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Merge pull request #3259 from CHOMPStation2/upstream-merge-11947
[MIRROR] pastelprincedan & hatterhat fluff items
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@@ -2297,15 +2297,72 @@ Departamental Swimsuits, for general use
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colorswap(usr)
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//PastelPrinceDan: Masumi Maki
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/obj/item/clothing/under/fluff/masumi_overalls
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name = "white and blue overalls"
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//PastelPrinceDan: Masumi Maki & Hatterhat: Harold Robinson
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/obj/item/clothing/under/fluff/mechanic_overalls
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name = "mechanic overalls"
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desc = "A set of white and blue overalls, paired with a yellow shirt."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "masumioveralls"
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item_state = "masumioveralls"
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icon_state = "mechaoveralls"
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item_state = "mechaoveralls"
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icon_override = 'icons/vore/custom_onmob_vr.dmi'
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//PastelPrinceDan: Masumi Maki & Hatterhat: Harold Robinson
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/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/mechanic
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name = "mechanic winter coat"
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desc = "A blue and yellow winter coat, worn only by overachievers."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "mechacoat"
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icon_override = 'icons/vore/custom_onmob_vr.dmi'
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item_state = "mechacoat_mob"
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hoodtype = /obj/item/clothing/head/hood/winter/fluff/mechanic
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/obj/item/clothing/head/hood/winter/fluff/mechanic
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name = "mechanic winter hood"
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desc = "A blue and yellow winter coat's hood."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "mechahood"
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icon_override = 'icons/vore/custom_onmob_vr.dmi'
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item_state = "mechahood_mob"
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/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/mechanic/ui_action_click()
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ToggleHood_mechacoat()
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/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/mechanic/equipped(mob/user, slot)
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if(slot != slot_wear_suit)
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RemoveHood_mechacoat()
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..()
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/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/mechanic/proc/RemoveHood_mechacoat()
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icon_state = "mechacoat"
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item_state = "mechacoat_mob"
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hood_up = 0
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if(ishuman(hood.loc))
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var/mob/living/carbon/H = hood.loc
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H.unEquip(hood, 1)
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H.update_inv_wear_suit()
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hood.loc = src
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/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/mechanic/proc/ToggleHood_mechacoat()
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if(!hood_up)
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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if(H.wear_suit != src)
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to_chat(H, "<span class='warning'>You must be wearing [src] to put up the hood!</span>")
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return
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if(H.head)
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to_chat(H, "<span class='warning'>You're already wearing something on your head!</span>")
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return
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else
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H.equip_to_slot_if_possible(hood,slot_head,0,0,1)
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hood_up = 1
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icon_state = "mechacoat_t"
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item_state = "mechacoat_mob_t"
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H.update_inv_wear_suit()
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else
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RemoveHood_mechacoat()
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//Pandora029 : Evelyn Tareen
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/obj/item/clothing/suit/storage/hooded/wintercoat/security/fluff/evelyn
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name = "warden's navy winter coat"
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