mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
Add Picture-in-Picture Mode for AI's, Working on Resolving Runtime
WIP DESC
This commit is contained in:
@@ -10,17 +10,36 @@
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/mob/observer/eye/aiEye/New()
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..()
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visualnet = cameranet
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/mob/observer/eye/aiEye/Destroy()
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if(owner)
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var/mob/living/silicon/ai/ai = owner
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ai.all_eyes -= src
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owner = null
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. = ..()
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/mob/observer/eye/aiEye/setLoc(var/T, var/cancel_tracking = 1)
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if(..())
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if(owner)
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T = get_turf(T)
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loc = T
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var/mob/living/silicon/ai/ai = owner
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if(cancel_tracking)
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ai.ai_cancel_tracking()
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//Holopad
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if(use_static)
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ai.camera_visibility(src)
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if(ai.client && !ai.multicam_on)
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ai.client.eye = src
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if(ai.master_multicam)
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ai.master_multicam.refresh_view()
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if(ai.holo)
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if(ai.hologram_follow)
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ai.holo.move_hologram(ai)
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return 1
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// AI MOVEMENT
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@@ -46,6 +65,7 @@
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if(!newloc)
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newloc = src.loc
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eyeobj = new /mob/observer/eye/aiEye(newloc)
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all_eyes += eyeobj
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eyeobj.owner = src
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eyeobj.name = "[src.name] (AI Eye)" // Give it a name
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if(client)
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@@ -66,7 +86,7 @@
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/atom/proc/move_camera_by_click()
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if(istype(usr, /mob/living/silicon/ai))
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var/mob/living/silicon/ai/AI = usr
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if(AI.eyeobj && AI.client.eye == AI.eyeobj)
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if(AI.eyeobj && (AI.multicam_on || (AI.client.eye == AI.eyeobj)))
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var/turf/T = get_turf(src)
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if(T)
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AI.eyeobj.setLoc(T)
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@@ -25,12 +25,12 @@
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// Add an eye to the chunk, then update if changed.
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/datum/chunk/proc/add(mob/observer/eye/eye)
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if(!eye.owner)
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return
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/datum/chunk/proc/add(mob/observer/eye/eye, add_images = TRUE)
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if(add_images)
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var/client/client = eye.GetViewerClient()
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if(client)
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client.images += obscured
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eye.visibleChunks += src
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if(eye.owner.client)
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eye.owner.client.images += obscured
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visible++
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seenby += eye
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if(changed && !updating)
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@@ -38,12 +38,12 @@
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// Remove an eye from the chunk, then update if changed.
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/datum/chunk/proc/remove(mob/observer/eye/eye)
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if(!eye.owner)
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return
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/datum/chunk/proc/remove(mob/observer/eye/eye, remove_images = TRUE)
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if(remove_images)
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var/client/client = eye.GetViewerClient()
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if(client)
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client.images -= obscured
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eye.visibleChunks -= src
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if(eye.owner.client)
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eye.owner.client.images -= obscured
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seenby -= eye
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if(visible > 0)
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visible--
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@@ -92,10 +92,11 @@
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obscured -= t.obfuscations[obfuscation.type]
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for(var/eye in seenby)
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var/mob/observer/eye/m = eye
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if(!m || !m.owner)
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if(!m)
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continue
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if(m.owner.client)
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m.owner.client.images -= t.obfuscations[obfuscation.type]
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var/client/client = m.GetViewerClient()
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if(client)
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client.images -= t.obfuscations[obfuscation.type]
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for(var/turf in visRemoved)
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var/turf/t = turf
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@@ -109,11 +110,12 @@
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obscured += t.obfuscations[obfuscation.type]
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for(var/eye in seenby)
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var/mob/observer/eye/m = eye
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if(!m || !m.owner)
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if(!m)
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seenby -= m
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continue
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if(m.owner.client)
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m.owner.client.images += t.obfuscations[obfuscation.type]
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var/client/client = m.GetViewerClient()
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if(client)
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client.images += t.obfuscations[obfuscation.type]
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/datum/chunk/proc/acquireVisibleTurfs(var/list/visible)
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@@ -23,6 +23,8 @@
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var/ghostimage = null
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var/datum/visualnet/visualnet
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var/use_static = TRUE
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var/static_visibility_range = 16
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/mob/observer/eye/Destroy()
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if(owner)
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@@ -67,8 +69,8 @@
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visualnet.updateVisibility(owner, 0)
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owner.loc = loc
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visualnet.updateVisibility(owner, 0)
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visualnet.visibility(src)
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if(use_static)
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visualnet.visibility(src, owner.client)
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return 1
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return 0
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@@ -85,6 +87,11 @@
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return
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return eyeobj.EyeMove(n, direct)
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/mob/observer/eye/proc/GetViewerClient()
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if(owner)
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return owner.client
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return null
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/mob/observer/eye/EyeMove(n, direct)
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var/initial = initial(sprint)
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@@ -2,6 +2,8 @@
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//
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// The datum containing all the chunks.
