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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-20 19:57:28 +01:00
Little Weakref Refactor
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CHOMPStation2
parent
515d0e49ba
commit
3d53d2bb62
@@ -44,7 +44,7 @@
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var/datum/object = GLOBAL_PROC
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var/delegate
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var/list/arguments
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var/weakref/user
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var/datum/weakref/user
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/datum/callback/New(thingtocall, proctocall, ...)
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if (thingtocall)
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@@ -53,7 +53,7 @@
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if (length(args) > 2)
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arguments = args.Copy(3)
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if(usr)
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user = weakref(usr)
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user = WEAKREF(usr)
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/world/proc/ImmediateInvokeAsync(thingtocall, proctocall, ...)
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set waitfor = FALSE
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@@ -70,7 +70,7 @@
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/datum/callback/proc/Invoke(...)
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if(!usr)
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var/weakref/W = user
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var/datum/weakref/W = user
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if(W)
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var/mob/M = W.resolve()
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if(M)
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@@ -94,7 +94,7 @@
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set waitfor = FALSE
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if(!usr)
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var/weakref/W = user
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var/datum/weakref/W = user
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if(W)
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var/mob/M = W.resolve()
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if(M)
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+38
-10
@@ -1,20 +1,48 @@
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//
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// datum defines!
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// Note: Adding vars to /datum adds a var to EVERYTHING! Don't go overboard.
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//
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/**
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* The absolute base class for everything
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*
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* A datum instantiated has no physical world prescence, use an atom if you want something
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* that actually lives in the world
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*
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* Be very mindful about adding variables to this class, they are inherited by every single
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* thing in the entire game, and so you can easily cause memory usage to rise a lot with careless
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* use of variables at this level
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*/
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/datum
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var/gc_destroyed //Time when this object was destroyed.
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var/list/active_timers //for SStimer
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var/list/datum_components //for /datum/components
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/**
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* Tick count time when this object was destroyed.
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*
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* If this is non zero then the object has been garbage collected and is awaiting either
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* a hard del by the GC subsystme, or to be autocollected (if it has no references)
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*/
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var/gc_destroyed
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/// Active timers with this datum as the target
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var/list/active_timers
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/**
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* Components attached to this datum
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*
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* Lazy associated list in the structure of `type:component/list of components`
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*/
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var/list/datum_components
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/**
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* Any datum registered to receive signals from this datum is in this list
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*
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* Lazy associated list in the structure of `signal:registree/list of registrees`
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*/
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var/list/comp_lookup
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var/list/list/signal_procs // List of lists
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var/signal_enabled = FALSE
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var/weakref/weakref // Holder of weakref instance pointing to this datum
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/// Datum level flags
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var/datum_flags = NONE
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var/trigger_uid //CHOMPEdit
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var/status_traits //CHOMPEdit
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/// A weak reference to another datum
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var/datum/weakref/weak_reference
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#ifdef REFERENCE_TRACKING
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var/tmp/running_find_references
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var/tmp/last_find_references = 0
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@@ -37,7 +65,7 @@
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continue
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qdel(timer)
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weakref = null // Clear this reference to ensure it's kept for as brief duration as possible.
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weak_reference = null // Clear this reference to ensure it's kept for as brief duration as possible.
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//BEGIN: ECS SHIT
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signal_enabled = FALSE
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@@ -1,26 +0,0 @@
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//obtain a weak reference to a datum
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/proc/weakref(datum/D)
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if(!istype(D))
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return
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if(QDELETED(D))
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return
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if(!D.weakref)
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D.weakref = new/weakref(D)
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return D.weakref
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/weakref
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var/ref
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/weakref/New(datum/D)
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ref = "\ref[D]"
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/weakref/Destroy()
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// A weakref datum should not be manually destroyed as it is a shared resource,
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// rather it should be automatically collected by the BYOND GC when all references are gone.
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return QDEL_HINT_LETMELIVE
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/weakref/proc/resolve()
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var/datum/D = locate(ref)
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if(D && D.weakref == src)
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return D
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return null
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@@ -0,0 +1,108 @@
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/// Creates a weakref to the given input.
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/// See /datum/weakref's documentation for more information.
