mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
More pAI interface!
This commit is contained in:
@@ -66,43 +66,6 @@
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if(istype(H) && istype(H.species, /datum/species/xenochimera)) // If you're somehow able to click this while not a chimera, this should prevent weird runtimes. Will need changing if regeneration is ever opened to non-chimera using the same alert.
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if(H.revive_ready == REVIVING_DONE) // Sanity check.
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H.hatch() // Hatch.
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//pAI buttons!!!
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if("fold/unfold")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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if(p.loc == p.card)
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p.fold_out()
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else
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p.fold_up()
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if("choose chassis")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.choose_chassis()
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if("software interface")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.paiInterface()
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if("radio configuration")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.radio.tgui_interact(p)
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if("pda")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.pda.cmd_pda_open_ui()
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if("communicator")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.communicator.activate()
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if("known languages")
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if(ispAI(usr))
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var/mob/living/silicon/pai/p = usr
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p.check_languages()
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else
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return 0
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@@ -84,8 +84,7 @@
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var/obj/item/device/pda/ai/pai/pda = null
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var/secHUD = 0 // Toggles whether the Security HUD is active or not
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var/medHUD = 0 // Toggles whether the Medical HUD is active or not
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var/paiHUD = 0 // Toggles whether the AR HUD is active or not
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var/medical_cannotfind = 0
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var/datum/data/record/medicalActive1 // Datacore record declarations for record software
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@@ -1,6 +1,74 @@
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/mob/living/silicon/pai
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var/obj/screen/pai/pai_fold_display = null
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/obj/screen/pai
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icon = 'icons/mob/pai_hud.dmi'
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var/base_state
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/obj/screen/pai/Click_vr(location, control, params)
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if(!usr) return 1
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if(!ispAI(usr)) return 1
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var/mob/living/silicon/pai/p = usr
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switch(name)
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if("fold/unfold")
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if(p.loc == p.card)
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p.fold_out()
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else
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p.fold_up()
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if("choose chassis")
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p.choose_chassis()
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if("software interface")
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p.paiInterface()
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if("radio configuration")
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p.radio.tgui_interact(p)
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if("pda")
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p.pda.cmd_pda_open_ui()
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if("communicator")
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p.communicator.activate()
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if("known languages")
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p.check_languages()
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if("software toggle")
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p.refresh_software_status()
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if(p.hud_used.inventory_shown)
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p.hud_used.inventory_shown = 0
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p.client.screen -= p.hud_used.other
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else
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p.hud_used.inventory_shown = 1
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p.client.screen += p.hud_used.other
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if("directives")
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p.directives()
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if("crew manifest")
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p.crew_manifest()
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if("universal translator")
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p.translator()
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if("medical records")
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p.med_records()
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if("security records")
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p.sec_records()
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if("remote signaler")
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p.remote_signal()
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if("atmosphere sensor")
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p.atmos_sensor()
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if("door jack")
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p.door_jack()
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if("ar hud")
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p.ar_hud()
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/obj/screen/pai/pai_fold_display
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name = "fold/unfold"
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icon = 'icons/mob/pai_hud.dmi'
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@@ -26,7 +94,7 @@
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HUD.hotkeybuttons = hotkeybuttons
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HUD.hud_elements = hud_elements
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var/obj/screen/using
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var/obj/screen/pai/using
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//Small intent quarters
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@@ -91,66 +159,6 @@
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using.alpha = ui_alpha
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HUD.hotkeybuttons += using
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//Choose chassis button
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using = new /obj/screen()
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using.name = "choose chassis"
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using.icon = ui_style
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using.icon_state = "choose_chassis"
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using.screen_loc = ui_movi
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Software interface button
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using = new /obj/screen()
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using.name = "software interface"
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using.icon = ui_style
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using.icon_state = "software_interface"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Radio configuration button
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using = new /obj/screen()
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using.name = "radio configuration"
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using.icon = ui_style
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using.icon_state = "radio_configuration"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//PDA button
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using = new /obj/screen()
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using.name = "pda"
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using.icon = ui_style
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using.icon_state = "pda"
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using.screen_loc = ui_pai_comms
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Communicator button
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using = new /obj/screen()
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using.name = "communicator"
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using.icon = ui_style
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using.icon_state = "communicator"
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using.screen_loc = ui_pai_comms