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#define CHUNK_SIZE 16
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/datum/visualnet
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// The chunks of the map, mapping the areas that an object can see.
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var/list/chunks = list()
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@@ -36,29 +38,63 @@
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// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or it's location is set.
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/datum/visualnet/proc/visibility(mob/observer/eye/eye)
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// 0xf = 15
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var/x1 = max(0, eye.x - 16) & ~0xf
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var/y1 = max(0, eye.y - 16) & ~0xf
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var/x2 = min(world.maxx, eye.x + 16) & ~0xf
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var/y2 = min(world.maxy, eye.y + 16) & ~0xf
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/datum/visualnet/proc/visibility(list/moved_eyes, client/C, list/other_eyes)
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if(!islist(moved_eyes))
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moved_eyes = moved_eyes ? list(moved_eyes) : list()
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if(islist(other_eyes))
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other_eyes = (other_eyes - moved_eyes)
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else
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other_eyes = list()
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var/list/visibleChunks = list()
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var/list/chunks_pre_seen = list()
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var/list/chunks_post_seen = list()
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for(var/x = x1; x <= x2; x += 16)
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for(var/y = y1; y <= y2; y += 16)
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visibleChunks += getChunk(x, y, eye.z)
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for(var/V in moved_eyes)
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var/mob/observer/eye/eye = V
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if(C)
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chunks_pre_seen |= eye.visibleChunks
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// 0xf = 15
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var/static_range = eye.static_visibility_range
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var/x1 = max(0, eye.x - static_range) & ~(CHUNK_SIZE - 1)
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var/y1 = max(0, eye.y - static_range) & ~(CHUNK_SIZE - 1)
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var/x2 = min(world.maxx, eye.x + static_range) & ~(CHUNK_SIZE - 1)
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var/y2 = min(world.maxy, eye.y + static_range) & ~(CHUNK_SIZE - 1)
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var/list/remove = eye.visibleChunks - visibleChunks
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var/list/add = visibleChunks - eye.visibleChunks
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var/list/visibleChunks = list()
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for(var/chunk in remove)
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var/datum/chunk/c = chunk
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c.remove(eye)
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for(var/x = x1; x <= x2; x += CHUNK_SIZE)
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for(var/y = y1; y <= y2; y += CHUNK_SIZE)
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visibleChunks |= getChunk(x, y, eye.z)
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for(var/chunk in add)
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var/datum/chunk/c = chunk
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c.add(eye)
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var/list/remove = eye.visibleChunks - visibleChunks
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var/list/add = visibleChunks - eye.visibleChunks
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for(var/chunk in remove)
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var/datum/chunk/c = chunk
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c.remove(eye, FALSE)
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for(var/chunk in add)
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var/datum/chunk/c = chunk
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c.add(eye, FALSE)
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if(C)
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chunks_post_seen |= eye.visibleChunks
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if(C)
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for(var/V in other_eyes)
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var/mob/observer/eye/eye = V
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chunks_post_seen |= eye.visibleChunks
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var/list/remove = chunks_pre_seen - chunks_post_seen
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var/list/add = chunks_post_seen - chunks_pre_seen
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for(var/chunk in remove)
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var/datum/chunk/c = chunk
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C.images -= c.obscured
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for(var/chunk in add)
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var/datum/chunk/c = chunk
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C.images += c.obscured
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// Updates the chunks that the turf is located in. Use this when obstacles are destroyed or when doors open.
