mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
@@ -957,7 +957,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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for(var/obj/machinery/power/smes/SMES in world)
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if(SMES.anchored)
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SMES.chargemode = 1
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SMES.input_attempt = 1
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/client/proc/setup_supermatter_engine()
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set category = "Debug"
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@@ -1017,16 +1017,16 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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else if(istype(M,/obj/machinery/power/smes)) //This is the SMES inside the engine room. We don't need much power.
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var/obj/machinery/power/smes/SMES = M
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SMES.chargemode = 1
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SMES.chargelevel = 200000
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SMES.output = 75000
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SMES.input_attempt = 1
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SMES.input_level = 200000
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SMES.output_level = 75000
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else if(istype(M.loc.loc,/area/engine/engine_smes)) //Set every SMES to charge and spit out 300,000 power between the 4 of them.
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if(istype(M,/obj/machinery/power/smes))
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var/obj/machinery/power/smes/SMES = M
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SMES.chargemode = 1
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SMES.chargelevel = 200000
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SMES.output = 75000
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SMES.input_attempt = 1
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SMES.input_level = 200000
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SMES.output_level = 75000
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if(!found_the_pump && response == "Setup Completely")
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src << "\red Unable to locate air supply to fill up with coolant, adding some coolant around the supermatter"
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@@ -161,9 +161,6 @@ var/list/debug_verbs = list (
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,/client/proc/testZAScolors
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,/client/proc/testZAScolors_remove
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,/client/proc/setup_supermatter_engine
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,/client/proc/view_power_update_stats_area
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,/client/proc/view_power_update_stats_machines
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,/client/proc/toggle_power_update_profiling
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,/client/proc/atmos_toggle_debug
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)
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@@ -1065,10 +1065,10 @@
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if(!area.requires_power)
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return
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lastused_light = area.usage(LIGHT)
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lastused_equip = area.usage(EQUIP)
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lastused_environ = area.usage(ENVIRON)
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area.clear_usage()
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lastused_total = lastused_light + lastused_equip + lastused_environ
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@@ -1079,45 +1079,33 @@
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var/last_ch = charging
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var/excess = surplus()
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var/power_excess = 0
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var/perapc = 0
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if(terminal && terminal.powernet)
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perapc = terminal.powernet.perapc
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if(!src.avail())
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main_status = 0
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else if(excess < 0)
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main_status = 1
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else
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main_status = 2
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if(debug)
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log_debug( "Status: [main_status] - Excess: [excess] - Last Equip: [lastused_equip] - Last Light: [lastused_light]")
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if(area.powerupdate)
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log_debug("power update in [area.name] / [name]")
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log_debug("Status: [main_status] - Excess: [excess] - Last Equip: [lastused_equip] - Last Light: [lastused_light] - Longterm: [longtermpower]")
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if(cell && !shorted)
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//var/cell_charge = cell.charge
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var/cell_maxcharge = cell.maxcharge
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// draw power from cell as before to power the area
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var/cellused = min(cell.charge, CELLRATE * lastused_total) // clamp deduction to a max, amount left in cell
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cell.use(cellused)
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// Calculate how much power the APC will try to get from the grid.
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var/target_draw = lastused_total
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if (src.attempt_charging())
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target_draw += min((cell_maxcharge - cell.charge), (cell_maxcharge*CHARGELEVEL))/CELLRATE
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target_draw = min(target_draw, perapc) //limit power draw by perapc
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// try to draw power from the grid
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var/power_drawn = 0
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if (src.avail())
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power_drawn = draw_power(target_draw) //get some power from the powernet
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//figure out how much power is left over after meeting demand
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power_excess = power_drawn - lastused_total
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if (power_excess < 0) //couldn't get enough power from the grid, we will need to take from the power cell.
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charging = 0
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var/required_power = -power_excess
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if(cell.charge >= required_power*CELLRATE) // can we draw enough from cell to cover what's left over?
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cell.use(required_power*CELLRATE)
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else if (autoflag != 0) // not enough power available to run the last tick!
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if(excess > lastused_total) // if power excess recharge the cell
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// by the same amount just used
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var/draw = draw_power(cellused/CELLRATE) // draw the power needed to charge this cell
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cell.give(draw * CELLRATE)
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else // no excess, and not enough per-apc
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if( (cell.charge/CELLRATE + excess) >= lastused_total) // can we draw enough from cell+grid to cover last usage?
