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Merge pull request #3313 from CHOMPStation2/upstream-merge-11991
[MIRROR] Makes bluespace harpoon capable of televore
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@@ -18,6 +18,7 @@
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var/transforming = 0
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var/failure_chance = 15 // This can become negative with part tiers above 3, which helps offset penalties
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var/obj/item/weapon/stock_parts/scanning_module/scanmod
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var/dropnoms_active = TRUE
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/obj/item/weapon/bluespace_harpoon/Initialize()
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. = ..()
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@@ -26,6 +27,8 @@
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/obj/item/weapon/bluespace_harpoon/examine(var/mob/user)
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. = ..()
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. += "It is currently in [mode ? "transmitting" : "recieving"] mode."
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. += "Spatial rearrangement is [dropnoms_active ? "active" : "inactive"]."
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if(Adjacent(user))
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. += "It has [scanmod ? scanmod : "no scanner module"] installed."
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@@ -80,7 +83,7 @@
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playsound(src, 'sound/weapons/wave.ogg', 60, 1)
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return
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var/turf/T = get_turf(A)
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if(!T || (T.check_density() && mode == 1))
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if(!T || (T.check_density(ignore_mobs = TRUE) && mode == 1))
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to_chat(user,"<span class = 'warning'>That's a little too solid to harpoon into!</span>")
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return
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var/turf/ownturf = get_turf(src)
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@@ -118,12 +121,47 @@
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for(var/rider in L.buckled_mobs)
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sendfailchance += 15
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var/mob/living/living_user = user
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var/can_dropnom = TRUE
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if(!dropnoms_active || !istype(living_user))
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can_dropnom = FALSE
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if(mode)
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if(user in FromTurf)
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if(prob(sendfailchance))
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user.forceMove(pick(trange(24,user)))
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else
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user.forceMove(ToTurf)
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var/vore_happened = FALSE
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if(can_dropnom && living_user.can_be_drop_pred)
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var/obj/belly/belly_dest
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if(living_user.vore_selected)
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belly_dest = living_user.vore_selected
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else if(living_user.vore_organs.len)
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belly_dest = pick(living_user.vore_organs)
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if(belly_dest)
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for(var/mob/living/prey in ToTurf)
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if(prey != user && prey.can_be_drop_prey)
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prey.forceMove(belly_dest)
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vore_happened = TRUE
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to_chat(prey, "<span class='danger'>[living_user] materializes around you, as you end up in their [belly_dest]!</span>")
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to_chat(living_user, "<span class='notice'>You materialize around [prey] as they end up in your [belly_dest]!</span>")
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if(can_dropnom && !vore_happened && living_user.can_be_drop_prey)
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var/mob/living/pred
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for(var/mob/living/potential_pred in ToTurf)
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if(potential_pred != user && potential_pred.can_be_drop_pred)
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pred = potential_pred
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if(pred)
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var/obj/belly/belly_dest
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if(pred.vore_selected)
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belly_dest = pred.vore_selected
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else if(pred.vore_organs.len)
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belly_dest = pick(pred.vore_organs)
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if(belly_dest)
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living_user.forceMove(belly_dest)
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to_chat(pred, "<span class='notice'>[living_user] materializes inside you as they end up in your [belly_dest]!</span>")
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to_chat(living_user, "<span class='danger'>You materialize inside [pred] as you end up in their [belly_dest]!</span>")
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else
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for(var/obj/O in FromTurf)
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if(O.anchored) continue
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@@ -132,25 +170,58 @@
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else
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O.forceMove(ToTurf)
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var/user_vored = FALSE
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for(var/mob/living/M in FromTurf)
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if(prob(recievefailchance))
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M.forceMove(pick(trange(24,user)))
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else
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M.forceMove(ToTurf)
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if(can_dropnom && living_user.can_be_drop_pred && M.can_be_drop_prey)
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var/obj/belly/belly_dest
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if(living_user.vore_selected)
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belly_dest = living_user.vore_selected
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else if(living_user.vore_organs.len)
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belly_dest = pick(living_user.vore_organs)
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if(belly_dest)
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M.forceMove(belly_dest)
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to_chat(living_user, "<span class='notice'>[M] materializes inside you as they end up in your [belly_dest]!</span>")
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to_chat(M, "<span class='danger'>You materialize inside [living_user] as you end up in their [belly_dest]!</span>")
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else if(can_dropnom && living_user.can_be_drop_prey && M.can_be_drop_pred && !user_vored)
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var/obj/belly/belly_dest
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if(M.vore_selected)
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belly_dest = M.vore_selected
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else if(M.vore_organs.len)
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belly_dest = pick(M.vore_organs)
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if(belly_dest)
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living_user.forceMove(belly_dest)
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user_vored = TRUE
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to_chat(living_user, "<span class='danger'>[M] materializes around you, as you end up in their [belly_dest]!</span>")
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to_chat(M, "<span class='notice'>You materialize around [living_user] as they end up in your [belly_dest]!</span>")
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/obj/item/weapon/bluespace_harpoon/attack_self(mob/living/user as mob)
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return chande_fire_mode(user)
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/obj/item/weapon/bluespace_harpoon/verb/chande_fire_mode(mob/user as mob)
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set name = "Change fire mode"
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set name = "Change Fire Mode"
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set category = "Object"
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set src in oview(1)
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set src in range(0)
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if(transforming) return
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mode = !mode
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transforming = 1
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to_chat(user,"<span class = 'info'>You change \the [src]'s mode to [mode ? "transmiting" : "receiving"].</span>")
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update_icon()
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/obj/item/weapon/bluespace_harpoon/verb/chande_dropnom_mode(mob/user as mob)
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set name = "Toggle Spatial Rearrangement"
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set category = "Object"
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set src in range(0)
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dropnoms_active = !dropnoms_active
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to_chat(user,"<span class = 'info'>You switch \the [src]'s spatial rearrangement [dropnoms_active ? "on" : "off"]. (Telenoms [dropnoms_active ? "enabled" : "dsiabled"])</span>")
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/obj/item/weapon/bluespace_harpoon/update_icon()
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if(transforming)
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switch(mode)
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