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Merge pull request #11220 from caelaislinn/new_xenoarch_sprites
Replaces xenoarch gun sprites with CC licenced alternatives from OpenGameArt.org
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@@ -82,37 +82,34 @@ var/list/valid_secondary_effect_types = list(\
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if(prob(75))
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secondary_effect.ToggleActivate(0)
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icon_num = rand(0,11)
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icon_num = rand(0,13)
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icon_state = "ano[icon_num]0"
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if(icon_num == 7 || icon_num == 8)
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name = "large crystal"
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name = "large alien crystal"
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desc = pick("It shines faintly as it catches the light.",\
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"It appears to have a faint inner glow.",\
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"It seems to draw you inward as you look it at.",\
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"Something twinkles faintly as you look at it.",\
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"It's mesmerizing to behold.")
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if(prob(50))
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if(prob(75))
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my_effect.trigger = TRIGGER_ENERGY
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else if(icon_num == 9)
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else if(icon_num == 1 || icon_num == 6)
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desc = "There appears to be some kind of environmental scanner on it."
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if(prob(75))
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my_effect.trigger = rand(5,8)
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else if(icon_num == 9 || icon_num == 11 || icon_num == 13)
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name = "alien computer"
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desc = "It is covered in strange markings."
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if(prob(75))
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my_effect.trigger = TRIGGER_TOUCH
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else if(icon_num == 10)
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desc = "A large alien device, there appear to be some kind of vents in the side."
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if(prob(50))
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my_effect.trigger = rand(6,12)
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else if(icon_num == 11)
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else if(icon_num == 2 || icon_num == 3 || icon_num == 4)
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desc = "A large alien device, there appear to be vents in the side."
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if(prob(75))
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my_effect.trigger = rand(7,12)
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else if(icon_num == 10 || icon_num == 12)
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name = "sealed alien pod"
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desc = "A strange alien device."
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if(prob(25))
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if(prob(75))
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my_effect.trigger = rand(1,4)
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#define TRIGGER_PHORON 9
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#define TRIGGER_OXY 10
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#define TRIGGER_CO2 11
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#define TRIGGER_NITRO 12
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/obj/machinery/artifact/process()
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var/turf/L = loc
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