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var/draw = draw_power(excess)
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cell.charge = min(cell.maxcharge, cell.charge + CELLRATE * draw) //recharge with what we can
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charging = 0
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else // not enough power available to run the last tick!
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charging = 0
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chargecount = 0
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// This turns everything off in the case that there is still a charge left on the battery, just not enough to run the room.
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equipment = autoset(equipment, 0)
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@@ -1125,13 +1113,6 @@
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environ = autoset(environ, 0)
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autoflag = 0
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//Set external power status
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if (!power_drawn)
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main_status = 0
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else if (power_excess < 0)
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main_status = 1
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else
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main_status = 2
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// Set channels depending on how much charge we have left
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@@ -1141,7 +1122,6 @@
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else if(longtermpower > -10)
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longtermpower -= 2
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if(cell.charge >= 1250 || longtermpower > 0) // Put most likely at the top so we don't check it last, effeciency 101
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if(autoflag != 3)
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equipment = autoset(equipment, 1)
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@@ -1174,28 +1154,33 @@
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autoflag = 0
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// now trickle-charge the cell
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if(src.attempt_charging())
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if (power_excess > 0) // check to make sure we have enough to charge
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cell.give(power_excess*CELLRATE) // actually recharge the cell
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if(excess > 0) // check to make sure we have enough to charge
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// Max charge is capped to % per second constant
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var/ch = min(excess*CELLRATE, cell.maxcharge*CHARGELEVEL)
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ch = draw_power(ch/CELLRATE) // Removes the power we're taking from the grid
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cell.give(ch*CELLRATE) // actually recharge the cell
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else
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charging = 0 // stop charging
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chargecount = 0
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// show cell as fully charged if so
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if(cell.charge >= cell_maxcharge)
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if(cell.charge >= cell.maxcharge)
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cell.charge = cell.maxcharge
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charging = 2
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//if we have excess power for long enough, think about re-enable charging.
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if(chargemode)
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if(!charging)
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//last_surplus() overestimates the amount of power available for charging, but it's equivalent to what APCs were doing before.
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if(src.last_surplus()*CELLRATE >= cell_maxcharge*CHARGELEVEL)
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if(excess > cell.maxcharge*CHARGELEVEL)
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chargecount++
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else
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chargecount = 0
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charging = 0
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if(chargecount >= 10)
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chargecount = 0
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charging = 1
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@@ -1213,7 +1198,6 @@
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area.poweralert(0, src)
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autoflag = 0
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// update icon & area power if anything changed
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if(last_lt != lighting || last_eq != equipment || last_en != environ)
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@@ -23,9 +23,9 @@
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name = "power cell rack PSU"
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desc = "A rack of power cells working as a PSU."
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charge = 0 //you dont really want to make a potato PSU which already is overloaded
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online = 0
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chargelevel = 0
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output = 0
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output_attempt = 0
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input_level = 0
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output_level = 0
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input_level_max = 0
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output_level_max = 0
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icon_state = "gsmes"
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@@ -37,9 +37,9 @@
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/obj/machinery/power/smes/batteryrack/substation
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name = "Substation PSU"
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desc = "A rack of power cells working as a PSU. This one seems to be equipped for higher power loads."
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output = 150000
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chargelevel = 150000
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online = 1
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output_level = 150000
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input_level = 150000
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output_attempt = 1
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// One high capacity cell, two regular cells. Lots of room for engineer upgrades
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// Also five basic capacitors. Again, upgradeable.
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@@ -89,13 +89,13 @@
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capacity = C * 40 //Basic cells are such crap. Hyper cells needed to get on normal SMES levels.
