[MIRROR] Sign Oh Sure

This commit is contained in:
Chompstation Bot
2021-07-24 18:12:50 +00:00
parent 21534eef24
commit 3e3d82a363
7 changed files with 5118 additions and 17 deletions

View File

@@ -22,7 +22,7 @@
return
/obj/structure/sign/attackby(obj/item/tool as obj, mob/user as mob) //deconstruction
if(tool.is_screwdriver() && !istype(src, /obj/structure/sign/double))
if(tool.is_screwdriver() && !istype(src, /obj/structure/sign/scenery) && !istype(src, /obj/structure/sign/double))
playsound(src, tool.usesound, 50, 1)
to_chat(user, "You unfasten the sign with your [tool].")
var/obj/item/sign/S = new(src.loc)
@@ -64,14 +64,14 @@
qdel(src)
else ..()
/obj/structure/sign/double/map
/obj/structure/sign/scenery/map
name = "station map"
desc = "A framed picture of the station."
/obj/structure/sign/double/map/left
/obj/structure/sign/scenery/map/left
icon_state = "map-left"
/obj/structure/sign/double/map/right
/obj/structure/sign/scenery/map/right
icon_state = "map-right"
/obj/structure/sign/securearea
@@ -251,6 +251,10 @@
name = "\improper ACIDIC SURFACE"
icon_state = "acid"
/obj/structure/sign/warning/cold
name = "\improper EXTREME COLD ENVIRONMENT"
icon_state = "cold"
/obj/structure/sign/redcross
name = "medbay"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
@@ -321,6 +325,7 @@
desc = "A warning sign which reads XENOBIOLOGY."
icon_state = "xenobio3"
//direction signs presented by the order they appear in the dmi
/obj/structure/sign/directions
name = "direction sign"
@@ -337,221 +342,436 @@
desc = "A direction sign, pointing out the way to \the [src]."
*/
//Also floor/level/deck signs in the same vein. Naming conventions!
/obj/structure/sign/levels
name = "level sign"
desc = "A level sign, claiming to know which level to find... Something on?"
icon_state = "level"
icon = 'icons/obj/decals_levels.dmi'
//engineering signs
/obj/structure/sign/directions/engineering
name = "\improper Engineering Department"
desc = "A direction sign, pointing out the way to the Engineering Department."
icon_state = "direction_eng"
/obj/structure/sign/levels/engineering
name = "\improper Engineering Department"
desc = "A level sign, stating the level to find the Engineering Department on."
icon_state = "level_eng"
/obj/structure/sign/directions/engineering/reactor
name = "\improper Reactor"
desc = "A direction sign, pointing out the way to the Reactor."
icon_state = "direction_core"
/obj/structure/sign/levels/engineering/reactor
name = "\improper Reactor"
desc = "A level sign, stating the level to find the Reactor on."
icon_state = "level_core"
/obj/structure/sign/directions/engineering/solars
name = "\improper Solar Array"
desc = "A direction sign, pointing out the way to the nearest Solar Array."
icon_state = "direction_solar"
/obj/structure/sign/levels/engineering/solars
name = "\improper Solar Array"
desc = "A level sign, stating the level to find the nearest Solar Array on."
icon_state = "level_solar"
/obj/structure/sign/directions/engineering/atmospherics
name = "\improper Atmospherics Department"
desc = "A direction sign, pointing out the way to the Atmospherics Department."
icon_state = "direction_atmos"
/obj/structure/sign/levels/engineering/atmospherics
name = "\improper Atmospherics Department"
desc = "A level sign, stating the level to find the Atmospherics Department on."
icon_state = "level_atmos"
/obj/structure/sign/directions/engineering/gravgen
name = "\improper Gravity Generator"
desc = "A direction sign, pointing out the way to the Artificial Gravity Generator."
icon_state = "direction_grav"
/obj/structure/sign/levels/engineering/gravgen
name = "\improper Gravity Generator"
desc = "A level sign, stating the level to find the Artificial Gravity Generator on."
