vanity copy to

This commit is contained in:
Seris02
2023-02-05 10:58:11 +08:00
parent c72ab8fffe
commit 3cf60e9c19
14 changed files with 388 additions and 26 deletions

View File

@@ -16,7 +16,7 @@ var/list/wrapped_species_by_ref = list()
//var/default_form = SPECIES_HUMAN //VOREStation edit
/datum/species/shapeshifter/get_valid_shapeshifter_forms(var/mob/living/carbon/human/H)
return valid_transform_species
return list(vanity_base_fit)|valid_transform_species //CHOMPEdit
/datum/species/shapeshifter/get_icobase(var/mob/living/carbon/human/H, var/get_deform)
if(!H) return ..(null, get_deform)

View File

@@ -34,6 +34,7 @@
/mob/living/carbon/human/proc/prommie_blobform,
/mob/living/proc/set_size,
/mob/living/carbon/human/proc/promethean_select_opaqueness,
/mob/living/carbon/human/proc/shapeshifter_reassemble //CHOMPEdit: reform verb
)
/mob/living/carbon/human/proc/prommie_blobform()

View File

@@ -27,8 +27,9 @@
/mob/living/carbon/human/proc/reconstitute_form,
/mob/living/carbon/human/proc/sonar_ping,
/mob/living/carbon/human/proc/tie_hair,
/mob/living/carbon/human/proc/lick_wounds) //Xenochimera get all the special verbs since they can't select traits.
// CHOMPEdit: Lick Wounds Verb
/mob/living/carbon/human/proc/lick_wounds,
/mob/living/carbon/human/proc/shapeshifter_reassemble) //Xenochimera get all the special verbs since they can't select traits.
// CHOMPEdit: Lick Wounds Verb, reform verb
virus_immune = 1 // They practically ARE one.
min_age = 18
@@ -445,7 +446,7 @@
catalogue_data = list(/datum/category_item/catalogue/fauna/vulpkanin)
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE//Whitelisted as restricted is broken. ChompEdit;renable
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE//Whitelisted as restricted is broken. ChompEdit;renable
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_COLOR | HAS_EYE_COLOR
flesh_color = "#AFA59E"

View File

@@ -1139,7 +1139,7 @@ Note that amputating the affected organ does in fact remove the infection from t
force_icon = R.icon
brute_mod *= R.robo_brute_mod
burn_mod *= R.robo_burn_mod
prosthetic_digi = R.can_be_digitigrade //CHOMPStation edit
skip_robo_icon = R.no_icon //CHOMPStation edit
if(R.lifelike)
robotic = ORGAN_LIFELIKE
name = "[initial(name)]"

View File

@@ -1,5 +1,10 @@
GLOBAL_LIST_INIT(dsi_to_species, list(SPECIES_TAJARAN = "DSI - Tajaran", SPECIES_UNATHI = "DSI - Lizard", SPECIES_SERGAL = "DSI - Sergal", SPECIES_NEVREAN = "DSI - Nevrean", \
SPECIES_VULPKANIN = "DSI - Vulpkanin", SPECIES_AKULA = "DSI - Akula", SPECIES_VASILISSAN = "DSI - Vasilissan", SPECIES_ZORREN = "DSI - Zorren",\
SPECIES_TESHARI = "DSI - Teshari", SPECIES_FENNEC = "DSI - Fennec"))
/datum/robolimb
var/can_be_digitigrade = FALSE //maybe move this over into more of a "does this have a custom digitigrade sprite, and if so, what is its icon file/icon name in the limb's file" when someone can be bothered making them
var/no_icon = FALSE //specifically for DSI things, makes it so it doesn't override the species icons
//var/has_digitigrade_icon = FALSE //make this a thing
/datum/robolimb/valehoundhead
company = "VALE Hound- Head"
@@ -9,32 +14,45 @@
parts = list(BP_HEAD)
/datum/robolimb/dsi_tajaran
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_lizard
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_sergal
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_nevrean
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_vulpkanin
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_akula
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_spider
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_zorren
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_fennec
can_be_digitigrade = TRUE
no_icon = TRUE
/datum/robolimb/dsi_teshari
no_icon = TRUE
/datum/robolimb/dsi_teshari/New()
. = ..()
species_cannot_use -= SPECIES_PROTEAN
species_cannot_use -= SPECIES_PROTEAN
/datum/robolimb/dsi_other
company = "DSI - Synthetic"
desc = "This limb has a realistic design and squish. By Darkside Incorperated."
blood_color = "#ffe2ff"
lifelike = 1
unavailable_to_build = 1
skin_tone = 1
no_icon = TRUE