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/obj/machinery/power/smes/batteryrack/updateicon()
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/obj/machinery/power/smes/batteryrack/update_icon()
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overlays.Cut()
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if(stat & BROKEN) return
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if (online)
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if (output_attempt)
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overlays += image('icons/obj/power.dmi', "gsmes_outputting")
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if(charging)
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if(inputting)
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overlays += image('icons/obj/power.dmi', "gsmes_charging")
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var/clevel = chargedisplay()
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@@ -113,7 +113,7 @@
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if(open_hatch)
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if(istype(W, /obj/item/weapon/crowbar))
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if (charge < (capacity / 100))
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if (!online && !chargemode)
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if (!output_attempt && !input_attempt)
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playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
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var/obj/machinery/constructable_frame/machine_frame/M = new /obj/machinery/constructable_frame/machine_frame(src.loc)
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M.state = 2
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@@ -130,7 +130,7 @@
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user << "<span class='warning'>Better let [src] discharge before dismantling it.</span>"
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else if ((istype(W, /obj/item/weapon/stock_parts/capacitor) && (capacitors_amount < 5)) || (istype(W, /obj/item/weapon/cell) && (cells_amount < 5)))
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if (charge < (capacity / 100))
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if (!online && !chargemode)
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if (!output_attempt && !input_attempt)
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user.drop_item()
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component_parts += W
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W.loc = src
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@@ -163,13 +163,13 @@
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return
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/obj/machinery/power/smes/batteryrack/makeshift/updateicon()
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/obj/machinery/power/smes/batteryrack/makeshift/update_icon()
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overlays.Cut()
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if(stat & BROKEN) return
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if (online)
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if (output_attempt)
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overlays += image('icons/obj/power.dmi', "gsmes_outputting")
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if(charging)
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if(inputting)
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overlays += image('icons/obj/power.dmi', "gsmes_charging")
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if (overcharge_percent > 100)
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overlays += image('icons/obj/power.dmi', "gsmes_overcharge")
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@@ -234,35 +234,35 @@
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//store machine state to see if we need to update the icon overlays
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var/last_disp = chargedisplay()
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var/last_chrg = charging
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var/last_onln = online
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var/last_chrg = inputting
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var/last_onln = output_attempt
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var/last_overcharge = overcharge_percent
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if(terminal)
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if(chargemode)
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var/target_load = min((capacity-charge)/SMESRATE, chargelevel) // charge at set rate, limited to spare capacity
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if(input_attempt)
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var/target_load = min((capacity-charge)/SMESRATE, input_level) // charge at set rate, limited to spare capacity
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var/actual_load = draw_power(target_load) // add the load to the terminal side network
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charge += actual_load * SMESRATE // increase the charge
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if (actual_load >= target_load) // did the powernet have enough power available for us?
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charging = 1
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inputting = 1
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else
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charging = 0
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inputting = 0
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if(online) // if outputting
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lastout = min( charge/SMESRATE, output) //limit output to that stored
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charge -= lastout*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
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add_avail(lastout) // add output to powernet (smes side)
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if(output_attempt) // if outputting
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output_used = min( charge/SMESRATE, output_level) //limit output to that stored
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charge -= output_used*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
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add_avail(output_used) // add output to powernet (smes side)
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if(charge < 0.0001)
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online = 0 // stop output if charge falls to zero
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outputting(0) // stop output if charge falls to zero
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overcharge_percent = round((charge / capacity) * 100)
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if (overcharge_percent > 115) //115% is the minimum overcharge for anything to happen
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overcharge_consequences()
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// only update icon if state changed
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if(last_disp != chargedisplay() || last_chrg != charging || last_onln != online || ((overcharge_percent > 100) ^ (last_overcharge > 100)))
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updateicon()
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if(last_disp != chargedisplay() || last_chrg != inputting || last_onln != output_attempt || ((overcharge_percent > 100) ^ (last_overcharge > 100)))
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update_icon()
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return
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#undef SMESRATE
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@@ -212,30 +212,6 @@ obj/structure/cable/proc/cableColor(var/colorC)
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color_n = colorC
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color = color_n
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////////////////////////////////////////////
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// Power related
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///////////////////////////////////////////
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obj/structure/cable/proc/add_avail(var/amount)
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if(powernet)
