Merge pull request #4868 from valzargaming/master

Fixes gum.dm firerate
This commit is contained in:
Mloc
2014-05-02 10:12:15 +01:00

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@@ -28,8 +28,8 @@
var/automatic = 0 //Used to determine if you can target multiple people.
var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person.
var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them.
var/firerate = 1 // 0 for one bullet after tarrget moves and aim is lowered,
//1 for keep shooting until aim is lowered
var/firerate = 0 //0 for keep shooting until aim is lowered
// 1 for one bullet after tarrget moves and aim is lowered
var/fire_delay = 6
var/last_fired = 0