View File

@@ -34,3 +34,235 @@
SScharacter_setup.queue_preferences_save(prefs)
feedback_add_details("admin_verb","TAutoTranscore") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/preferences/proc/vanity_copy_to(var/mob/living/carbon/human/character, var/copy_name, var/copy_flavour = TRUE, var/copy_ooc_notes = FALSE, var/convert_to_prosthetics = FALSE)
//snowflake copy_to, does not copy anything but the vanity things
//does not check if the name is the same, do that in any proc that calls this proc
/*
name, nickname, flavour, OOC notes
gender, sex
custom species name, custom bodytype, weight, scale, scaling center, sound type, sound freq
custom say verbs
ears, wings, tail, hair, facial hair
ears colors, wings colors, tail colors
body color, prosthetics (if they're a protean) (convert to DSI if protean and not prosthetic), eye color, hair color etc
markings
custom synth markings toggle, custom synth color toggle
digitigrade
blood color
*/
if (copy_name)
if(config.humans_need_surnames)
var/firstspace = findtext(real_name, " ")
var/name_length = length(real_name)
if(!firstspace) //we need a surname
real_name += " [pick(last_names)]"
else if(firstspace == name_length)
real_name += "[pick(last_names)]"
character.real_name = real_name
character.name = character.real_name
if(character.dna)
character.dna.real_name = character.real_name
character.nickname = nickname
character.gender = biological_gender
character.identifying_gender = identifying_gender
character.r_eyes = r_eyes
character.g_eyes = g_eyes
character.b_eyes = b_eyes
character.h_style = h_style
character.r_hair = r_hair
character.g_hair = g_hair
character.b_hair = b_hair
character.r_grad = r_grad
character.g_grad = g_grad
character.b_grad = b_grad
character.f_style = f_style
character.r_facial = r_facial
character.g_facial = g_facial
character.b_facial = b_facial
character.r_skin = r_skin
character.g_skin = g_skin
character.b_skin = b_skin
character.s_tone = s_tone
character.h_style = h_style
character.grad_style= grad_style
character.f_style = f_style
character.grad_style= grad_style
character.b_type = b_type
character.synth_color = synth_color
character.r_synth = r_synth
character.g_synth = g_synth
character.b_synth = b_synth
character.synth_markings = synth_markings
var/list/ear_styles = get_available_styles(global.ear_styles_list)
character.ear_style = ear_styles[ear_style]
character.r_ears = r_ears
character.b_ears = b_ears
character.g_ears = g_ears
character.r_ears2 = r_ears2
character.b_ears2 = b_ears2
character.g_ears2 = g_ears2
character.r_ears3 = r_ears3
character.b_ears3 = b_ears3
character.g_ears3 = g_ears3
var/list/tail_styles = get_available_styles(global.tail_styles_list)
character.tail_style = tail_styles[tail_style]
character.r_tail = r_tail
character.b_tail = b_tail
character.g_tail = g_tail
character.r_tail2 = r_tail2
character.b_tail2 = b_tail2
character.g_tail2 = g_tail2
character.r_tail3 = r_tail3
character.b_tail3 = b_tail3
character.g_tail3 = g_tail3
var/list/wing_styles = get_available_styles(global.wing_styles_list)
character.wing_style = wing_styles[wing_style]
character.r_wing = r_wing
character.b_wing = b_wing
character.g_wing = g_wing
character.r_wing2 = r_wing2
character.b_wing2 = b_wing2
character.g_wing2 = g_wing2
character.r_wing3 = r_wing3
character.b_wing3 = b_wing3
character.g_wing3 = g_wing3
character.set_gender(biological_gender)
// Destroy/cyborgize organs and limbs.
if (convert_to_prosthetics) //should only really be run for proteans
for(var/name in BP_ALL)
var/status = organ_data[name]
var/obj/item/organ/external/O = character.organs_by_name[name]
if(O)
if(status == "amputated")
continue
else if(status == "cyborg")
O.robotize(rlimb_data[name])
else
var/bodytype
var/datum/species/selected_species = GLOB.all_species[species]
if(selected_species.selects_bodytype)
bodytype = custom_base
else
bodytype = selected_species.get_bodytype()
var/dsi_company = GLOB.dsi_to_species[bodytype]
if (!dsi_company)
dsi_company = "DSI - Synthetic"
O.robotize(dsi_company)
for(var/N in character.organs_by_name)
var/obj/item/organ/external/O = character.organs_by_name[N]
O.markings.Cut()
var/priority = 0
for(var/M in body_markings)
priority += 1
var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[M]