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powernet.newavail += amount
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obj/structure/cable/proc/add_load(var/amount)
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if(powernet)
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powernet.load += amount
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obj/structure/cable/proc/surplus()
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if(powernet)
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return powernet.avail-powernet.load
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else
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return 0
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obj/structure/cable/proc/avail()
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if(powernet)
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return powernet.avail
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else
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return 0
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/////////////////////////////////////////////////
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// Cable laying helpers
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////////////////////////////////////////////////
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@@ -601,11 +601,11 @@
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#define LIGHTING_POWER_FACTOR 20 //20W per unit luminosity
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/*
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/obj/machinery/light/process()//TODO: remove/add this from machines to save on processing as needed ~Carn PRIORITY
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/obj/machinery/light/process()
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if(on)
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use_power(luminosity * LIGHTING_POWER_FACTOR, LIGHT)
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*/
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// called when area power state changes
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/obj/machinery/light/power_change()
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@@ -352,7 +352,7 @@
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source_area.use_power(drained_energy/CELLRATE)
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else if (istype(power_source,/datum/powernet))
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var/drained_power = drained_energy/CELLRATE //convert from "joules" to "watts"
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PN.load+=drained_power
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drained_power = PN.draw_power(drained_power)
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else if (istype(power_source, /obj/item/weapon/cell))
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cell.use(drained_energy)
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return drained_energy
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@@ -11,27 +11,31 @@
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density = 1
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anchored = 1
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use_power = 0
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//directwired = 0
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var/output = 50000 //Amount of power it tries to output
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var/lastout = 0 //Amount of power it actually outputs to the powernet
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var/loaddemand = 0 //For use in restore()
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var/capacity = 5e6 //Maximum amount of power it can hold
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var/charge = 1.0e6 //Current amount of power it holds
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var/charging = 0 //1 if it's actually charging, 0 if not
|
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var/chargemode = 0 //1 if it's trying to charge, 0 if not.
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//var/chargecount = 0
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var/chargelevel = 0 //Amount of power it tries to charge from powernet
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var/online = 1 //1 if it's outputting power, 0 if not.
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var/name_tag = null
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var/obj/machinery/power/terminal/terminal = null
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||||
var/capacity = 5e6 // maximum charge
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var/charge = 1e6 // actual charge
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var/input_attempt = 0 // 1 = attempting to charge, 0 = not attempting to charge
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var/inputting = 0 // 1 = actually inputting, 0 = not inputting
|
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var/input_level = 50000 // amount of power the SMES attempts to charge by
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var/input_level_max = 200000 // cap on input_level
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var/input_available = 0 // amount of charge available from input last tick
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||||
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||||
var/output_attempt = 1 // 1 = attempting to output, 0 = not attempting to output
|
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var/outputting = 1 // 1 = actually outputting, 0 = not outputting
|
||||
var/output_level = 50000 // amount of power the SMES attempts to output
|
||||
var/output_level_max = 200000 // cap on output_level
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var/output_used = 0 // amount of power actually outputted. may be less than output_level if the powernet returns excess power
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||||
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||||
//Holders for powerout event.
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||||
var/last_output = 0
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||||
var/last_charge = 0
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var/last_online = 0
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||||
var/last_output_attempt = 0
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||||
var/last_input_attempt = 0
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||||
var/last_charge = 0
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||||
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||||
var/open_hatch = 0
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||||
var/name_tag = null
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||||
var/building_terminal = 0 //Suggestions about how to avoid clickspam building several terminals accepted!
|
||||
var/input_level_max = 200000
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||||
var/output_level_max = 200000
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||||
var/obj/machinery/power/terminal/terminal = null
|
||||
|
||||
/obj/machinery/power/smes/New()
|
||||
..()
|
||||
@@ -52,21 +56,21 @@
|
||||
terminal.master = src
|
||||
if(!terminal.powernet)
|
||||
terminal.connect_to_network()
|
||||
updateicon()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/machinery/power/smes/proc/updateicon()
|
||||
/obj/machinery/power/smes/update_icon()
|
||||
overlays.Cut()
|
||||
if(stat & BROKEN) return
|
||||
|
||||
overlays += image('icons/obj/power.dmi', "smes-op[online]")
|
||||
overlays += image('icons/obj/power.dmi', "smes-op[outputting]")
|
||||
|
||||
if(charging == 2)
|
||||
if(inputting == 2)
|
||||
overlays += image('icons/obj/power.dmi', "smes-oc2")
|
||||
else if (charging == 1)
|
||||
else if (inputting == 1)
|
||||
overlays += image('icons/obj/power.dmi', "smes-oc1")
|
||||
else
|
||||
if(chargemode)
|
||||
if(input_attempt)
|
||||
overlays += image('icons/obj/power.dmi', "smes-oc0")
|
||||
|
||||
var/clevel = chargedisplay()
|
||||
@@ -82,57 +86,62 @@
|
||||
|
||||
|
||||
/obj/machinery/power/smes/process()
|
||||
|
||||
if(stat & BROKEN) return
|
||||
|
||||
//store machine state to see if we need to update the icon overlays
|
||||
var/last_disp = chargedisplay()
|
||||
var/last_chrg = charging
|
||||
var/last_onln = online
|
||||
var/last_chrg = inputting
|
||||
var/last_onln = outputting
|
||||
|
||||
if(terminal)
|
||||
//If chargemod is set, try to charge
|
||||
//Use charging to let the player know whether we were able to obtain our target load.
