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- lots of debugging
- modifying how runes are called to use reflection - adding highlander code to make sure that there can only be one mask - adding Spread Shadows spell - adding cult admin investigation log - adding mask icon
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@@ -299,9 +299,9 @@
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data_core.manifest_inject(character)
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ticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn
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AnnounceArrival(character, rank)
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return character
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else
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character.Robotize()
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return character.Robotize()
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del(src)
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proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank)
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