Fixy fixy. (#4314)

This commit is contained in:
Layne
2017-12-01 17:18:20 -05:00
committed by Anewbe
parent 7b36067acd
commit 3f21df1ae2
6 changed files with 113 additions and 0 deletions

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@@ -0,0 +1,112 @@
obj/item/weapon/chainsaw
name = "Chainsaw"
desc = "Vroom vroom."
icon_state = "chainsaw0"
var/on = 0
var/max_fuel = 20
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
w_class = ITEMSIZE_LARGE
slot_flags = SLOT_BACK
obj/item/weapon/chainsaw/New()
var/datum/reagents/R = new/datum/reagents(max_fuel)
reagents = R
R.my_atom = src
R.add_reagent("fuel", max_fuel)
..()
obj/item/weapon/chainsaw/proc/turnOn()
if(on) return
visible_message("You start pulling the string on \the [src].", "[usr] starts pulling the string on the [src].")
if(max_fuel <= 0)
if(do_after(usr, 15))
to_chat(usr, "\The [src] won't start!")
else
to_chat(usr, "You fumble with the string.")
else
if(do_after(usr, 15))
visible_message("You start \the [src] up with a loud grinding!", "[usr] starts \the [src] up with a loud grinding!")
attack_verb = list("shreds", "rips", "tears")
playsound(src, 'sound/weapons/chainsaw_startup.ogg',40,1)
force = 55
edge = 1
sharp = 1
on = 1
update_icon()
else
to_chat(usr, "You fumble with the string.")
obj/item/weapon/chainsaw/proc/turnOff()
if(!on) return
to_chat(usr, "You switch the gas nozzle on the chainsaw, turning it off.")
attack_verb = list("bluntly hit", "beat", "knocked")
playsound(src, 'sound/weapons/chainsaw_turnoff.ogg',40,1)
force = 10
edge = 0
sharp = 0
on = 0
update_icon()
obj/item/weapon/chainsaw/attack_self(mob/user as mob)
if(!on)
turnOn()
else
turnOff()
obj/item/weapon/chainsaw/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
if(!proximity) return
..()
if(on)
playsound(src, 'sound/weapons/chainsaw_attack.ogg',40,1)
if(A && on)
if(istype(A,/obj/structure/window))
var/obj/structure/window/W = A
W.shatter()
else if(istype(A,/obj/structure/grille))
new /obj/structure/grille/broken(A.loc)
new /obj/item/stack/rods(A.loc)
qdel(A)
else if(istype(A,/obj/effect/plant))
var/obj/effect/plant/P = A
qdel(P) //Plant isn't surviving that. At all
if (istype(A, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,A) <= 1)
to_chat(user, "<span class='notice'>You begin filling the tank on the chainsaw.</span>")
if(do_after(usr, 15))
A.reagents.trans_to_obj(src, max_fuel)
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
to_chat(user, "<span class='notice'>Chainsaw succesfully refueled.</span>")
else
to_chat(user, "<span class='notice'>Don't move while you're refilling the chainsaw.</span>")
obj/item/weapon/chainsaw/process()
if(!on) return
if(on)
if(get_fuel() > 0)
reagents.remove_reagent("fuel", 1)
if(get_fuel() <= 0)
to_chat(usr, "\The [src] sputters to a stop!")
on = !on
obj/item/weapon/chainsaw/proc/get_fuel()
reagents.get_reagent_amount("fuel")
obj/item/weapon/chainsaw/examine(mob/user)
if(..(user,0))
if(max_fuel)
to_chat(usr, "<span class = 'notice'>The [src] feels like it contains roughtly [get_fuel()] units of fuel left.</span>")
obj/item/weapon/chainsaw/suicide_act(mob/user)
to_chat(viewers(user), "<span class='danger'>[user] is lying down and pulling the chainsaw into \him, it looks like \he's trying to commit suicide!</span>")
return(BRUTELOSS)
obj/item/weapon/chainsaw/update_icon()
if(on)
icon_state = "chainsaw1"
item_state = "chainsaw1"
else
icon_state = "chainsaw0"
icon_state = "chainsaw0"

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@@ -955,6 +955,7 @@
#include "code\game\objects\items\weapons\implants\implantuplink.dm"
#include "code\game\objects\items\weapons\material\ashtray.dm"
#include "code\game\objects\items\weapons\material\bats.dm"
#include "code\game\objects\items\weapons\material\chainsaw.dm"
#include "code\game\objects\items\weapons\material\foam.dm"
#include "code\game\objects\items\weapons\material\gravemarker.dm"
#include "code\game\objects\items\weapons\material\kitchen.dm"

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