var/mark_color = "[body_markings[M]]"
for(var/BP in mark_datum.body_parts)
var/obj/item/organ/external/O = character.organs_by_name[BP]
if(O)
O.markings[M] = list("color" = mark_color, "datum" = mark_datum, "priority" = priority)
character.markings_len = priority
var/list/last_descriptors = list()
if(islist(body_descriptors))
last_descriptors = body_descriptors.Copy()
body_descriptors = list()
var/datum/species/mob_species = GLOB.all_species[species]
if(LAZYLEN(mob_species.descriptors))
for(var/entry in mob_species.descriptors)
var/datum/mob_descriptor/descriptor = mob_species.descriptors[entry]
if(istype(descriptor))
if(isnull(last_descriptors[entry]))
body_descriptors[entry] = descriptor.default_value // Species datums have initial default value.
else
body_descriptors[entry] = CLAMP(last_descriptors[entry], 1, LAZYLEN(descriptor.standalone_value_descriptors))
if (copy_flavour)
character.flavor_texts["general"] = flavor_texts["general"]
character.flavor_texts["head"] = flavor_texts["head"]
character.flavor_texts["face"] = flavor_texts["face"]
character.flavor_texts["eyes"] = flavor_texts["eyes"]
character.flavor_texts["torso"] = flavor_texts["torso"]
character.flavor_texts["arms"] = flavor_texts["arms"]
character.flavor_texts["hands"] = flavor_texts["hands"]
character.flavor_texts["legs"] = flavor_texts["legs"]
character.flavor_texts["feet"] = flavor_texts["feet"]
if (copy_ooc_notes)
character.ooc_notes = metadata
character.weight = weight_vr
character.weight_gain = weight_gain
character.weight_loss = weight_loss
character.fuzzy = fuzzy
character.offset_override = offset_override //CHOMPEdit
character.voice_freq = voice_freq
character.resize(size_multiplier, animate = FALSE, ignore_prefs = TRUE)
if(!voice_sound)
character.voice_sounds_list = talk_sound
else
switch(voice_sound)
if("beep-boop")
character.voice_sounds_list = talk_sound
if("goon speak 1")
character.voice_sounds_list = goon_speak_one_sound
if("goon speak 2")
character.voice_sounds_list = goon_speak_two_sound
if("goon speak 3")
character.voice_sounds_list = goon_speak_three_sound
if("goon speak 4")
character.voice_sounds_list = goon_speak_four_sound
if("goon speak blub")
character.voice_sounds_list = goon_speak_blub_sound
if("goon speak bottalk")
character.voice_sounds_list = goon_speak_bottalk_sound
if("goon speak buwoo")
character.voice_sounds_list = goon_speak_buwoo_sound
if("goon speak cow")
character.voice_sounds_list = goon_speak_cow_sound
if("goon speak lizard")
character.voice_sounds_list = goon_speak_lizard_sound
if("goon speak pug")
character.voice_sounds_list = goon_speak_pug_sound
if("goon speak pugg")
character.voice_sounds_list = goon_speak_pugg_sound
if("goon speak roach")
character.voice_sounds_list = goon_speak_roach_sound
if("goon speak skelly")
character.voice_sounds_list = goon_speak_skelly_sound
character.species?.blood_color = blood_color
var/datum/species/selected_species = GLOB.all_species[species]
var/bodytype_selected
if(selected_species.selects_bodytype)
bodytype_selected = custom_base
else
bodytype_selected = selected_species.get_bodytype(character)
character.dna.base_species = bodytype_selected
character.species.base_species = bodytype_selected
character.species.vanity_base_fit = bodytype_selected
if (istype(character.species, /datum/species/shapeshifter))
wrapped_species_by_ref["\ref[character]"] = bodytype_selected
character.custom_species = custom_species
character.custom_say = lowertext(trim(custom_say))
character.custom_ask = lowertext(trim(custom_ask))
character.custom_whisper = lowertext(trim(custom_whisper))
character.custom_exclaim = lowertext(trim(custom_exclaim))
character.digitigrade = selected_species.digi_allowed ? digitigrade : 0
character.dna.ResetUIFrom(character)
character.force_update_limbs()
character.regenerate_icons()

View File

@@ -17,6 +17,7 @@
var/mudking = FALSE
var/icodigi = 'modular_chomp/icons/mob/human_races/r_digi.dmi'
var/digi_allowed = FALSE
var/vanity_base_fit //when shapeshifting using vanity_copy_to, this allows you to have add something so they can go back to their original species fit
// Handles non-standard eyes when using a species that utilizes a custom base icon set.
// Eye data is stored in the head organ, and this needs to be handled specially.

