missing files

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
CaelAislinn
2012-02-10 09:33:48 +10:00
parent 03f970de65
commit 4021891986
4 changed files with 213 additions and 0 deletions

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/obj/structure/closet/detective

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/obj/structure/closet/secure_closet/qm_personal
name = "Quartermaster's Locker"
req_access = list(access_qm)
New()
..()
sleep(2)
new /obj/item/wardrobe/qm(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/weapon/clipboard(src)
new /obj/item/device/pda/quartermaster(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/device/radio/headset/heads/qm(src)
/obj/structure/closet/secure_closet/cargo_tech_personal
name = "Cargo Tech's Locker"
req_access = list(access_cargo)
New()
..()
sleep(2)
new /obj/item/wardrobe/cargo_tech(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/quartermaster(src)
new /obj/item/device/radio/headset/headset_cargo(src)
/obj/structure/closet/secure_closet/miner_personal
name = "Miner's Locker"
req_access = list(access_cargo)
New()
..()
sleep(2)
new /obj/item/wardrobe/cargo_tech(src)
//
var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/radio/headset/headset_mine(src)

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/obj/structure/closet/secure_closet/chef_personal
name = "Chef's Locker"
req_access = list(access_kitchen)
New()
..()
sleep(2)
new /obj/item/wardrobe/chef(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/radio/headset(src)
/obj/structure/closet/secure_closet/bar
name = "Booze"
req_access = list(access_bar)
New()
..()
sleep(2)
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
new /obj/item/weapon/reagent_containers/food/drinks/beer( src )
return
/obj/structure/closet/secure_closet/barman_personal
name = "Barman's Locker"
req_access = list(access_bar)
New()
..()
sleep(2)
new /obj/item/wardrobe/bartender(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/radio/headset(src)
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
new /obj/item/ammo_casing/shotgun/beanbag(BPK)
/obj/structure/closet/secure_closet/hydro_personal
name = "Botanist's Locker"
req_access = list(access_hydroponics)
New()
..()
sleep(2)
new /obj/item/wardrobe/hydro
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/analyzer/plant_analyzer(src)
new /obj/item/device/radio/headset(src)
/obj/structure/closet/secure_closet/janitor_personal
name = "Janitor's Locker"
req_access = list(access_janitor)
New()
..()
sleep(2)
new /obj/item/wardrobe/janitor(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/janitor(src)
/obj/structure/closet/secure_closet/lawyer_personal
name = "Lawyer's Locker"
req_access = list(access_lawyer)
New()
..()
sleep(2)
new /obj/item/wardrobe/lawyer(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/lawyer(src)
new /obj/item/device/detective_scanner(src)
new /obj/item/weapon/storage/briefcase(src)
/obj/structure/closet/secure_closet/librarian_personal
name = "Librarian's Locker"
req_access = list(access_library)
New()
..()
sleep(2)
new /obj/item/wardrobe/librarian(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/weapon/barcodescanner(src)
/obj/structure/closet/secure_closet/counselor_personal
name = "Counselor's Locker"
req_access = list(access_chapel_office)
New()
..()
sleep(2)
new /obj/item/wardrobe/chaplain(src)
//
new /obj/item/weapon/storage/backpack/cultpack (src)
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/weapon/storage/bible/booze(src)
new /obj/item/device/pda/chaplain(src)
new /obj/item/device/radio/headset(src)
new /obj/item/weapon/candlepack(src)
new /obj/item/weapon/candlepack(src)

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/obj/structure/closet/secure_closet/rd
name = "Research Director's Locker"
req_access = list(access_cmo)
New()
..()
sleep(2)
new /obj/item/wardrobe/rd(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/weapon/clipboard(src)
new /obj/item/weapon/tank/air(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/flash(src)
new /obj/item/device/radio/headset/heads/rd(src)
//
/obj/structure/closet/secure_closet/scientist
name = "Scientist's Locker"
req_access = list(access_cmo)
New()
..()
sleep(2)
new /obj/item/wardrobe/scientist(src)
//
var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src)
var/obj/item/weapon/storage/box/B = new(BPK)
new /obj/item/weapon/pen(B)
new /obj/item/device/pda/toxins(src)
new /obj/item/weapon/tank/oxygen(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/radio/headset/headset_sci(src)