updateQueue/updateQueueInstance
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var/tmp/list/testDatums = list()
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/datum/controller/process/testDyingUpdateQueueProcess/setup()
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name = "Dying UpdateQueue Process"
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schedule_interval = 30 // every 3 seconds
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updateQueueInstance = new
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for(var/i = 1, i < 30, i++)
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testDatums.Add(new /datum/slowTestDatum)
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/datum/controller/process/testDyingUpdateQueueProcess/doWork()
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updateQueueInstance.init(testDatums, "wackyUpdateProcessName")
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updateQueueInstance.Run()
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35
code/controllers/ProcessScheduler/test/testHarness.dm
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35
code/controllers/ProcessScheduler/test/testHarness.dm
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@@ -0,0 +1,35 @@
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/*
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These are simple defaults for your project.
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*/
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#define DEBUG
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var/global/datum/processSchedulerView/processSchedulerView
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world
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loop_checks = 0
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New()
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..()
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processScheduler = new
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processSchedulerView = new
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mob
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step_size = 8
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New()
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..()
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verb
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startProcessScheduler()
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set name = "Start Process Scheduler"
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processScheduler.setup()
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processScheduler.start()
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getProcessSchedulerContext()
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set name = "Get Process Scheduler Status Panel"
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processSchedulerView.getContext()
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runUpdateQueueTests()
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set name = "Run Update Queue Testsuite"
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var/datum/updateQueueTests/t = new
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t.runTests()
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15
code/controllers/ProcessScheduler/test/testHungProcess.dm
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15
code/controllers/ProcessScheduler/test/testHungProcess.dm
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@@ -0,0 +1,15 @@
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/**
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* testHungProcess
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* This process is an example of a simple update loop process that hangs.
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*/
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/datum/controller/process/testHungProcess/setup()
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name = "Hung Process"
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schedule_interval = 30 // every 3 seconds
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/datum/controller/process/testHungProcess/doWork()
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sleep(1000) // FUCK
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// scheck is also responsible for handling hung processes. If a process
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// hangs, and later resumes, but has already been killed by the scheduler,
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// scheck will force the process to bail out.
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scheck()
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13
code/controllers/ProcessScheduler/test/testNiceProcess.dm
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13
code/controllers/ProcessScheduler/test/testNiceProcess.dm
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@@ -0,0 +1,13 @@
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/**
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* testNiceProcess
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* This process is an example of a simple update loop process that is
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* relatively fast.
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*/
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/datum/controller/process/testNiceProcess/setup()
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name = "Nice Process"
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schedule_interval = 10 // every second
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/datum/controller/process/testNiceProcess/doWork()
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sleep(rand(1,5)) // Just to pretend we're doing something
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28
code/controllers/ProcessScheduler/test/testSlowProcess.dm
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28
code/controllers/ProcessScheduler/test/testSlowProcess.dm
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@@ -0,0 +1,28 @@
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/**
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* testSlowProcess
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* This process is an example of a simple update loop process that is slow.
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* The update loop here sleeps inside to provide an example, but if you had
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* a computationally intensive loop process that is simply slow, you can use
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* scheck() inside the loop to force it to yield periodically according to
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* the sleep_interval var. By default, scheck will cause a loop to sleep every
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* 2 ticks.
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*/
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/datum/controller/process/testSlowProcess/setup()
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name = "Slow Process"
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schedule_interval = 30 // every 3 seconds
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/datum/controller/process/testSlowProcess/doWork()
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// set background = 1 will cause loop constructs to sleep periodically,
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// whenever the BYOND scheduler deems it productive to do so.
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// This behavior is not always sufficient, nor is it always consistent.
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// Rather than leaving it up to the BYOND scheduler, we can control it
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// ourselves and leave nothing to the black box.
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set background = 1
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for(var/i=1,i<30,i++)
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// Just to pretend we're doing something here
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sleep(rand(3, 5))
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// Forces this loop to yield(sleep) periodically.
