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https://github.com/CHOMPStation2/CHOMPStation2.git
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In fact lets make most of the events one-shot! Otherwise it gets repeatative.
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@@ -35,7 +35,7 @@
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Camera Damage", /datum/event/camera_damage, 20, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Canister Leak", /datum/event/canister_leak, 10, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Ian Storm", /datum/event/ianstorm, 50),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Ian Storm", /datum/event/ianstorm, 50, list(), 1),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Lotto", /datum/event/money_lotto, 0, list(ASSIGNMENT_ANY = 1), 1, 5, 15),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Mundane News", /datum/event/mundane_news, 300),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "PDA Spam", /datum/event/pda_spam, 0, list(ASSIGNMENT_ANY = 4), 1, 25, 50),
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@@ -43,9 +43,9 @@
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Supply Demand", /datum/event/supply_demand, 0, list(ASSIGNMENT_ANY = 5, ASSIGNMENT_SCIENCE = 15, ASSIGNMENT_GARDENER = 10, ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_MEDICAL = 15), 1),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Trivial News", /datum/event/trivial_news, 400),
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// Spawns mice, lizards, or dud spiderlings
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100), 1),
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// Rot only weakens walls, not destroy them
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30, ASSIGNMENT_GARDENER = 50), 1),
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)
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add_disabled_events(list(
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 20, list(ASSIGNMENT_SECURITY = 10), 1),
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@@ -59,21 +59,21 @@
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// Leaks gas into an unoccupied room.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Atmos Leak", /datum/event/atmos_leak, 30, list(ASSIGNMENT_ENGINEER = 50), 1),
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// Just disables comms for a short while.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120), 1),
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// Just blows out a few lights
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 250, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 250, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150), 1),
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// This one is just too fun.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravity Failure", /datum/event/gravity, 75, list(ASSIGNMENT_ENGINEER = 60)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravity Failure", /datum/event/gravity, 75, list(ASSIGNMENT_ENGINEER = 60), 1),
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// Temporary power failure, but mitigatead by subgrids
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 0, list(ASSIGNMENT_SCIENTIST = 10, ASSIGNMENT_ENGINEER = 25), 1),
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// Pure RP fun, no mechanical effects.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 80, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5)),
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// Opens doors in brig. So just RP fun
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 10, list(ASSIGNMENT_SECURITY = 100)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 10, list(ASSIGNMENT_SECURITY = 100), 1),
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// Radiation, but only in space.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Solar Storm", /datum/event/solar_storm, 30, list(ASSIGNMENT_ENGINEER = 40, ASSIGNMENT_SECURITY = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Virology Breach", /datum/event/prison_break/virology, 0, list(ASSIGNMENT_MEDICAL = 100)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Xenobiology Breach", /datum/event/prison_break/xenobiology, 0, list(ASSIGNMENT_SCIENCE = 100)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Virology Breach", /datum/event/prison_break/virology, 0, list(ASSIGNMENT_MEDICAL = 100), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Xenobiology Breach", /datum/event/prison_break/xenobiology, 0, list(ASSIGNMENT_SCIENCE = 100), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Supply Demand", /datum/event/supply_demand, 0, list(ASSIGNMENT_ANY = 5, ASSIGNMENT_SCIENCE = 15, ASSIGNMENT_GARDENER = 10, ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_MEDICAL = 15), 1),
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)
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add_disabled_events(list(
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