|
||||
//TODO: Add a meter to tell players how much charge we are actually getting, and only set charging to 0 when we are unable to get any charge at all.
|
||||
if(chargemode)
|
||||
var/target_load = min((capacity-charge)/SMESRATE, chargelevel) // charge at set rate, limited to spare capacity
|
||||
var/actual_load = draw_power(target_load) // add the load to the terminal side network
|
||||
charge += actual_load * SMESRATE // increase the charge
|
||||
//inputting
|
||||
if(input_attempt)
|
||||
var/target_load = min((capacity-charge)/SMESRATE, input_level) // charge at set rate, limited to spare capacity
|
||||
var/actual_load = draw_power(target_load) // add the load to the terminal side network
|
||||
charge += actual_load * SMESRATE // increase the charge
|
||||
|
||||
if (actual_load >= target_load) // Did we charge at full rate?
|
||||
charging = 2
|
||||
else if (actual_load) // If not, did we charge at least partially?
|
||||
charging = 1
|
||||
else // Or not at all?
|
||||
charging = 0
|
||||
if (actual_load >= target_load) // Did we charge at full rate?
|
||||
inputting = 2
|
||||
else if (actual_load) // If not, did we charge at least partially?
|
||||
inputting = 1
|
||||
else // Or not at all?
|
||||
inputting = 0
|
||||
|
||||
if(online) // if outputting
|
||||
lastout = min( charge/SMESRATE, output) //limit output to that stored
|
||||
charge -= lastout*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
|
||||
add_avail(lastout) // add output to powernet (smes side)
|
||||
if(charge < 0.0001)
|
||||
online = 0 // stop output if charge falls to zero
|
||||
//outputting
|
||||
if(outputting)
|
||||
output_used = min( charge/SMESRATE, output_level) //limit output to that stored
|
||||
|
||||
charge -= output_used*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
|
||||
|
||||
add_avail(output_used) // add output to powernet (smes side)
|
||||
|
||||
if(output_used < 0.0001) // either from no charge or set to 0
|
||||
outputting = 0
|
||||
investigate_log("lost power and turned <font color='red'>off</font>","singulo")
|
||||
else if(output_attempt && charge > output_level && output_level > 0)
|
||||
outputting = 1
|
||||
else
|
||||
output_used = 0
|
||||
|
||||
// only update icon if state changed
|
||||
if(last_disp != chargedisplay() || last_chrg != charging || last_onln != online)
|
||||
updateicon()
|
||||
if(last_disp != chargedisplay() || last_chrg != inputting || last_onln != outputting)
|
||||
update_icon()
|
||||
|
||||
|
||||
return
|
||||
|
||||
// called after all power processes are finished
|
||||
// restores charge level to smes if there was excess this ptick
|
||||
|
||||
|
||||
/obj/machinery/power/smes/proc/restore()
|
||||
if(stat & BROKEN)
|
||||
return
|
||||
|
||||
if(!online)
|
||||
loaddemand = 0
|
||||
if(!outputting)
|
||||
output_used = 0
|
||||
return
|
||||
|
||||
var/excess = powernet.netexcess // this was how much wasn't used on the network last ptick, minus any removed by other SMESes
|
||||
|
||||
excess = min(lastout, excess) // clamp it to how much was actually output by this SMES last ptick
|
||||
excess = min(output_used, excess) // clamp it to how much was actually output by this SMES last ptick
|
||||
|
||||
excess = min((capacity-charge)/SMESRATE, excess) // for safety, also limit recharge by space capacity of SMES (shouldn't happen)
|
||||
|
||||
@@ -140,13 +149,13 @@
|
||||
|
||||
var/clev = chargedisplay()