icon_state = "level_grav"
/obj/structure/sign/directions/engineering/engeqp
name = "\improper Engineering Equipment Storage"
desc = "A direction sign, pointing out the way to Engineering Equipment Storage."
icon_state = "direction_engeqp"
/obj/structure/sign/levels/engineering/engeqp
name = "\improper Engineering Equipment Storage"
desc = "A level sign, stating the level to find Engineering Equipment Storage on."
icon_state = "level_engeqp"
//security signs
/obj/structure/sign/directions/security
name = "\improper Security Department"
desc = "A direction sign, pointing out the way to the Security Department."
icon_state = "direction_sec"
/obj/structure/sign/levels/security
name = "\improper Security Department"
desc = "A level sign, stating the level to find the Security Department on."
icon_state = "direction_sec"
/obj/structure/sign/directions/security/armory
name = "\improper Armory"
desc = "A direction sign, pointing out the way to the Armory."
icon_state = "direction_armory"
/obj/structure/sign/levels/security/armory
name = "\improper Armory"
desc = "A level sign, stating the level to find the Armory on."
icon_state = "direction_armory"
/obj/structure/sign/directions/security/brig
name = "\improper Brig"
desc = "A direction sign, pointing out the way to the Brig."
icon_state = "direction_brig"
/obj/structure/sign/levels/security/brig
name = "\improper Brig"
desc = "A level sign, stating the level to find the Brig on."
icon_state = "level_brig"
/obj/structure/sign/directions/security/seceqp
name = "\improper Security Equipment Storage"
desc = "A direction sign, pointing out the way to Security Equipment Storage."
icon_state = "direction_seceqp"
/obj/structure/sign/levels/security/seceqp
name = "\improper Security Equipment Storage"
desc = "A level sign, stating the level to find Security Equipment Storage on."
icon_state = "level_seceqp"
/obj/structure/sign/directions/security/internal_affairs
name = "\improper Internal Affairs Office"
desc = "A direction sign, pointing out the way to the Internal Affairs Office."
icon_state = "direction_intaff"
/obj/structure/sign/levels/security/internal_affairs
name = "\improper Internal Affairs Office"
desc = "A level sign, stating the level to find the Internal Affairs Office on."
icon_state = "level_intaff"
/obj/structure/sign/directions/security/forensics
name = "\improper Forensics Lab"
desc = "A direction sign, pointing out the way to the Forensics Lab."
icon_state = "direction_forensics"
/obj/structure/sign/levels/security/forensics
name = "\improper Forensics Lab"
desc = "A level sign, stating the level to find the Forensics Lab on."
icon_state = "level_forensics"
/obj/structure/sign/directions/security/forensics/alt
icon_state = "direction_lab"
/obj/structure/sign/levels/security/forensics/alt
icon_state = "level_lab"
/obj/structure/sign/directions/security/interrogation
name = "\improper Interrogations"
desc = "A direction sign, pointing out the way to Interrogations."
icon_state = "direction_interrogation"
/obj/structure/sign/levels/security/interrogation
name = "\improper Interrogations"
desc = "A level sign, stating the level to find Interrogations on."
icon_state = "level_interrogation"
//science signs
/obj/structure/sign/directions/science
name = "\improper Science Department"
desc = "A direction sign, pointing out the way to the Science Department."
icon_state = "direction_sci"
/obj/structure/sign/levels/science
name = "\improper Science Department"
desc = "A level sign, stating the level to find the Science Department on."
icon_state = "level_sci"
/obj/structure/sign/directions/science/rnd
name = "\improper Research & Development"
desc = "A direction sign, pointing out the way to Research & Development."
icon_state = "direction_rnd"
/obj/structure/sign/levels/science/rnd
name = "\improper Research & Development"
desc = "A level sign, stating the level to find Research & Development on."
icon_state = "level_rnd"
/obj/structure/sign/directions/science/toxins
name = "\improper Toxins Lab"
desc = "A direction sign, pointing out the way to the Toxins Lab."
icon_state = "direction_sci"
/obj/structure/sign/levels/science/toxins
name = "\improper Toxins Lab"
desc = "A level sign, stating the level to find the Toxins Lab on."