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@@ -85,6 +85,14 @@ var/list/ai_verbs_default = list(
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var/datum/ai_icon/selected_sprite // The selected icon set
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var/custom_sprite = 0 // Whether the selected icon is custom
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var/carded
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// Multicam Vars
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var/multicam_allowed = TRUE
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var/multicam_on = FALSE
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var/obj/screen/movable/pic_in_pic/ai/master_multicam
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var/list/multicam_screens = list()
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var/list/all_eyes = list()
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var/max_multicams = 6
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can_be_antagged = TRUE
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@@ -478,12 +486,27 @@ var/list/ai_verbs_default = list(
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return
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/mob/living/silicon/ai/proc/camera_visibility(mob/observer/eye/aiEye/moved_eye)
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cameranet.visibility(moved_eye, client, all_eyes)
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/mob/living/silicon/ai/forceMove(atom/destination)
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. = ..()
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if(.)
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end_multicam()
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/mob/living/silicon/ai/reset_view(atom/A)
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if(camera)
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camera.set_light(0)
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if(istype(A,/obj/machinery/camera))
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camera = A
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..()
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if(A != GLOB.ai_camera_room_landmark)
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end_multicam()
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. = ..()
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if(.)
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if(!A && isturf(loc) && eyeobj)
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end_multicam()
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client.eye = eyeobj
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client.perspective = MOB_PERSPECTIVE
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if(istype(A,/obj/machinery/camera))
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if(camera_light_on) A.set_light(AI_CAMERA_LUMINOSITY)
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else A.set_light(0)
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@@ -94,6 +94,7 @@
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spawn(20)
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to_chat(src, "Backup battery online. Scanners, camera, and radio interface offline. Beginning fault-detection.")
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end_multicam()
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sleep(50)
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if (loc.power_equip)
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if (!istype(T, /turf/space))
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@@ -1,4 +1,4 @@
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/mob/living/silicon/ai/Login() //ThisIsDumb(TM) TODO: tidy this up <20>_<EFBFBD> ~Carn
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/mob/living/silicon/ai/Login() //ThisIsDumb(TM) TODO: tidy this up <20>_<EFBFBD> ~Carn
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..()
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for(var/obj/effect/rune/rune in rune_list)
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client.images += rune.blood_image
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@@ -6,5 +6,7 @@
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for(var/obj/machinery/ai_status_display/O in machines) //change status
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O.mode = 1
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O.emotion = "Neutral"
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if(multicam_on)
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end_multicam()
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src.view_core()
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return
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260
code/modules/mob/living/silicon/ai/multicam.dm
Normal file
260
code/modules/mob/living/silicon/ai/multicam.dm
Normal file
@@ -0,0 +1,260 @@
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//Picture in picture
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/obj/screen/movable/pic_in_pic/ai
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var/mob/living/silicon/ai/ai
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var/mutable_appearance/highlighted_background
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var/highlighted = FALSE
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var/mob/observer/eye/aiEye/pic_in_pic/aiEye
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/obj/screen/movable/pic_in_pic/ai/Initialize()
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. = ..()
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aiEye = new /mob/observer/eye/aiEye/pic_in_pic()
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aiEye.screen = src
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/obj/screen/movable/pic_in_pic/ai/Destroy()
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set_ai(null)
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QDEL_NULL(aiEye)
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return ..()
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/obj/screen/movable/pic_in_pic/ai/Click()
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..()