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Language button
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using = new /obj/screen()
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using.name = "known languages"
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using.icon = ui_style
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using.icon_state = "language"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Pull button
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pullin = new /obj/screen()
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pullin.icon = ui_style
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@@ -183,6 +191,139 @@
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pai_fold_display.icon_state = "folded"
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HUD.hud_elements |= pai_fold_display
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//Choose chassis button
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using = new /obj/screen/pai()
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using.name = "choose chassis"
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using.icon_state = "choose_chassis"
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using.screen_loc = ui_movi
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Software interface button
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using = new /obj/screen/pai()
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using.name = "software interface"
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using.icon_state = "software_interface"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Radio configuration button
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using = new /obj/screen/pai()
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using.name = "radio configuration"
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using.icon_state = "radio_configuration"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//PDA button
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using = new /obj/screen/pai()
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using.name = "pda"
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using.icon_state = "pda"
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using.screen_loc = ui_pai_comms
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Communicator button
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using = new /obj/screen/pai()
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using.name = "communicator"
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using.icon_state = "communicator"
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using.screen_loc = ui_pai_comms
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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//Language button
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using = new /obj/screen/pai()
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using.name = "known languages"
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using.icon_state = "language"
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using.screen_loc = ui_acti
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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using = new /obj/screen/pai()
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using.name = "software toggle"
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using.icon_state = "software"
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using.screen_loc = ui_inventory
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using.color = ui_color
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using.alpha = ui_alpha
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hud_elements |= using
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using = new /obj/screen/pai()
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using.name = "directives"
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using.icon_state = "directives"
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using.screen_loc = "WEST:6,SOUTH:18"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "crew manifest"
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using.icon_state = "manifest"
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using.screen_loc = "WEST:6,SOUTH+1:2"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "medical records"
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using.base_state = "med_records"
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using.screen_loc = "WEST:6,SOUTH+1:18"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "security records"
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using.base_state = "sec_records"
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using.screen_loc = "WEST:6,SOUTH+2:2"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "atmosphere sensor"
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using.base_state = "atmos_sensor"
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using.screen_loc = "WEST:6,SOUTH+2:18"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "remote signaler"
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using.base_state = "signaller"
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using.screen_loc = "WEST:6,SOUTH+3:2"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "universal translator"
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using.base_state = "translator"
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using.screen_loc = "WEST:6,SOUTH+3:18"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "door jack"
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using.base_state = "door_jack"
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using.screen_loc = "WEST:6,SOUTH+4:2"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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using = new /obj/screen/pai()
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using.name = "ar hud"
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using.base_state = "ar_hud"
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using.screen_loc = "WEST:6,SOUTH+4:18"
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using.color = ui_color
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using.alpha = ui_alpha
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other |= using
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if(client)
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client.screen = list()
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@@ -190,6 +331,9 @@
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client.screen += adding + hotkeybuttons
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client.screen += client.void
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HUD.inventory_shown = 0
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/mob/living/silicon/pai/handle_regular_hud_updates()
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. = ..()
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if(healths)
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@@ -42,6 +42,14 @@
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"car",
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"typeone"
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)
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//These vars keep track of whether you have the related software, used for easily updating the UI
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var/soft_ut = FALSE //universal translator
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var/soft_mr = FALSE //medical records
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var/soft_sr = FALSE //security records
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var/soft_dj = FALSE //door jack
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var/soft_as = FALSE //atmosphere sensor
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var/soft_si = FALSE //signaler
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var/soft_ar = FALSE //ar hud
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/mob/living/silicon/pai/Initialize()
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. = ..()
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@@ -362,4 +370,181 @@
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if(!new_gender_identity)
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return 0
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gender = new_gender_identity
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<<<<<<< HEAD
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return 1
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=======
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return 1
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/mob/living/silicon/pai/verb/pai_hide()
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set name = "Hide"
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set desc = "Allows to hide beneath tables or certain items. Toggled on or off."
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set category = "Abilities"
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hide()
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if(status_flags & HIDING)
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hide_glow = TRUE
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else
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hide_glow = FALSE
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update_icon()
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/mob/living/silicon/pai/verb/screen_message(message as text|null)
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set category = "pAI Commands"
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set name = "Screen Message"
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set desc = "Allows you to display a message on your screen. This will show up in the chat of anyone who is holding your card."