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scheck()
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209
code/controllers/ProcessScheduler/test/testUpdateQueue.dm
Normal file
209
code/controllers/ProcessScheduler/test/testUpdateQueue.dm
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@@ -0,0 +1,209 @@
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var/global/list/updateQueueTestCount = list()
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/datum/updateQueueTests
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var/start
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proc
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runTests()
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world << "<b>Running 9 tests...</b>"
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testUpdateQueuePerformance()
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sleep(1)
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testInplace()
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sleep(1)
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testInplaceUpdateQueuePerformance()
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sleep(1)
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testUpdateQueueReinit()
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sleep(1)
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testCrashingQueue()
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sleep(1)
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testEmptyQueue()
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sleep(1)
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testManySlowItemsInQueue()
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sleep(1)
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testVariableWorkerTimeout()
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sleep(1)
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testReallySlowItemInQueue()
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sleep(1)
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world << "<b>Finished!</b>"
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beginTiming()
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start = world.time
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endTiming(text)
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var/time = (world.time - start) / world.tick_lag
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world << {"<b><font color="blue">Performance - [text] - <font color="green">[time]</font> ticks</font></b>"}
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getCount()
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return updateQueueTestCount[updateQueueTestCount.len]
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incrementTestCount()
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updateQueueTestCount.len++
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updateQueueTestCount[updateQueueTestCount.len] = 0
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assertCountEquals(count, text)
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assertThat(getCount() == count, text)
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assertCountLessThan(count, text)
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assertThat(getCount() < count, text)
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assertCountGreaterThan(count, text)
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assertThat(getCount() > count, text)
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assertThat(condition, text)
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if (condition)
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world << {"<font color="green"><b>PASS</b></font>: [text]"}
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else
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world << {"<b><font color="red">FAIL</font>: [text]</b>"}
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testUpdateQueuePerformance()
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incrementTestCount()
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var/list/objs = new
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for(var/i=1,i<=100000,i++)
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objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
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var/datum/updateQueue/uq = new(objs)
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beginTiming()
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uq.Run()
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endTiming("updating 100000 simple objects")
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assertCountEquals(100000, "test that update queue updates all objects expected")
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del(objs)
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del(uq)
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|
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testUpdateQueueReinit()
|
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incrementTestCount()
|
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var/list/objs = new
|
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for(var/i=1,i<=100,i++)
|
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objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
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|
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var/datum/updateQueue/uq = new(objs)
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uq.Run()
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objs = new
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|
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for(var/i=1,i<=100,i++)
|
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objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
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uq.init(objs)
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uq.Run()
|
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assertCountEquals(200, "test that update queue reinitializes properly and updates all objects as expected.")