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/proc/WEAKREF(datum/input)
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if(istype(input) && !QDELETED(input))
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if(isweakref(input))
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return input
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if(!input.weak_reference)
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input.weak_reference = new /datum/weakref(input)
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return input.weak_reference
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/datum/proc/create_weakref() //Forced creation for admin proccalls
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return WEAKREF(src)
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/**
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* A weakref holds a non-owning reference to a datum.
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* The datum can be referenced again using `resolve()`.
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*
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* To figure out why this is important, you must understand how deletion in
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* BYOND works.
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*
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* Imagine a datum as a TV in a living room. When one person enters to watch
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* TV, they turn it on. Others can come into the room and watch the TV.
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* When the last person leaves the room, they turn off the TV because it's
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* no longer being used.
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*
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* A datum being deleted tells everyone who's watching the TV to stop.
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* If everyone leaves properly (AKA cleaning up their references), then the
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* last person will turn off the TV, and everything is well.
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* However, if someone is resistant (holds a hard reference after deletion),
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* then someone has to walk in, drag them away, and turn off the TV forecefully.
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* This process is very slow, and it's known as hard deletion.
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*
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* This is where weak references come in. Weak references don't count as someone
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* watching the TV. Thus, when what it's referencing is destroyed, it will
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* hopefully clean up properly, and limit hard deletions.
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*
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* A common use case for weak references is holding onto what created itself.
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* For example, if a machine wanted to know what its last user was, it might
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* create a `var/mob/living/last_user`. However, this is a strong reference to
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* the mob, and thus will force a hard deletion when that mob is deleted.
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* It is often better in this case to instead create a weakref to the user,
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* meaning this type definition becomes `var/datum/weakref/last_user`.
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*
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* A good rule of thumb is that you should hold strong references to things
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* that you *own*. For example, a dog holding a chew toy would be the owner
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* of that chew toy, and thus a `var/obj/item/chew_toy` reference is fine
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* (as long as it is cleaned up properly).
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* However, a chew toy does not own its dog, so a `var/mob/living/dog/owner`
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* might be inferior to a weakref.
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* This is also a good rule of thumb to avoid circular references, such as the
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* chew toy example. A circular reference that doesn't clean itself up properly
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* will always hard delete.
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*/
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/datum/weakref
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var/reference
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/datum/weakref/New(datum/thing)
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reference = REF(thing)
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/datum/weakref/Destroy(force)
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var/datum/target = resolve()
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qdel(target)
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if(!force)
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return QDEL_HINT_LETMELIVE //Let BYOND autoGC thiswhen nothing is using it anymore.
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target?.weak_reference = null
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return ..()
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/**
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* Retrieves the datum that this weakref is referencing.
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*
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* This will return `null` if the datum was deleted. This MUST be respected.
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*/
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/datum/weakref/proc/resolve()
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var/datum/D = locate(reference)
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return (!QDELETED(D) && D.weak_reference == src) ? D : null
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/**
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* SERIOUSLY READ THE AUTODOC COMMENT FOR THIS PROC BEFORE EVEN THINKING ABOUT USING IT
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*
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* Like resolve, but doesn't care if the datum is being qdeleted but hasn't been deleted yet.
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*
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* The return value of this proc leaves hanging references if the datum is being qdeleted but hasn't been deleted yet.
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*
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* Do not do anything that would create a lasting reference to the return value, such as giving it a tag, putting it on the map,
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* adding it to an atom's contents or vis_contents, giving it a key (if it's a mob), attaching it to an atom (if it's an image),
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* or assigning it to a datum or list referenced somewhere other than a temporary value.
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*
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* Unless you're resolving a weakref to a datum in a COMSIG_PARENT_QDELETING signal handler registered on that very same datum,
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* just use resolve instead.
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*/
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/datum/weakref/proc/hard_resolve()
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var/datum/D = locate(reference)
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return (D?.weak_reference == src) ? D : null
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/datum/weakref/vv_get_dropdown()
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. = ..()
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VV_DROPDOWN_OPTION(VV_HK_WEAKREF_RESOLVE, "Go to reference")
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/datum/weakref/vv_do_topic(list/href_list)
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. = ..()
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if(href_list[VV_HK_WEAKREF_RESOLVE])
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if(!check_rights(NONE))
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return
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var/datum/R = resolve()
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if(R)
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usr.client.debug_variables(R)
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