Sorts vorestation-only rnd recipies

This commit is contained in:
Heroman
2019-09-26 18:41:54 +10:00
parent 238de331a4
commit 3ea943f9ad
16 changed files with 805 additions and 749 deletions

View File

@@ -108,12 +108,3 @@
muzzle_type = /obj/effect/projectile/muzzle/laser_omni
tracer_type = /obj/effect/projectile/tracer/laser_omni
impact_type = /obj/effect/projectile/impact/laser_omni
//R&D Design
/datum/design/item/weapon/protector
desc = "The 'Protector' is an advanced energy gun that cannot be fired in lethal mode on low security alert levels, but features DNA locking and a powerful stun."
id = "protector"
req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 3, TECH_MAGNET = 2)
materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 2000, "silver" = 1000)
build_path = /obj/item/weapon/gun/energy/protector
sort_string = "TAADA"

View File

@@ -46,12 +46,3 @@
L.throw_at(get_edge_target_turf(L, throwdir), rand(3,6), 10)
return 1
//R&D Design
/datum/design/item/weapon/pummeler
desc = "With the 'Pummeler', punt anyone you don't like out of the room!"
id = "pummeler"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_MAGNET = 5)
materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 3000, "uranium" = 1000)
build_path = /obj/item/weapon/gun/energy/pummeler
sort_string = "TAADC"

View File

@@ -46,12 +46,3 @@
H.Confuse(2)
return 1
//R&D Design
/datum/design/item/weapon/sickshot
desc = "A 'Sickshot' is a 4-shot energy revolver that causes nausea and confusion."
id = "sickshot"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_MAGNET = 2)
materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 2000)
build_path = /obj/item/weapon/gun/energy/sickshot
sort_string = "TAADB"