Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/projectiles/guns/projectile/pistol.dm
	code/modules/projectiles/guns/projectile/revolver.dm
This commit is contained in:
PsiOmegaDelta
2015-06-20 20:40:06 +02:00
26 changed files with 811 additions and 792 deletions

View File

@@ -38,7 +38,7 @@
caliber = "12mm"
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2, TECH_ILLEGAL = 8)
slot_flags = SLOT_BELT|SLOT_BACK
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/Gunshot_light.ogg'
load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/a12mm
auto_eject = 1
@@ -86,7 +86,7 @@
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2)
slot_flags = SLOT_BELT
ammo_type = "/obj/item/ammo_casing/c9mmr"
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/Gunshot_light.ogg'
load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/mc9mmt/rubber
@@ -182,7 +182,7 @@
origin_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 1, TECH_ILLEGAL = 2)
slot_flags = SLOT_BACK
ammo_type = "/obj/item/ammo_casing/a762"
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
fire_sound = 'sound/weapons/Gunshot_light.ogg'
load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/a762