|
||||
|
||||
charge += excess * SMESRATE
|
||||
charge += excess * SMESRATE // restore unused power
|
||||
powernet.netexcess -= excess // remove the excess from the powernet, so later SMESes don't try to use it
|
||||
|
||||
loaddemand = lastout-excess
|
||||
output_used -= excess
|
||||
|
||||
if(clev != chargedisplay() )
|
||||
updateicon()
|
||||
if(clev != chargedisplay() ) //if needed updates the icons overlay
|
||||
update_icon()
|
||||
return
|
||||
|
||||
//Will return 1 on failure
|
||||
@@ -263,14 +272,14 @@
|
||||
var/data[0]
|
||||
data["nameTag"] = name_tag
|
||||
data["storedCapacity"] = round(100.0*charge/capacity, 0.1)
|
||||
data["charging"] = charging
|
||||
data["chargeMode"] = chargemode
|
||||
data["chargeLevel"] = chargelevel
|
||||
data["charging"] = inputting
|
||||
data["chargeMode"] = input_attempt
|
||||
data["chargeLevel"] = input_level
|
||||
data["chargeMax"] = input_level_max
|
||||
data["outputOnline"] = online
|
||||
data["outputLevel"] = output
|
||||
data["outputOnline"] = output_attempt
|
||||
data["outputLevel"] = output_level
|
||||
data["outputMax"] = output_level_max
|
||||
data["outputLoad"] = round(loaddemand)
|
||||
data["outputLoad"] = round(output_used)
|
||||
|
||||
// update the ui if it exists, returns null if no ui is passed/found
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
@@ -301,40 +310,34 @@
|
||||
if (!istype(src.loc, /turf) && !istype(usr, /mob/living/silicon/))
|
||||
return 0 // Do not update ui
|
||||
|
||||
for(var/area/A in active_areas)
|
||||
A.master.powerupdate = 3
|
||||
|
||||
|
||||
if( href_list["cmode"] )
|
||||
chargemode = !chargemode
|
||||
if(!chargemode)
|
||||
charging = 0
|
||||
updateicon()
|
||||
inputting(!inputting)
|
||||
update_icon()
|
||||
|
||||
else if( href_list["online"] )
|
||||
online = !online
|
||||
updateicon()
|
||||
outputting(!outputting)
|
||||
update_icon()
|
||||
else if( href_list["input"] )
|
||||
switch( href_list["input"] )
|
||||
if("min")
|
||||
chargelevel = 0
|
||||
input_level = 0
|
||||
if("max")
|
||||
chargelevel = input_level_max
|
||||
input_level = input_level_max
|
||||
if("set")
|
||||
chargelevel = input(usr, "Enter new input level (0-[input_level_max])", "SMES Input Power Control", chargelevel) as num
|
||||
chargelevel = max(0, min(input_level_max, chargelevel)) // clamp to range
|
||||
input_level = input(usr, "Enter new input level (0-[input_level_max])", "SMES Input Power Control", input_level) as num
|
||||
input_level = max(0, min(input_level_max, input_level)) // clamp to range
|
||||
|
||||
else if( href_list["output"] )
|
||||
switch( href_list["output"] )
|
||||
if("min")
|
||||
output = 0
|
||||
output_level = 0
|
||||
if("max")
|
||||
output = output_level_max
|
||||
output_level = output_level_max
|
||||
if("set")
|
||||
output = input(usr, "Enter new output level (0-[output_level_max])", "SMES Output Power Control", output) as num
|
||||
output = max(0, min(output_level_max, output)) // clamp to range
|
||||
output_level = input(usr, "Enter new output level (0-[output_level_max])", "SMES Output Power Control", output_level) as num
|
||||
output_level = max(0, min(output_level_max, output_level)) // clamp to range
|
||||
|
||||
investigate_log("input/output; [chargelevel>output?"<font color='green'>":"<font color='red'>"][chargelevel]/[output]</font> | Output-mode: [online?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [chargemode?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [usr.key]","singulo")