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if(ai)
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ai.select_main_multicam_window(src)
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/obj/screen/movable/pic_in_pic/ai/make_backgrounds()
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..()
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highlighted_background = new /mutable_appearance()
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highlighted_background.icon = 'icons/misc/pic_in_pic.dmi'
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highlighted_background.icon_state = "background_highlight"
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highlighted_background.layer = DISPOSAL_LAYER
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highlighted_background.plane = PLATING_PLANE
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/obj/screen/movable/pic_in_pic/ai/add_background()
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if((width > 0) && (height > 0))
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var/matrix/M = matrix()
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M.Scale(width + 0.5, height + 0.5)
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M.Translate((width-1)/2 * world.icon_size, (height-1)/2 * world.icon_size)
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highlighted_background.transform = M
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standard_background.transform = M
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overlays += highlighted ? highlighted_background : standard_background
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/obj/screen/movable/pic_in_pic/ai/set_view_size(width, height, do_refresh = TRUE)
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aiEye.static_visibility_range = (round(max(width, height) / 2) + 1)
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if(ai)
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ai.camera_visibility(aiEye)
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..()
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/obj/screen/movable/pic_in_pic/ai/set_view_center(atom/target, do_refresh = TRUE)
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..()
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aiEye.setLoc(get_turf(target))
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/obj/screen/movable/pic_in_pic/ai/refresh_view()
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..()
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aiEye.setLoc(get_turf(center))
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/obj/screen/movable/pic_in_pic/ai/proc/highlight()
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if(highlighted)
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return
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highlighted = TRUE
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overlays -= standard_background
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overlays += highlighted_background
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/obj/screen/movable/pic_in_pic/ai/proc/unhighlight()
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if(!highlighted)
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return
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highlighted = FALSE
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overlays -= highlighted_background
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overlays += standard_background
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/obj/screen/movable/pic_in_pic/ai/proc/set_ai(mob/living/silicon/ai/new_ai)
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if(ai)
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ai.multicam_screens -= src
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ai.all_eyes -= aiEye
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if(ai.master_multicam == src)
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ai.master_multicam = null
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if(ai.multicam_on)
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unshow_to(ai.client)
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ai = new_ai
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if(new_ai)
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new_ai.multicam_screens += src
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ai.all_eyes += aiEye
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if(new_ai.multicam_on)
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show_to(new_ai.client)
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//Turf, area, and landmark for the viewing room
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/turf/unsimulated/ai_visible
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name = ""
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icon = 'icons/misc/pic_in_pic.dmi'
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icon_state = "room_background"
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flags = NOJAUNT
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/turf/unsimulated/ai_visible/Initialize()
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. = ..()
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/area/ai_multicam_room
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name = "ai_multicam_room"
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icon_state = "ai_camera_room"
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dynamic_lighting = FALSE
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ambience = list()
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GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
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/obj/effect/landmark/ai_multicam_room
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name = "ai camera room"
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icon_state = "x"
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/obj/effect/landmark/ai_multicam_room/Initialize()
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. = ..()
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qdel(GLOB.ai_camera_room_landmark)
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GLOB.ai_camera_room_landmark = src