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if (src.client)
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if(client.prefs.muted & MUTE_IC)
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to_chat(src, "<span class='warning'>You cannot speak in IC (muted).</span>")
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return
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if(loc != card)
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to_chat(src, "<span class='warning'>Your message won't be visible while unfolded!</span>")
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if (!message)
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message = tgui_input_text(src, "Enter text you would like to show on your screen.","Screen Message")
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message = sanitize_or_reflect(message,src)
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if (!message)
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return
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message = capitalize(message)
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if (stat == DEAD)
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return
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card.screen_msg = message
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var/logmsg = "(CARD SCREEN)[message]"
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log_say(logmsg,src)
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to_chat(src, "<span class='cult'>You print a message to your screen, \"[message]\"</span>")
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if(isliving(card.loc))
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var/mob/living/L = card.loc
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if(L.client)
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to_chat(L, "<span class='cult'>[src.name]'s screen prints, \"[message]\"</span>")
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else return
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else if(isbelly(card.loc))
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var/obj/belly/b = card.loc
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if(b.owner.client)
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to_chat(b.owner, "<span class='cult'>[src.name]'s screen prints, \"[message]\"</span>")
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else return
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else if(istype(card.loc, /obj/item/device/pda))
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var/obj/item/device/pda/p = card.loc
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if(isliving(p.loc))
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var/mob/living/L = p.loc
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if(L.client)
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to_chat(L, "<span class='cult'>[src.name]'s screen prints, \"[message]\"</span>")
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else return
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else if(isbelly(p.loc))
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var/obj/belly/b = card.loc
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if(b.owner.client)
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to_chat(b.owner, "<span class='cult'>[src.name]'s screen prints, \"[message]\"</span>")
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else return
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else return
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else return
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to_chat(src, "<span class='notice'>Your message was relayed.</span>")
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for (var/mob/G in player_list)
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if (istype(G, /mob/new_player))
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continue
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else if(isobserver(G) && G.is_preference_enabled(/datum/client_preference/ghost_ears))
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if(is_preference_enabled(/datum/client_preference/whisubtle_vis) || G.client.holder)
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to_chat(G, "<span class='cult'>[src.name]'s screen prints, \"[message]\"</span>")
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/mob/living/silicon/pai/proc/touch_window(soft_name) //This lets us touch TGUI procs and windows that may be nested behind other TGUI procs and windows
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for(var/thing in software) //so we can access our software without having to open up the software interface TGUI window
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var/datum/pai_software/S = software[thing]
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if(istype(S, /datum/pai_software) && S.name == soft_name)
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if(S.toggle)
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S.toggle(src)
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to_chat(src, "<span class='notice'>You toggled [S.name].</span>")
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refresh_software_status()
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else
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S.tgui_interact(src)
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refresh_software_status()
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return
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for(var/thing in pai_software_by_key)
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var/datum/pai_software/our_soft = pai_software_by_key[thing]
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if(our_soft.name == soft_name)
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if(!(ram >= our_soft.ram_cost))
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to_chat(src, "<span class='warning'>Insufficient RAM for download. (Cost [our_soft.ram_cost] : [ram] Remaining)</span>")
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return
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if(tgui_alert(src, "Do you want to download [our_soft.name]? It costs [our_soft.ram_cost], and you have [ram] remaining.", "Download [our_soft.name]", list("Yes", "No")) == "Yes")
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ram -= our_soft.ram_cost
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software[our_soft.id] = our_soft
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to_chat(src, "<span class='notice'>You downloaded [our_soft.name]. ([ram] RAM remaining.)</span>")
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||||
refresh_software_status()
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|
||||
/mob/living/silicon/pai/proc/refresh_software_status() //This manages the pAI software status buttons icon states based on if you have them and if they are enabled
|
||||
for(var/thing in software) //this only gets called when you click one of the relevent buttons, rather than all the time!