|
||||
investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [usr.key]","singulo")
|
||||
|
||||
return 1
|
||||
|
||||
@@ -366,27 +369,33 @@
|
||||
smoke.attach(src)
|
||||
smoke.start()
|
||||
|
||||
/obj/machinery/power/smes/proc/inputting(var/do_input)
|
||||
input_attempt = do_input
|
||||
if(!input_attempt)
|
||||
inputting = 0
|
||||
|
||||
/obj/machinery/power/smes/proc/outputting(var/do_output)
|
||||
output_attempt = do_output
|
||||
if(!output_attempt)
|
||||
outputting = 0
|
||||
|
||||
/obj/machinery/power/smes/emp_act(severity)
|
||||
online = 0
|
||||
charging = 0
|
||||
output = 0
|
||||
inputting(rand(0,1))
|
||||
outputting(rand(0,1))
|
||||
output_level = rand(0, output_level_max)
|
||||
input_level = rand(0, input_level_max)
|
||||
charge -= 1e6/severity
|
||||
if (charge < 0)
|
||||
charge = 0
|
||||
spawn(100)
|
||||
output = initial(output)
|
||||
charging = initial(charging)
|
||||
online = initial(online)
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
|
||||
|
||||
/obj/machinery/power/smes/magical
|
||||
name = "magical power storage unit"
|
||||
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. Magically produces power."
|
||||
capacity = 9000000
|
||||
output = 250000
|
||||
output_level = 250000
|
||||
|
||||
/obj/machinery/power/smes/magical/process()
|
||||
charge = 5000000
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
A.set_broken()
|
||||
|
||||
// Failing SMES has special icon overlay.
|
||||
/obj/machinery/power/smes/buildable/updateicon()
|
||||
/obj/machinery/power/smes/buildable/update_icon()
|
||||
if (failing)
|
||||
overlays.Cut()
|
||||
overlays += image('icons/obj/power.dmi', "smes-crit")
|
||||
@@ -199,7 +199,7 @@
|
||||
user << "<span class='warning'>Safety circuit of [src] is preventing modifications while it's charged!</span>"
|
||||
return
|
||||
|
||||
if (online || chargemode)
|
||||
if (output_attempt || input_attempt)
|
||||
user << "<span class='warning'>Turn off the [src] first!</span>"
|
||||
return
|
||||
|
||||
|
||||
@@ -195,10 +195,10 @@ var/list/solars_list = list()
|
||||
|
||||
T = locate( round(ax,0.5),round(ay,0.5),z)
|
||||
|
||||
if(T.x == 1 || T.x==world.maxx || T.y==1 || T.y==world.maxy) // not obscured if we reach the edge
|
||||
if(!T || T.x == 1 || T.x==world.maxx || T.y==1 || T.y==world.maxy) // not obscured if we reach the edge
|
||||
break
|
||||
|
||||
if(T.density) // if we hit a solid turf, panel is obscured
|
||||
if(T.opacity) // if we hit a solid turf, panel is obscured
|
||||
obscured = 1
|
||||
return
|
||||
|
||||
@@ -386,7 +386,8 @@ var/list/solars_list = list()
|
||||
/obj/machinery/power/solar_control/interact(mob/user)
|
||||
|
||||
var/t = "<B><span class='highlight'>Generated power</span></B> : [round(lastgen)] W<BR>"
|
||||
t += "<B><span class='highlight'>Orientation</span></B>: [rate_control(src,"cdir","[cdir]°",1,15)] ([angle2text(cdir)])<BR>"
|
||||
t += "<B><span class='highlight'>Star Orientation</span></B>: [sun.angle]° ([angle2text(sun.angle)])<BR>"
|
||||
t += "<B><span class='highlight'>Array Orientation</span></B>: [rate_control(src,"cdir","[cdir]°",1,15)] ([angle2text(cdir)])<BR>"
|
||||
t += "<B><span class='highlight'>Tracking:</B><div class='statusDisplay'>"
|
||||
switch(track)
|
||||
if(0)
|
||||
|
||||
Reference in New Issue
Block a user