icon_state = "level_sci"
/obj/structure/sign/directions/science/robotics
name = "\improper Robotics Workshop"
desc = "A direction sign, pointing out the way to the Robotics Workshop."
icon_state = "direction_robotics"
/obj/structure/sign/levels/science/robotics
name = "\improper Robotics Workshop"
desc = "A level sign, stating the level to find the Robotics Workshop on."
icon_state = "level_robotics"
/obj/structure/sign/directions/science/xenoarch
name = "\improper Xenoarchaeology Lab"
desc = "A direction sign, pointing out the way to the Xenoarchaeology Lab."
icon_state = "direction_xenoarch"
/obj/structure/sign/levels/science/xenoarch
name = "\improper Xenoarchaeology Lab"
desc = "A level sign, stating the level to find the Xenoarchaeology Lab on."
icon_state = "level_xenoarch"
/obj/structure/sign/directions/science/xenobiology
name = "\improper Xenobiology Lab"
desc = "A direction sign, pointing out the way to the Xenobiology Lab."
icon_state = "direction_xbio"
/obj/structure/sign/levels/science/xenobiology
name = "\improper Xenobiology Lab"
desc = "A level sign, stating the level to find the Xenobiology Lab on."
icon_state = "level_xbio"
/obj/structure/sign/directions/science/xenoflora
name = "\improper Xenoflora Lab"
desc = "A direction sign, pointing out the way to the Xenoflora Lab."
icon_state = "direction_xflora"
/obj/structure/sign/levels/science/xenoflora
name = "\improper Xenoflora Lab"
desc = "A level sign, stating the level to find the Xenoflora Lab on."
icon_state = "level_xflora"
/obj/structure/sign/directions/science/exploration
name = "\improper Exploration Department"
desc = "A direction sign, pointing out the way to the Exploration Department."
icon_state = "direction_explo"
/obj/structure/sign/levels/science/exploration
name = "\improper Exploration Department"
desc = "A level sign, stating the level to find the Exploration Department on."
icon_state = "level_explo"
//medical signs
/obj/structure/sign/directions/medical
name = "\improper Medical Bay"
desc = "A direction sign, pointing out the way to the Medical Bay."
icon_state = "direction_med"
/obj/structure/sign/levels/medical
name = "\improper Medical Bay"
desc = "A level sign, stating the level to find the Medical Bay on."
icon_state = "level_med"
/obj/structure/sign/directions/medical/chemlab
name = "\improper Chemistry Lab"
desc = "A direction sign, pointing out the way to the Chemistry Lab."
icon_state = "direction_med"
/obj/structure/sign/levels/medical/chemlab
name = "\improper Chemistry Lab"
desc = "A level sign, stating the level to find the Chemistry Lab on."
icon_state = "level_med"
/obj/structure/sign/directions/medical/surgery
name = "\improper Surgery"
desc = "A direction sign, pointing out the way to Surgery."
icon_state = "direction_surgery"
/obj/structure/sign/levels/medical/surgery
name = "\improper Surgery"
desc = "A level sign, stating the level to find Surgery on."
icon_state = "level_surgery"
/obj/structure/sign/directions/medical/operating_1
name = "\improper Operating Theatre 1"
desc = "A direction sign, pointing out the way to Operating Theatre 1."
icon_state = "direction_op1"
/obj/structure/sign/levels/medical/operating_1
name = "\improper Operating Theatre 1"
desc = "A level sign, stating the level to find Operating Theatre 1 on."
icon_state = "level_op1"
/obj/structure/sign/directions/medical/operating_2
name = "\improper Operating Theatre 2"
desc = "A direction sign, pointing out the way to Operating Theatre 2."
icon_state = "direction_op2"
/obj/structure/sign/levels/medical/operating_2
name = "\improper Operating Theatre 2"
desc = "A level sign, stating the level to find Operating Theatre 2 on."
icon_state = "level_op2"
/obj/structure/sign/directions/medical/virology
name = "\improper Virology"
desc = "A direction sign, pointing out the way to the Virology Lab."
