diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm
index fb3a6f575c..8df77e1670 100644
--- a/code/game/machinery/camera/tracking.dm
+++ b/code/game/machinery/camera/tracking.dm
@@ -25,6 +25,8 @@
// Don't detect mobs on Centcom. Since the wizard den is on Centcomm, we only need this.
if(M.loc.z == 2)
continue
+ if(M.loc.z > 6)
+ continue
if(M == usr)
continue
if(M.invisibility)//cloaked
diff --git a/code/modules/mob/living/simple_animal/carp.dm b/code/modules/mob/living/simple_animal/carp.dm
index 3c74cfe3b7..9615891b54 100644
--- a/code/modules/mob/living/simple_animal/carp.dm
+++ b/code/modules/mob/living/simple_animal/carp.dm
@@ -15,7 +15,7 @@
response_help = "pets the"
response_disarm = "gently pushes aside the"
response_harm = "hits the"
-
+ speed = -1
stop_automated_movement_when_pulled = 0
maxHealth = 25
health = 25
diff --git a/code/modules/mob/living/simple_animal/clown.dm b/code/modules/mob/living/simple_animal/clown.dm
index fa950d7a3d..bdd86885d8 100644
--- a/code/modules/mob/living/simple_animal/clown.dm
+++ b/code/modules/mob/living/simple_animal/clown.dm
@@ -21,7 +21,7 @@
stop_automated_movement_when_pulled = 0
maxHealth = 75
health = 75
-
+ speed = -1
harm_intent_damage = 8
melee_damage_lower = 10
melee_damage_upper = 10
@@ -105,7 +105,7 @@
L.attack_animal(src)
if(prob(10))
L.Weaken(5)
- L.visible_message("\the [src] knocks down \the [L]!")
+ L.visible_message("\the [src] slips \the [L]!")
for(var/mob/M in viewers(src, null))
if(istype(M, /mob/living/simple_animal/clown))
var/mob/living/simple_animal/clown/C = M