diff --git a/code/modules/tables/interactions.dm b/code/modules/tables/interactions.dm index 7c1778e4f3..5996d5ddc1 100644 --- a/code/modules/tables/interactions.dm +++ b/code/modules/tables/interactions.dm @@ -78,6 +78,10 @@ var/obj/item/weapon/grab/G = W if (istype(G.affecting, /mob/living)) var/mob/living/M = G.affecting + var/obj/occupied = turf_is_crowded() + if(occupied) + user << "There's \a [occupied] in the way." + return if (G.state < 2) if(user.a_intent == I_HURT) if (prob(15)) M.Weaken(5)