From 41e8e1fa4b14131711e2a270f813603db7856a0d Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Sun, 19 Mar 2023 20:45:59 +0100 Subject: [PATCH] Brings Communicators further in line with DPAs Allows mounting Comm watches to the belt and ID slot just like the regular communicator (just like the wrist mounted PDA) --- code/game/objects/items/devices/communicator/communicator.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/devices/communicator/communicator.dm b/code/game/objects/items/devices/communicator/communicator.dm index 4c18038b26..2ffead762a 100644 --- a/code/game/objects/items/devices/communicator/communicator.dm +++ b/code/game/objects/items/devices/communicator/communicator.dm @@ -460,7 +460,7 @@ var/global/list/obj/item/device/communicator/all_communicators = list() communications across different stations, planets, or even star systems. You can wear this one on your wrist!" icon = 'icons/obj/device.dmi' icon_state = "commwatch" - slot_flags = SLOT_GLOVES + slot_flags = SLOT_GLOVES | SLOT_ID | SLOT_BELT var/gunshot_residue //CHOMPEDIT - Fixes a bug where guns cannot be operated while wearing a watch /obj/item/device/communicator/watch/update_icon()