View File

@@ -0,0 +1,31 @@
/mob/living/carbon/human/proc/shapeshifter_reassemble()
set name = "Complete Reform"
set category = "Abilities"
if(stat || world.time < last_special)
return
last_special = world.time + 50
if (tgui_alert(src, "Are you sure you want to reform yourself? This will reset you to what you look like in your current preferences slot.", "Reform", list("Yes","Cancel")) != "Yes")
return
var/input = tgui_alert(src,{"Include Flavourtext?"},"Reformation",list("Yes","No","Cancel"))
if(input == "Cancel" || !input)
return
var/flavour = 0
if(input == "Yes")
flavour = 1
input = tgui_alert(src,{"Include OOC notes?"},"Reformation",list("Yes","No","Cancel"))
if(input == "Cancel" || !input)
return
var/oocnotes = 0
if(input == "Yes")
oocnotes = 1
to_chat(src, "<span class='notify'>You begin to reform. You will need to remain still.</span>")
visible_message("<span class='notify'>[src] rapidly contorts and shifts!</span>", "<span class='danger'>You begin to reform.</span>")
if (do_after(src, 40,exclusive = TASK_ALL_EXCLUSIVE))
if (client?.prefs)
client.prefs.vanity_copy_to(src, FALSE, flavour, oocnotes, FALSE)
visible_message("<span class='notify'>[src] adopts a new form!</span>", "<span class='danger'>You have reformed.</span>")

View File

@@ -132,7 +132,7 @@
if(do_after(caller, 40,exclusive = TASK_ALL_EXCLUSIVE))
if(client.prefs) //Make sure we didn't d/c
var/obj/item/weapon/rig/protean/Rig = species?:OurRig
GetAppearanceFromPrefs(flavour, oocnotes)
caller.client.prefs.vanity_copy_to(caller, FALSE, flavour, oocnotes, TRUE)
species?:OurRig = Rig //Get a reference to our Rig and put it back after reassembling
caller.visible_message("<span class='notify'>[caller] adopts a new form!</span>", "<span class='danger'>You have reassembled.</span>")
@@ -237,7 +237,7 @@
to_chat(src,"<span class='warning'>You must be awake and standing to perform this action!</span>")
return
var/new_species = tgui_input_list(usr, "Please select a species to emulate.", "Shapeshifter Body", GLOB.playable_species)
var/new_species = tgui_input_list(usr, "Please select a species to emulate.", "Shapeshifter Body", list(species?.vanity_base_fit)|GLOB.playable_species)
if(new_species)
species?.base_species = new_species // Really though you better have a species
regenerate_icons() //Expensive, but we need to recrunch all the icons we're wearing

View File

@@ -136,14 +136,53 @@
if(saved_nif)
saved_nif.quick_implant(H)
/datum/species/protean/get_race_key()
var/datum/species/real = GLOB.all_species[base_species]
return real.race_key
/datum/species/protean/get_bodytype(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_bodytype(H)
/datum/species/protean/get_icobase(var/mob/living/carbon/human/H, var/get_deform)
if(!H || base_species == name) return ..(null, get_deform)
var/datum/species/S = GLOB.all_species[base_species]
return S.get_icobase(H, get_deform)
/datum/species/protean/get_valid_shapeshifter_forms(var/mob/living/carbon/human/H)
return GLOB.playable_species
/datum/species/protean/get_tail(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail(H)
/datum/species/protean/get_tail_animation(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail_animation(H)
/datum/species/protean/get_tail_hair(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail_hair(H)
/datum/species/protean/get_blood_mask(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_blood_mask(H)
/datum/species/protean/get_damage_mask(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_damage_mask(H)
/datum/species/protean/get_damage_overlays(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_damage_overlays(H)
/datum/species/protean/handle_post_spawn(var/mob/living/carbon/human/H)
..()
H.synth_color = TRUE

