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[MIRROR] Makes material costs use sheets amount define (#12887)
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Guti
Cameron Lennox
parent
16fda18c8c
commit
435bb3079d
@@ -30,4 +30,4 @@
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desc = "A welder made from brass fittings."
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icon_state = "brasswelder"
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max_fuel = 20
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matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
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matter = list(MAT_STEEL = MATERIAL_COST(0.035), MAT_GLASS = MATERIAL_COST(0.03))
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@@ -12,7 +12,7 @@
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pry = 1
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item_state = "crowbar"
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w_class = ITEMSIZE_SMALL
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matter = list(MAT_STEEL = 50)
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matter = list(MAT_STEEL = MATERIAL_COST(0.025))
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attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
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usesound = 'sound/items/crowbar.ogg'
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drop_sound = 'sound/items/drop/crowbar.ogg'
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@@ -84,7 +84,7 @@
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throwforce = 5
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pry = 1
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w_class = ITEMSIZE_SMALL
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matter = list(MAT_STEEL = 30)
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matter = list(MAT_STEEL = MATERIAL_COST(0.015))
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attack_verb = list("whapped", "smacked", "swatted", "thwacked", "hit")
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usesound = 'sound/items/crowbar.ogg'
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toolspeed = 1
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@@ -19,7 +19,7 @@
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usesound = 'sound/items/screwdriver.ogg'
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drop_sound = 'sound/items/drop/screwdriver.ogg'
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pickup_sound = 'sound/items/pickup/screwdriver.ogg'
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matter = list(MAT_STEEL = 75)
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matter = list(MAT_STEEL = MATERIAL_COST(0.0375))
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attack_verb = list("stabbed")
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sharp = TRUE
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toolspeed = 1
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@@ -42,7 +42,7 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "jaws_pry"
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item_state = "jawsoflife"
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matter = list(MAT_METAL=150, MAT_SILVER=50)
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matter = list(MAT_METAL=150, MAT_SILVER = MATERIAL_COST(0.025))
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usesound = 'sound/items/jaws_pry.ogg'
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force = 15
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toolspeed = 0.25
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@@ -78,7 +78,7 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "drill_bolt"
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item_state = "drill"
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matter = list(MAT_STEEL = 150, MAT_SILVER = 50)
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matter = list(MAT_STEEL = MATERIAL_COST(0.075), MAT_SILVER = MATERIAL_COST(0.025))
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hitsound = 'sound/items/drill_hit.ogg'
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usesound = 'sound/items/drill_use.ogg'
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force = 8
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@@ -17,7 +17,7 @@
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w_class = ITEMSIZE_SMALL
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//Cost to make in the autolathe
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matter = list(MAT_STEEL = 70, MAT_GLASS = 30)
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matter = list(MAT_STEEL = MATERIAL_COST(0.035), MAT_GLASS = MATERIAL_COST(0.015))
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//R&D tech level
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@@ -363,7 +363,7 @@
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desc = "A slightly larger welder with a larger tank."
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icon_state = "indwelder"
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max_fuel = 40
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matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
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matter = list(MAT_STEEL = MATERIAL_COST(0.035), MAT_GLASS = MATERIAL_COST(0.03))
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/obj/item/weldingtool/hugetank
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name = "upgraded welding tool"
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@@ -371,7 +371,7 @@
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icon_state = "upindwelder"
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max_fuel = 80
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w_class = ITEMSIZE_NORMAL
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matter = list(MAT_STEEL = 70, MAT_GLASS = 120)
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matter = list(MAT_STEEL = MATERIAL_COST(0.035), MAT_GLASS = MATERIAL_COST(0.06))
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/obj/item/weldingtool/mini
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name = "emergency welding tool"
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@@ -379,7 +379,7 @@
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icon_state = "miniwelder"
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max_fuel = 10
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w_class = ITEMSIZE_SMALL
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matter = list(MAT_METAL = 30, MAT_GLASS = 10)
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matter = list(MAT_METAL = 30, MAT_GLASS = MATERIAL_COST(0.005))
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change_icons = 0
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toolspeed = 2
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eye_safety_modifier = 1 // Safer on eyes.
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@@ -434,7 +434,7 @@
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icon_state = "exwelder"
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max_fuel = 40
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w_class = ITEMSIZE_NORMAL
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matter = list(MAT_STEEL = 70, MAT_GLASS = 120)
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matter = list(MAT_STEEL = MATERIAL_COST(0.035), MAT_GLASS = MATERIAL_COST(0.06))
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toolspeed = 0.5
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change_icons = 0
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flame_intensity = 3
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@@ -15,7 +15,7 @@
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throw_speed = 2
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throw_range = 9
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w_class = ITEMSIZE_SMALL
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matter = list(MAT_STEEL = 80)
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matter = list(MAT_STEEL = MATERIAL_COST(0.04))
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attack_verb = list("pinched", "nipped")
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hitsound = 'sound/items/wirecutter.ogg'
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usesound = 'sound/items/wirecutter.ogg'
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@@ -10,7 +10,7 @@
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force = 6
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throwforce = 7
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w_class = ITEMSIZE_SMALL
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matter = list(MAT_STEEL = 150)
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matter = list(MAT_STEEL = MATERIAL_COST(0.075))
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attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
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usesound = 'sound/items/ratchet.ogg'
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toolspeed = 1
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