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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts: code/modules/mob/living/carbon/human/life.dm code/modules/projectiles/guns/energy/stun.dm code/modules/projectiles/guns/projectile/pistol.dm code/modules/projectiles/guns/projectile/revolver.dm
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@@ -255,6 +255,8 @@ var/list/name_to_material
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stack_origin_tech = list(TECH_MATERIAL = 2, TECH_PHORON = 2)
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door_icon_base = "stone"
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/*
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// Commenting this out while fires are so spectacularly lethal, as I can't seem to get this balanced appropriately.
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/material/phoron/combustion_effect(var/turf/T, var/temperature, var/effect_multiplier)
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if(isnull(ignition_point))
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return 0
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@@ -268,6 +270,7 @@ var/list/name_to_material
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spawn (0)
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target_tile.hotspot_expose(temperature, 400)
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return round(totalPhoron/100)
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*/
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/material/stone
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name = "sandstone"
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