|
||||
var/datum/pai_software/soft = software[thing]
|
||||
if(istype(soft,/datum/pai_software/med_records))
|
||||
soft_mr = TRUE
|
||||
if(istype(soft,/datum/pai_software/sec_records))
|
||||
soft_sr = TRUE
|
||||
if(istype(soft,/datum/pai_software/door_jack))
|
||||
soft_dj = TRUE
|
||||
if(istype(soft,/datum/pai_software/atmosphere_sensor))
|
||||
soft_as = TRUE
|
||||
if(istype(soft,/datum/pai_software/pai_hud))
|
||||
soft_ar = TRUE
|
||||
if(istype(soft,/datum/pai_software/translator))
|
||||
soft_ut = TRUE
|
||||
if(istype(soft,/datum/pai_software/signaller))
|
||||
soft_si = TRUE
|
||||
for(var/obj/screen/pai/button in hud_used.other)
|
||||
if(button.name == "medical records")
|
||||
if(soft_mr)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "security records")
|
||||
if(soft_sr)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "door jack")
|
||||
if(soft_dj)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "atmosphere sensor")
|
||||
if(soft_as)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "remote signaler")
|
||||
if(soft_si)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "universal translator")
|
||||
if(soft_ut && translator_on)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
if(button.name == "ar hud")
|
||||
if(soft_ar && paiHUD)
|
||||
button.icon_state = "[button.base_state]"
|
||||
else
|
||||
button.icon_state = "[button.base_state]_o"
|
||||
|
||||
//Procs for using the various UI buttons for your softwares
|
||||
/mob/living/silicon/pai/proc/directives()
|
||||
touch_window("Directives")
|
||||
|
||||
/mob/living/silicon/pai/proc/crew_manifest()
|
||||
touch_window("Crew Manifest")
|
||||
|
||||
/mob/living/silicon/pai/proc/med_records()
|
||||
touch_window("Medical Records")
|
||||
|
||||
/mob/living/silicon/pai/proc/sec_records()
|
||||
touch_window("Security Records")
|
||||
|
||||
/mob/living/silicon/pai/proc/remote_signal()
|
||||
touch_window("Remote Signaler")
|
||||
|
||||
/mob/living/silicon/pai/proc/atmos_sensor()
|
||||
touch_window("Atmosphere Sensor")
|
||||
|
||||
/mob/living/silicon/pai/proc/translator()
|
||||
touch_window("Universal Translator")
|
||||
|
||||
/mob/living/silicon/pai/proc/door_jack()
|
||||
touch_window("Door Jack")
|
||||
|
||||
/mob/living/silicon/pai/proc/ar_hud()
|
||||
touch_window("AR HUD")
|
||||
>>>>>>> 950b23cc87... Merge pull request #13142 from Very-Soft/morepaiinterface
|
||||
|
||||
@@ -369,34 +369,24 @@
|
||||
|
||||
return data
|
||||
|
||||
/datum/pai_software/sec_hud
|
||||
name = "Security HUD"
|
||||
ram_cost = 20
|
||||
id = "sec_hud"
|
||||
/datum/pai_software/pai_hud
|
||||
name = "AR HUD"
|
||||
ram_cost = 30
|
||||
id = "ar_hud"
|
||||
|
||||
/datum/pai_software/sec_hud/toggle(mob/living/silicon/pai/user)
|
||||
user.secHUD = !user.secHUD
|
||||
user.plane_holder.set_vis(VIS_CH_ID, user.secHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_WANTED, user.secHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_IMPTRACK, user.secHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_IMPLOYAL, user.secHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_IMPCHEM, user.secHUD)
|
||||
/datum/pai_software/pai_hud/toggle(mob/living/silicon/pai/user)
|
||||
user.paiHUD = !user.paiHUD
|
||||
user.plane_holder.set_vis(VIS_CH_ID,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_WANTED,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_IMPTRACK,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_IMPCHEM,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_STATUS_R,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_HEALTH_VR,user.paiHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_BACKUP,user.paiHUD) //backup stuff from silicon_vr is here now
|
||||
user.plane_holder.set_vis(VIS_AUGMENTED,user.paiHUD)
|
||||
|
||||
/datum/pai_software/sec_hud/is_active(mob/living/silicon/pai/user)
|
||||
return user.secHUD
|
||||
|
||||
/datum/pai_software/med_hud
|
||||
name = "Medical HUD"
|
||||
ram_cost = 20
|
||||
id = "med_hud"
|
||||
|
||||
/datum/pai_software/med_hud/toggle(mob/living/silicon/pai/user)
|
||||
user.medHUD = !user.medHUD
|
||||
user.plane_holder.set_vis(VIS_CH_STATUS, user.medHUD)
|
||||
user.plane_holder.set_vis(VIS_CH_HEALTH, user.medHUD)
|
||||
|
||||
/datum/pai_software/med_hud/is_active(mob/living/silicon/pai/user)
|
||||
return user.medHUD
|
||||
/datum/pai_software/pai_hud/is_active(mob/living/silicon/pai/user)
|
||||
return user.paiHUD
|
||||
|
||||
/datum/pai_software/translator
|
||||
name = "Universal Translator"
|
||||
|
||||
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|
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Reference in New Issue
Block a user