icon_state = "direction_viro"
/obj/structure/sign/levels/medical/virology
name = "\improper Virology"
desc = "A level sign, stating the level to find the Virology Lab on."
icon_state = "level_viro"
/obj/structure/sign/directions/medical/medeqp
name = "\improper Medical Equipment Storage"
desc = "A direction sign, pointing out the way to Medical Equipment Storage."
icon_state = "direction_medeqp"
/obj/structure/sign/levels/medical/medeqp
name = "\improper Medical Equipment Storage"
desc = "A level sign, stating the level to find Medical Equipment Storage on."
icon_state = "level_medeqp"
/obj/structure/sign/directions/medical/morgue
name = "\improper Morgue"
desc = "A direction sign, pointing out the way to the Morgue."
icon_state = "direction_morgue"
/obj/structure/sign/levels/medical/morgue
name = "\improper Morgue"
desc = "A level sign, stating the level to find the Morgue on."
icon_state = "level_morgue"
/obj/structure/sign/directions/medical/cloning
name = "\improper Cloning Lab"
desc = "A direction sign, pointing out the way to the Cloning Lab."
icon_state = "direction_cloning"
/obj/structure/sign/levels/medical/cloning
name = "\improper Cloning Lab"
desc = "A level sign, stating the level to find the Cloning Lab on."
icon_state = "level_cloning"
/obj/structure/sign/directions/medical/resleeving
name = "\improper Resleeving Lab"
desc = "A direction sign, pointing out the way to the Resleeving Lab."
icon_state = "direction_resleeve"
/obj/structure/sign/levels/medical/resleeving
name = "\improper Resleeving Lab"
desc = "A level sign, stating the level to find the Resleeving Lab on."
icon_state = "level_resleeve"
//special signs
/obj/structure/sign/directions/evac
name = "\improper Evacuation"
desc = "A direction sign, pointing out the way to the Escape Shuttle Dock."
icon_state = "direction_evac"
/obj/structure/sign/levels/evac
name = "\improper Evacuation"
desc = "A level sign, stating the level to find the Escape Shuttle Dock on."
icon_state = "level_evac"
/obj/structure/sign/directions/eva
name = "\improper Extra-Vehicular Activity"
desc = "A direction sign, pointing out the way to the EVA Bay."
icon_state = "direction_eva"
/obj/structure/sign/levels/eva
name = "\improper Extra-Vehicular Activity"
desc = "A level sign, stating the level to find the EVA Bay on."
icon_state = "level_eva"
//command signs
/obj/structure/sign/directions/ai_core
name = "\improper AI Core"
desc = "A direction sign, pointing out the way to the AI Core."
icon_state = "direction_ai_core"
/obj/structure/sign/levels/ai_core
name = "\improper AI Core"
desc = "A level sign, stating the level to find the AI Core on."
icon_state = "level_ai_core"
/obj/structure/sign/directions/bridge
name = "\improper Bridge"
desc = "A direction sign, pointing out the way to the Bridge."
icon_state = "direction_bridge"
/obj/structure/sign/levels/bridge
name = "\improper Bridge"
desc = "A level sign, stating the level to find the Bridge on."
icon_state = "level_bridge"
/obj/structure/sign/directions/command
name = "\improper Command"
desc = "A direction sign, pointing out the way to the Command Center."
icon_state = "direction_command"
/obj/structure/sign/levels/command
name = "\improper Command"
desc = "A level sign, stating the level to find the Command Center on."
icon_state = "level_command"
/obj/structure/sign/directions/teleporter
name = "\improper Teleporter"
desc = "A direction sign, pointing out the way to the Teleporter."
icon_state = "direction_teleport"
/obj/structure/sign/levels/teleporter
name = "\improper Teleporter"
desc = "A level sign, stating the level to find the Teleporter on."
icon_state = "level_teleport"
/obj/structure/sign/directions/telecomms
name = "\improper Telecommunications Hub"
desc = "A direction sign, pointing out the way to the Telecommunications Hub."
icon_state = "direction_tcomms"
/obj/structure/sign/levels/telecomms
name = "\improper Telecommunications Hub"
desc = "A level sign, stating the level to find the Telecommunications Hub on."