|
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del(objs)
|
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del(uq)
|
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|
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testInplace()
|
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incrementTestCount()
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var/list/objs = new
|
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for(var/i=1,i<=100,i++)
|
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objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
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var/datum/updateQueue/uq = new(objects = objs, inplace = 1)
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uq.Run()
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assertThat(objs.len == 0, "test that update queue inplace option really works inplace")
|
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assertCountEquals(100, "test that inplace update queue updates the right number of objects")
|
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del(objs)
|
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del(uq)
|
||||
|
||||
testInplaceUpdateQueuePerformance()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
for(var/i=1,i<=100000,i++)
|
||||
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
||||
|
||||
var/datum/updateQueue/uq = new(objs)
|
||||
|
||||
beginTiming()
|
||||
uq.Run()
|
||||
endTiming("updating 100000 simple objects in place")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
testCrashingQueue()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
for(var/i=1,i<=10,i++)
|
||||
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
||||
objs.Add(new /datum/uqTestDatum/crasher(updateQueueTestCount.len))
|
||||
for(var/i=1,i<=10,i++)
|
||||
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
||||
|
||||
var/datum/updateQueue/uq = new(objs)
|
||||
uq.Run()
|
||||
assertCountEquals(20, "test that update queue handles crashed update procs OK")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
testEmptyQueue()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
var/datum/updateQueue/uq = new(objs)
|
||||
uq.Run()
|
||||
assertCountEquals(0, "test that update queue doesn't barf on empty lists")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
testManySlowItemsInQueue()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
for(var/i=1,i<=30,i++)
|
||||
objs.Add(new /datum/uqTestDatum/slow(updateQueueTestCount.len))
|
||||
var/datum/updateQueue/uq = new(objs)
|
||||
uq.Run()
|
||||
assertCountEquals(30, "test that update queue slows down execution if too many objects are slow to update")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
testVariableWorkerTimeout()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
for(var/i=1,i<=20,i++)
|
||||
objs.Add(new /datum/uqTestDatum/slow(updateQueueTestCount.len))
|
||||
var/datum/updateQueue/uq = new(objs, workerTimeout=6)
|
||||
uq.Run()
|
||||
assertCountEquals(20, "test that variable worker timeout works properly")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
testReallySlowItemInQueue()
|
||||
incrementTestCount()
|
||||
var/list/objs = new
|
||||
for(var/i=1,i<=10,i++)
|
||||
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
||||
objs.Add(new /datum/uqTestDatum/reallySlow(updateQueueTestCount.len))
|
||||
for(var/i=1,i<=10,i++)
|
||||
objs.Add(new /datum/uqTestDatum/fast(updateQueueTestCount.len))
|
||||
var/datum/updateQueue/uq = new(objs)
|
||||
uq.Run()
|
||||
assertCountEquals(20, "test that update queue skips objects that are too slow to update")
|
||||
del(objs)
|
||||
del(uq)
|
||||
|
||||
|
||||
|
||||
datum/uqTestDatum
|
||||
var/testNum
|
||||
New(testNum)
|
||||
..()
|
||||
src.testNum = testNum
|
||||
proc/update()
|
||||
updateQueueTestCount[testNum]++
|
||||
proc/lag(cycles)
|
||||
set background = 1
|
||||
for(var/i=0,i<cycles,)
|
||||
i++
|
||||
datum/uqTestDatum/fast
|
||||
|
||||
datum/uqTestDatum/slow
|
||||
update()
|
||||
set background = 1
|
||||
var/start = world.timeofday
|
||||
while(world.timeofday - start < 5) // lag 4 deciseconds
|
||||
..()
|
||||
|
||||
datum/uqTestDatum/reallySlow
|
||||
update()
|
||||
set background = 1
|
||||
var/start = world.timeofday
|
||||
while(world.timeofday - start < 300) // lag 30 seconds
|
||||
..()
|
||||
|
||||
datum/uqTestDatum/crasher
|
||||
update()
|
||||
CRASH("I crashed! (I am supposed to crash XD)")
|
||||
..() // This should do nothing lol
|
||||
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
* testUpdateQueueProcess
|
||||
* This process is an example of a process using an updateQueue.
|
||||
* The datums updated by this process behave nicely and do not block.
|
||||
*/
|
||||
|
||||
/datum/fastTestDatum/proc/wackyUpdateProcessName()
|
||||
sleep(prob(10)) // Pretty quick, usually instant
|
||||
|
||||
/datum/controller/process/testUpdateQueueProcess
|
||||
var/tmp/datum/updateQueue/updateQueueInstance
|
||||
var/tmp/list/testDatums = list()
|
||||
|
||||
/datum/controller/process/testUpdateQueueProcess/setup()
|
||||
name = "UpdateQueue Process"
|
||||
schedule_interval = 20 // every 2 seconds
|
||||
updateQueueInstance = new
|
||||
for(var/i = 1, i < 30, i++)
|
||||
testDatums.Add(new /datum/fastTestDatum)
|
||||
|
||||
/datum/controller/process/testUpdateQueueProcess/doWork()
|
||||
updateQueueInstance.init(testDatums, "wackyUpdateProcessName")
|
||||
updateQueueInstance.Run()
|
||||
|
||||
13
code/controllers/ProcessScheduler/test/testZombieProcess.dm
Normal file
13
code/controllers/ProcessScheduler/test/testZombieProcess.dm
Normal file
@@ -0,0 +1,13 @@
|
||||
/**
|
||||
* testBadZombieProcess
|
||||
* This process is an example of a simple update loop process that hangs.
|
||||
*/
|
||||
|
||||
/datum/controller/process/testZombieProcess/setup()
|
||||
name = "Zombie Process"
|
||||
schedule_interval = 30 // every 3 seconds
|
||||
|
||||
/datum/controller/process/testZombieProcess/doWork()
|
||||
for (var/i = 0, i < 1000, i++)
|
||||
sleep(1)
|
||||
scheck()
|
||||
Reference in New Issue
Block a user