Fixed a bunch of descriptions.

This commit is contained in:
SkyMarshal
2011-12-18 01:06:05 -07:00
parent 5030421e42
commit 3d51c2487b
2 changed files with 41 additions and 20 deletions

View File

@@ -13,7 +13,7 @@
/obj/item/weapon/shield/riot
name = "riot shield"
desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
desc = "A shield adept at blocking blunt objects."
icon = 'weapons.dmi'
icon_state = "riot"
flags = FPRINT | TABLEPASS| CONDUCT| ONBACK
@@ -29,7 +29,7 @@
IsShield()
return 1
/obj/item/weapon/sord
/*/obj/item/weapon/sord
name = "SORD"
desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
icon_state = "sord"
@@ -37,11 +37,11 @@
flags = FPRINT | ONBELT | TABLEPASS
force = 2
throwforce = 1
w_class = 3
w_class = 3 */
/obj/item/weapon/claymore
name = "claymore"
desc = "what are you standing around staring at this for? get to killing!"
desc = "BLOOD FOR THE BLOOD GOD." //SKULLS FOR THE SKULL THRONE. --SkyMarshal
icon_state = "claymore"
item_state = "claymore"
flags = FPRINT | ONBELT | TABLEPASS
@@ -54,7 +54,7 @@
/obj/item/weapon/bodybag
name = "body bag"
desc = "Bag mixed with a bit of body."
desc = "A bag used to deal with a corpse."
icon = 'closet.dmi'
icon_state = "bodybag"
flags = FPRINT | TABLEPASS| CONDUCT
@@ -170,7 +170,7 @@
/obj/item/weapon/melee/baton
name = "Stun Baton"
desc = "A stun baton for hitting people with."
desc = "The police baton of the future."
icon_state = "stunbaton"
item_state = "baton"
flags = FPRINT | ONBELT | TABLEPASS
@@ -182,7 +182,7 @@
var/status = 0
origin_tech = "combat=2"
/obj/item/weapon/melee/chainofcommand
/*/obj/item/weapon/melee/chainofcommand
name = "Chain of Command"
desc = "The Captain is first and all other heads are last."
icon_state = "chainofcommand"
@@ -194,7 +194,7 @@
var/charges = 50.0
var/maximum_charges = 50.0
var/status = 1
origin_tech = "combat=4"
origin_tech = "combat=4" */
/obj/item/weapon/melee/energy
var/active = 0
@@ -214,7 +214,7 @@
/obj/item/weapon/melee/energy/sword
var/color
name = "energy sword"
desc = "May the force be within you."
desc = "It cuts AND cooks at the same time!."
icon_state = "sword0"
force = 3.0
throwforce = 5.0
@@ -272,7 +272,7 @@
icon_state = "soapnt"
/obj/item/weapon/soap/deluxe
desc = "A deluxe Waffle Co. brand bar of soap. Smells of comdoms."
desc = "A deluxe Waffle Co. brand bar of soap." //What is this I don't even. "Smells of comdoms." --SkyMarshal
icon_state = "soapdeluxe"
/obj/item/weapon/soap/syndie
@@ -443,7 +443,7 @@
data = "Clown Land"
/obj/item/weapon/card/emag
desc = "An identification card. No shit. Seems to have some funny chip on it, though."
desc = "An identification card. Seems to have some funny chip on it, though."
name = "identification card"
icon_state = "emag"
item_state = "card-id"
@@ -451,7 +451,7 @@
/obj/item/weapon/card/id
name = "identification card"
desc = "An identification card. No shit."
desc = "An identification card."
icon_state = "id"
item_state = "card-id"
var/access = list()
@@ -619,7 +619,7 @@
/obj/item/weapon/fireaxe // DEM AXES MAN, marker -Agouri
icon_state = "fireaxe0"
name = "Fire axe"
desc = "Truly, the tool of a madman. Who would possibly think to fight fire with an axe?"
desc = "A tool for breaking down those obstructions that stop you from fighting that fire." //Less ROBUST. --SkyMarshal
force = 5
w_class = 4.0
flags = ONBACK
@@ -629,7 +629,7 @@
/obj/item/weapon/cane
name = "cane"
desc = "A cane used by a true gentlemen. Or a clown."
desc = "A cane used by a true gentlemen."
icon = 'weapons.dmi'
icon_state = "cane"
flags = FPRINT | TABLEPASS| CONDUCT
@@ -662,7 +662,7 @@
/obj/item/weapon/extinguisher
name = "fire extinguisher"
desc = "Contains water....dangit..."
desc = "Contains water..."
icon = 'items.dmi'
icon_state = "fire_extinguisher0"
var/last_use = 1.0
@@ -793,7 +793,7 @@
/obj/item/weapon/mop
desc = "The world of janitalia wouldn't be complete without a mop."
desc = "The world of the janitor wouldn't be complete without a mop."
name = "mop"
icon = 'janitor.dmi'
icon_state = "mop"
@@ -926,7 +926,7 @@
throw_range = 15
/obj/item/weapon/pen/sleepypen
desc = "It's a normal black ink pen with a sharp point and a carefully engraved \"Waffle Co.\""
desc = "It's a normal black ink pen with a sharp point."
flags = FPRINT | ONBELT | TABLEPASS | OPENCONTAINER
origin_tech = "materials=2;biotech=1;syndicate=7"
@@ -1256,7 +1256,7 @@
/obj/item/weapon/kitchen/rollingpin
name = "rolling pin"
desc = "Used to knock out the Bartender."
desc = "Used to flatten dough."
icon_state = "rolling_pin"
force = 8.0
throwforce = 10.0
@@ -1282,7 +1282,7 @@
name = "Butcher's Cleaver"
icon = 'kitchen.dmi'
icon_state = "butch"
desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
desc = "A huge thing used for chopping and chopping up meat."
flags = FPRINT | TABLEPASS | CONDUCT
force = 15.0
w_class = 2.0
@@ -1510,6 +1510,13 @@
icon_state = "mousetraparmed"
armed = 1
/obj/item/weapon/dice/d4 // -- SkyMarshal
name = "d4"
desc = "A dice with four sides."
sides = 4
icon_state = "d20"
item_state = "dice"
/obj/item/weapon/dice // -- TLE
name = "d6"
desc = "A dice with six sides."
@@ -1517,6 +1524,20 @@
icon_state = "dice"
item_state = "dice"
/obj/item/weapon/dice/d8 // -- SkyMarshal
name = "d8"
desc = "A dice with eight sides."
sides = 8
icon_state = "d20"
item_state = "dice"
/obj/item/weapon/dice/d12 // -- SkyMarshal
name = "d12"
desc = "A dice with twelve sides."
sides = 12
icon_state = "d20"
item_state = "dice"
/obj/item/weapon/dice/d20 // -- TLE
name = "d20"
desc = "A dice with...hell that is many sides."