icon_state = "level_tcomms"
//cargonia signs
/obj/structure/sign/directions/cargo
name = "\improper Cargo Department"
desc = "A direction sign, pointing out the way to the Cargo Department."
icon_state = "direction_crg"
/obj/structure/sign/levels/cargo
name = "\improper Cargo Department"
desc = "A level sign, stating the level to find the Cargo Department on."
icon_state = "level_crg"
/obj/structure/sign/directions/cargo/mining
name = "\improper Mining Department"
desc = "A direction sign, pointing out the way to the Mining Department."
icon_state = "direction_mining"
/obj/structure/sign/levels/cargo/mining
name = "\improper Mining Department"
desc = "A level sign, stating the level to find the Mining Department on."
icon_state = "level_mining"
/obj/structure/sign/directions/cargo/refinery
name = "\improper Refinery"
desc = "A direction sign, pointing out the way to the Refinery."
icon_state = "direction_refinery"
/obj/structure/sign/levels/cargo/refinery
name = "\improper Refinery"
desc = "A level sign, stating the level to find the Refinery on."
icon_state = "level_refinery"
//civilian/misc signs
/obj/structure/sign/directions/roomnum
name = "room number"
@@ -563,66 +783,131 @@
desc = "A direction sign, pointing out the way to Cryogenic Storage."
icon_state = "direction_cry"
/obj/structure/sign/levels/cryo
name = "\improper Cryogenic Storage"
desc = "A level sign, stating the level to find Cryogenic Storage on."
icon_state = "level_cry"
/obj/structure/sign/directions/elevator
name = "\improper Elevator"
desc = "A direction sign, pointing out the way to the nearest elevator."
icon_state = "direction_elv"
/obj/structure/sign/levels/elevator
name = "\improper Elevator"
desc = "A level sign, stating the level to find the nearest elevator on."
icon_state = "level_elv"
/obj/structure/sign/directions/bar
name = "\improper Bar"
desc = "A direction sign, pointing out the way to the nearest watering hole."
icon_state = "direction_bar"
/obj/structure/sign/levels/bar
name = "\improper Bar"
desc = "A level sign, stating the level to find the nearest watering hole on."
icon_state = "level_bar"
/obj/structure/sign/directions/kitchen
name = "\improper Kitchen"
desc = "A pictographic direction sign with a knife, plate, and fork, pointing out the way to the nearest dining establishment."
icon_state = "direction_kitchen"
/obj/structure/sign/levels/kitchen
name = "\improper Kitchen"
desc = "A pictographic direction sign with a knife, plate, and fork, stating the level to find the nearest dining establishment on."
icon_state = "level_kitchen"
/obj/structure/sign/directions/tram
name = "\improper Public Transit Station"
desc = "A direction sign, pointing out the way to the nearest public transit station."
icon_state = "direction_tram"
/obj/structure/sign/levels/tram
name = "\improper Public Transit Station"
desc = "A level sign, stating the level to find the nearest public transit station on."
icon_state = "level_tram"
/obj/structure/sign/directions/janitor
name = "\improper Custodial Closet"
desc = "A direction sign, pointing out the way to the Custodial Closet."
icon_state = "direction_janitor"
/obj/structure/sign/levels/janitor
name = "\improper Custodial Closet"
desc = "A level sign, stating the level to find the Custodial Closet on."
icon_state = "level_janitor"
/obj/structure/sign/directions/chapel
name = "\improper Chapel"
desc = "A direction sign, pointing out the way to the Chapel."
icon_state = "direction_chapel"
/obj/structure/sign/levels/chapel
name = "\improper Chapel"
desc = "A level sign, stating the level to find the Chapel on."
icon_state = "level_chapel"
/obj/structure/sign/directions/dorms
name = "\improper Dormitories"
desc = "A direction sign, pointing out the way to the Dormitories."
icon_state = "direction_dorms"
/obj/structure/sign/levels/dorms
name = "\improper Dormitories"
desc = "A level sign, stating the level to find the Dormitories on."