View File

@@ -0,0 +1,39 @@
/datum/species/xenochimera/get_bodytype(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_bodytype(H)
/datum/species/xenochimera/get_icobase(var/mob/living/carbon/human/H, var/get_deform)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_icobase(H, get_deform)
/datum/species/xenochimera/get_tail(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail(H)
/datum/species/xenochimera/get_tail_animation(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail_animation(H)
/datum/species/xenochimera/get_tail_hair(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_tail_hair(H)
/datum/species/xenochimera/get_blood_mask(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_blood_mask(H)
/datum/species/xenochimera/get_damage_mask(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_damage_mask(H)
/datum/species/xenochimera/get_damage_overlays(var/mob/living/carbon/human/H)
if(!H || base_species == name) return ..()
var/datum/species/S = GLOB.all_species[base_species]
return S.get_damage_overlays(H)

View File

@@ -1,5 +1,5 @@
/obj/item/organ/external
var/prosthetic_digi = FALSE //CHOMPStation edit - when it's prosthetic, can it be a digitigrade
var/skip_robo_icon = FALSE //CHOMPStation edit - to force it to use the normal species icon
//new function to check for markings
/obj/item/organ/external/proc/is_hidden_by_markings()

View File

@@ -9,8 +9,6 @@
else if(dna)
digitigrade = dna.digitigrade && (istype(src,/obj/item/organ/external/leg) || istype(src,/obj/item/organ/external/foot))
var/robotic_digi = prosthetic_digi && digitigrade //could make it so the prosthetic digi var is more of a "does this limb have a custom digitigrade sprite for its robospriting" but this is fine for now
var/gender = "m"
if(owner && owner.gender == FEMALE)
gender = "f"
@@ -20,7 +18,7 @@
else
icon_cache_key = "[icon_name]_[force_icon_key]"
if(force_icon && !robotic_digi)
if(force_icon && !skip_robo_icon)
mob_icon = new /icon(force_icon, "[icon_name][gendered_icon ? "_[gender]" : ""]")
else
if(!dna)
@@ -37,7 +35,7 @@
if(skeletal)
mob_icon = new /icon('icons/mob/human_races/r_skeleton.dmi', "[icon_name][gender ? "_[gender]" : ""]")
else if (robotic >= ORGAN_ROBOT && !robotic_digi)
else if (robotic >= ORGAN_ROBOT && !skip_robo_icon)
mob_icon = new /icon('icons/mob/human_races/robotic.dmi', "[icon_name][gender ? "_[gender]" : ""]")
apply_colouration(mob_icon)
else
@@ -48,13 +46,13 @@
mob_icon = new /icon(digitigrade ? species.icodigi : species.get_icobase(owner, (status & ORGAN_MUTATED)), "[icon_name][gender ? "_[gender]" : ""]")
apply_colouration(mob_icon)
if (model && !robotic_digi)
if (model && !skip_robo_icon)
icon_cache_key += "_model_[model]"
apply_colouration(mob_icon)
//Code here is copied from organ_icon.dm line 118 at time of writing (9/20/21), VOREStation edits are left in intentionally, because I think it's worth keeping track of the fact that the code is from Virgo's edits.
//Body markings, actually does not include head this time. Done separately above.
if((!istype(src,/obj/item/organ/external/head) && !(force_icon && !robotic_digi)) || (model && owner && owner.synth_markings))
if((!istype(src,/obj/item/organ/external/head) && !(force_icon && !skip_robo_icon)) || (model && owner && owner.synth_markings))
for(var/M in markings)
var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
var/isdigitype = istype(mark_style,/datum/sprite_accessory/marking/digi)
@@ -73,7 +71,7 @@
mob_icon.Blend(limb_icon_cache[cache_key], ICON_OVERLAY)
// VOREStation edit start
if(nail_polish && (force_icon && !robotic_digi))
if(nail_polish && !(force_icon && !skip_robo_icon))
var/icon/I = new(nail_polish.icon, nail_polish.icon_state)
I.Blend(nail_polish.color, ICON_MULTIPLY)
add_overlay(I)

View File

@@ -4559,9 +4559,11 @@
#include "modular_chomp\code\modules\mob\living\carbon\human\human_defines.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\update_icons.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\species.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\species_shapeshift_ch.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\outsider\vox.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\prommie_blob.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\station.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\station_special_ch.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\teshari.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\protean\_protean_defines.dm"
#include "modular_chomp\code\modules\mob\living\carbon\human\species\station\protean\protean_blob.dm"