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/obj/effect/landmark/ai_multicam_room/Destroy()
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if(GLOB.ai_camera_room_landmark == src)
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GLOB.ai_camera_room_landmark = null
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return ..()
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|
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//Dummy camera eyes
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||||
|
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/mob/observer/eye/aiEye/pic_in_pic
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name = "Secondary AI Eye"
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var/obj/screen/movable/pic_in_pic/ai/screen
|
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var/list/cameras_telegraphed = list()
|
||||
var/telegraph_cameras = TRUE
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var/telegraph_range = 7
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||||
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/mob/observer/eye/aiEye/pic_in_pic/GetViewerClient()
|
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if(screen && screen.ai)
|
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return screen.ai.client
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||||
|
||||
/mob/observer/eye/aiEye/pic_in_pic/setLoc(turf/T)
|
||||
T = get_turf(T)
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||||
forceMove(T)
|
||||
if(screen && screen.ai)
|
||||
screen.ai.camera_visibility(src)
|
||||
else
|
||||
cameranet.visibility(src)
|
||||
update_camera_telegraphing()
|
||||
|
||||
/mob/observer/eye/aiEye/pic_in_pic/proc/update_camera_telegraphing()
|
||||
if(!telegraph_cameras)
|
||||
return
|
||||
var/list/obj/machinery/camera/add = list()
|
||||
var/list/obj/machinery/camera/remove = list()
|
||||
var/list/obj/machinery/camera/visible = list()
|
||||
for(var/VV in visibleChunks)
|
||||
var/datum/chunk/camera/CC = VV
|
||||
for(var/V in CC.cameras)
|
||||
var/obj/machinery/camera/C = V
|
||||
if (!C.can_use() || (get_dist(C, src) > telegraph_range))
|
||||
continue
|
||||
visible |= C
|
||||
|
||||
add = visible - cameras_telegraphed
|
||||
remove = cameras_telegraphed - visible
|
||||
|
||||
for(var/V in remove)
|
||||
var/obj/machinery/camera/C = V
|
||||
if(QDELETED(C))
|
||||
continue
|
||||
cameras_telegraphed -= C
|
||||
C.in_use_lights--
|
||||
C.update_icon()
|
||||
for(var/V in add)
|
||||
var/obj/machinery/camera/C = V
|
||||
if(QDELETED(C))
|
||||
continue
|
||||
cameras_telegraphed |= C
|
||||
C.in_use_lights++
|
||||
C.update_icon()
|
||||
|
||||
/mob/observer/eye/aiEye/pic_in_pic/proc/disable_camera_telegraphing()
|
||||
telegraph_cameras = FALSE
|
||||
for(var/V in cameras_telegraphed)
|
||||
var/obj/machinery/camera/C = V
|
||||
if(QDELETED(C))
|
||||
continue
|
||||
C.in_use_lights--
|
||||
C.update_icon()
|
||||
cameras_telegraphed.Cut()
|
||||
|
||||
/mob/observer/eye/aiEye/pic_in_pic/Destroy()
|
||||
disable_camera_telegraphing()
|
||||
if(screen && screen.ai)
|
||||
screen.ai.all_eyes -= src
|
||||
return ..()
|
||||
|
||||
//AI procs
|
||||
|
||||
/mob/living/silicon/ai/proc/drop_new_multicam(silent = FALSE)
|
||||
if(!multicam_allowed)
|
||||
if(!silent)
|
||||
to_chat(src, "<span class='warning'>This action is currently disabled. Contact an administrator to enable this feature.</span>")
|
||||
return
|
||||
if(!eyeobj)
|
||||
return
|
||||
if(multicam_screens.len >= max_multicams)
|
||||
if(!silent)
|
||||
to_chat(src, "<span class='warning'>Cannot place more than [max_multicams] multicamera windows.</span>")
|
||||
return
|
||||
var/obj/screen/movable/pic_in_pic/ai/C = new /obj/screen/movable/pic_in_pic/ai()
|
||||
C.set_view_size(3, 3, FALSE)
|
||||
C.set_view_center(get_turf(eyeobj))
|
||||
C.set_ai(src)
|
||||
if(!silent)
|
||||
to_chat(src, "<span class='notice'>Added new multicamera window.</span>")
|
||||
return C
|
||||
|
||||
/mob/living/silicon/ai/proc/toggle_multicam()
|
||||
if(!multicam_allowed)
|
||||
to_chat(src, "<span class='warning'>This action is currently disabled. Contact an administrator to enable this feature.</span>")
|
||||
return
|
||||
if(multicam_on)
|
||||
end_multicam()
|
||||
else
|
||||
start_multicam()
|
||||
|
||||
/mob/living/silicon/ai/proc/start_multicam()
|
||||
if(multicam_on || aiRestorePowerRoutine || !isturf(loc))
|
||||
return
|
||||
if(!GLOB.ai_camera_room_landmark)
|
||||
to_chat(src, "<span class='warning'>This function is not available at this time.</span>")
|
||||
return
|
||||
multicam_on = TRUE
|
||||
refresh_multicam()
|
||||
to_chat(src, "<span class='notice'>Multiple-camera viewing mode activated.</span>")
|
||||
|
||||
/mob/living/silicon/ai/proc/refresh_multicam()
|
||||
reset_view(GLOB.ai_camera_room_landmark)
|
||||
if(client)
|
||||
for(var/V in multicam_screens)
|
||||
var/obj/screen/movable/pic_in_pic/P = V
|
||||
P.show_to(client)
|
||||
|
||||
/mob/living/silicon/ai/proc/end_multicam()
|
||||
if(!multicam_on)
|
||||
return
|
||||
multicam_on = FALSE
|
||||
select_main_multicam_window(null)
|
||||
if(client)
|
||||
for(var/V in multicam_screens)
|
||||
var/obj/screen/movable/pic_in_pic/P = V
|
||||
P.unshow_to(client)
|
||||
reset_view()
|
||||
to_chat(src, "<span class='notice'>Multiple-camera viewing mode deactivated.</span>")
|
||||
|
||||
|
||||
/mob/living/silicon/ai/proc/select_main_multicam_window(obj/screen/movable/pic_in_pic/ai/P)
|
||||
if(master_multicam == P)
|
||||
return
|
||||
|
||||
if(master_multicam)
|
||||
master_multicam.set_view_center(get_turf(eyeobj), FALSE)
|
||||
master_multicam.unhighlight()
|
||||
master_multicam = null
|
||||
|
||||
if(P)
|
||||
P.highlight()
|
||||
eyeobj.setLoc(get_turf(P.center))
|
||||
P.set_view_center(eyeobj)
|
||||
master_multicam = P
|
||||
@@ -410,7 +410,7 @@
|
||||
return
|
||||
|
||||
/mob/living/silicon/reset_view()
|
||||
..()
|
||||
. = ..()
|
||||
if(cameraFollow)
|
||||
cameraFollow = null
|
||||
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
else
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
client.eye = loc
|
||||
return
|
||||
return 1
|
||||
|
||||
|
||||
/mob/proc/show_inv(mob/user as mob)
|
||||
|
||||
Reference in New Issue
Block a user