icon_state = "level_dorms"
/obj/structure/sign/directions/library
name = "\improper Library"
desc = "A direction sign, pointing out the way to the Library."
icon_state = "direction_library"
/obj/structure/sign/levels/library
name = "\improper Library"
desc = "A level sign, stating the level to find the Library on."
icon_state = "level_library"
/obj/structure/sign/directions/dock
name = "\improper Dock"
desc = "A direction sign, pointing out the way to the nearest docking area."
icon_state = "direction_dock"
/obj/structure/sign/levels/dock
name = "\improper Dock"
desc = "A level sign, stating the level to find the nearest docking area on."
icon_state = "level_dock"
/obj/structure/sign/directions/gym
name = "\improper Gym"
desc = "A direction sign, pointing out the way to the Gym."
icon_state = "direction_gym"
/obj/structure/sign/levels/gym
name = "\improper Gym"
desc = "A level sign, stating the level to find the Gym on."
icon_state = "level_gym"
/obj/structure/sign/directions/pool
name = "\improper Pool"
desc = "A direction sign, pointing out the way to the Pool."
icon_state = "direction_pool"
/obj/structure/sign/levels/pool
name = "\improper Pool"
desc = "A level sign, stating the level to find the Pool on."
icon_state = "level_pool"
/obj/structure/sign/directions/recreation
name = "\improper Recreation Area"
desc = "A direction sign, pointing out the way to the nearest Recreation Area."
icon_state = "direction_recreation"
/obj/structure/sign/levels/recreation
name = "\improper Recreation Area"
desc = "A level sign, stating the level to find the nearest Recreation Area on."
icon_state = "level_recreation"
/obj/structure/sign/directions/stairwell
name = "\improper Stairwell"
desc = "A direction sign with stairs and a door, pointing out the way to the nearest stairwell."
@@ -1038,6 +1323,48 @@
name = "\improper Fourth Deck"
icon_state = "deck-4"
/obj/structure/sign/level/one
name = "\improper Level One"
icon_state = "level-1"
/obj/structure/sign/level/one/large
icon_state = "level-1-large"
/obj/structure/sign/level/two
name = "\improper Level Two"
icon_state = "level-2"
/obj/structure/sign/level/two/large
icon_state = "level-2-large"
/obj/structure/sign/level/three
name = "\improper Level Three"
icon_state = "level-3"
/obj/structure/sign/level/three/large
icon_state = "level-3-large"
/obj/structure/sign/level/fourth
name = "\improper Level Four"
icon_state = "level-4"
/obj/structure/sign/level/four/large
icon_state = "level-4-large"
/obj/structure/sign/level/basement
name = "\improper Basement Level"
icon_state = "level-b"
/obj/structure/sign/level/basement/large
icon_state = "level-b-large"
/obj/structure/sign/level/ground
name = "\improper Basement Level"
icon_state = "level-g"
/obj/structure/sign/level/ground/large
icon_state = "level-g-large"
/obj/structure/sign/hangar/one
name = "\improper Hangar One"
icon_state = "hangar-1"
@@ -1078,12 +1405,61 @@
name = "\improper AIR"
icon_state = "atmos_air"
/obj/structure/sign/poi/engineleft
/obj/structure/sign/scenery/engineleft
name = "I.C.V."
desc = "The charred name of a cargo ship of some description."
icon_state = "poi_engine1"
/obj/structure/sign/poi/engineright
/obj/structure/sign/scenery/engineright
name = "I.C.V."
desc = "The charred name of a cargo ship of some description."
icon_state = "poi_engine2"
//Direction/Level sign overlays. Not mechanically functional as noted above, but usable for mapping.
/obj/structure/sign/scenery/overlay
name = "snow covering"
desc = "Frozen snow obscures the view of a sign beneath."
icon_state = "snowy"
icon = 'icons/obj/decals_directions.dmi'
/obj/structure/sign/scenery/overlay/rust
name = "rust covering"
desc = "Thick rust obscures the view of a sign beneath."
icon_state = "rusted"
/obj/structure/sign/scenery/overlay/vine
name = "vine covering"
desc = "Thick vines obscure the view of a sign beneath."
icon_state = "vines"
/obj/structure/sign/scenery/overlay/vine/top
icon_state = "vines_top"
/obj/structure/sign/scenery/overlay/vine/mid
icon_state = "vines_mid"
/obj/structure/sign/scenery/overlay/vine/bottom
icon_state = "vines_bottom"
/obj/structure/sign/bigname
name = "Cynosure Station"
desc = "An aging sign for the Cynosure Xenoarchaeological Research Station."
icon_state = "cyno_1"
/obj/structure/sign/bigname/seg_2
icon_state = "cyno_2"
/obj/structure/sign/bigname/seg_3
icon_state = "cyno_3"
/obj/structure/sign/bigname/seg_4
icon_state = "cyno_4"
/obj/structure/sign/bigname/seg_5
icon_state = "cyno_5"
/obj/structure/sign/bigname/seg_6
icon_state = "cyno_6"
/obj/structure/sign/bigname/seg_7
icon_state = "cyno_7"

View File

@@ -1223,6 +1223,7 @@ var/list/floor_decals = list()
/obj/effect/floor_decal/grass_edge/corner
name = "grass edge"
icon_state = "grass_edge_corner"
<<<<<<< HEAD
/obj/effect/floor_decal/plaque/yw
name = "Commerative Plaque"
@@ -1244,3 +1245,31 @@ var/list/floor_decals = list()
icon_state = "gravsnow_edges"
/obj/effect/floor_decal/snow/floor/surround
icon_state = "snow_surround"
||||||| parent of 83534ded9c... Merge pull request #11229 from VOREStation/upstream-merge-8172
=======
//Multi-part Floor Signs
/obj/effect/floor_decal/arrivals
name = "arrivals sign"
icon_state = "arrivals_1"
/obj/effect/floor_decal/arrivals/right
icon_state = "arrivals_2"
/obj/effect/floor_decal/shuttles
name = "departures sign"
icon_state = "shuttle_1"
/obj/effect/floor_decal/shuttles/right
icon_state = "shuttle_2"
/obj/effect/floor_decal/arrow
name = "floor arrow"
icon_state = "arrow_single"
/obj/effect/floor_decal/arrows
name = "floor arrows"
icon_state = "arrows"
>>>>>>> 83534ded9c... Merge pull request #11229 from VOREStation/upstream-merge-8172

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@@ -14,8 +14,8 @@
"ao" = (/obj/structure/lattice,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
"ap" = (/obj/effect/floor_decal/rust,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/submap/DecoupledEngine)
"aq" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/DecoupledEngine)
"ar" = (/obj/structure/sign/poi/engineright{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"as" = (/obj/structure/sign/poi/engineleft{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"ar" = (/obj/structure/sign/scenery/engineright{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"as" = (/obj/structure/sign/scenery/engineleft{dir = 1},/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"at" = (/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"au" = (/obj/structure/lattice,/turf/template_noop,/area/submap/DecoupledEngine)
"av" = (/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
@@ -68,8 +68,8 @@
"br" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{icon_state = "phoronrwindow"; dir = 8},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
"bs" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
"bt" = (/obj/structure/grille,/obj/structure/window/phoronreinforced{icon_state = "phoronrwindow"; dir = 1},/obj/structure/window/phoronreinforced{icon_state = "phoronrwindow"; dir = 4},/obj/structure/window/phoronreinforced,/turf/simulated/floor,/area/submap/DecoupledEngine)
"bu" = (/obj/structure/sign/poi/engineleft,/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
"bv" = (/obj/structure/sign/poi/engineright,/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"bu" = (/obj/structure/sign/scenery/engineleft,/turf/simulated/wall/durasteel,/area/submap/DecoupledEngine)
"bv" = (/obj/structure/sign/scenery/engineright,/turf/simulated/wall/r_wall,/area/submap/DecoupledEngine)
"bw" = (/obj/structure/girder,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)
"bx" = (/obj/structure/girder/displaced,/turf/simulated/floor/outdoors/rocks,/area/submap/DecoupledEngine)