[MIRROR] Makes material costs use sheets amount define (#12887)

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2026-07-09 19:17:37 -04:00
committed by GitHub
co-authored by Guti Cameron Lennox
parent 16fda18c8c
commit 435bb3079d
167 changed files with 1637 additions and 1634 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
icon = 'icons/obj/device.dmi'
icon_state = "deep_scan_device"
item_state = "electronic"
matter = list(MAT_STEEL = 150)
matter = list(MAT_STEEL = MATERIAL_COST(0.075))
var/scan_time = 2 SECONDS
var/range = 2
var/exact = FALSE
@@ -107,7 +107,7 @@
name = "advanced ore detector"
desc = "An advanced device used to locate ore deep underground."
description_info = "This scanner has variable range, you can use the Set Scanner Range verb, or alt+click the device. Drills dig in 5x5."
matter = list(MAT_STEEL = 150)
matter = list(MAT_STEEL = MATERIAL_COST(0.075))
scan_time = 0.5 SECONDS
exact = TRUE
+8 -8
View File
@@ -19,7 +19,7 @@
icon_state = "pickaxe"
item_state = "pickaxe"
w_class = ITEMSIZE_LARGE
matter = list(MAT_STEEL = 2500)
matter = list(MAT_STEEL = MATERIAL_COST(1.25))
var/digspeed = 36 //moving the delay to an item var so R&D can make improved picks. --NEO
var/sand_dig = FALSE // does this thing dig sand?
attack_verb = list("hit", "pierced", "sliced", "attacked")
@@ -63,7 +63,7 @@
item_state = "jackhammer"
digspeed = 30 //Only slighty better than a pickaxe
sand_dig = TRUE
matter = list(MAT_STEEL = 3750)
matter = list(MAT_STEEL = MATERIAL_COST(1.875))
desc = "The most basic of mining drills, for short excavations and small mineral extractions."
drill_verb = "drilling"
@@ -73,7 +73,7 @@
item_state = "jackhammer"
digspeed = 27
sand_dig = TRUE
matter = list(MAT_STEEL = 4000, MAT_PLASTEEL = 2500)
matter = list(MAT_STEEL = MATERIAL_COST(2), MAT_PLASTEEL = MATERIAL_COST(1.25))
desc = "Yours is the drill that will pierce through the rock walls."
drill_verb = "drilling"
@@ -83,7 +83,7 @@
item_state = "jackhammer"
digspeed = 4 //Digs through walls, girders, and can dig up sand
sand_dig = TRUE
matter = list(MAT_STEEL = 4500, MAT_PLASTEEL = 3000, MAT_DIAMONDS = 1000)
matter = list(MAT_STEEL = MATERIAL_COST(2.25), MAT_PLASTEEL = MATERIAL_COST(1.5), MAT_DIAMONDS = 1000)
desc = "Yours is the drill that will pierce the heavens!"
drill_verb = "drilling"
@@ -114,7 +114,7 @@
w_class = ITEMSIZE_NORMAL //it is smaller than the pickaxe
damtype = BURN
digspeed = 18 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/light thermite on fire
matter = list(MAT_STEEL = 3000, MAT_PLASTEEL = 1500, MAT_DIAMONDS = 500, MAT_PHORON = 500)
matter = list(MAT_STEEL = MATERIAL_COST(1.5), MAT_PLASTEEL = MATERIAL_COST(0.75), MAT_DIAMONDS = 500, MAT_PHORON = MATERIAL_COST(0.25))
drill_verb = "cutting"
drill_sound = 'sound/items/Welder.ogg'
sharp = TRUE
@@ -136,7 +136,7 @@
force = 8.0
throwforce = 4.0
w_class = ITEMSIZE_NORMAL
matter = list(MAT_STEEL = 50)
matter = list(MAT_STEEL = MATERIAL_COST(0.025))
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
sharp = FALSE
edge = TRUE
@@ -186,7 +186,7 @@
slot_flags = SLOT_BELT
item_state = "woodshovel"
w_class = ITEMSIZE_NORMAL
matter = list(MAT_WOOD = 50)
matter = list(MAT_WOOD = MATERIAL_COST(0.025))
sharp = 0
edge = 1
@@ -198,7 +198,7 @@
desc = "A sharp tool for climbers and hikers to break up ice and keep themselves from slipping on a steep slope."
icon_state = "icepick"
item_state = "icepick"
matter = list(MAT_STEEL = 12000) //Same as a knife
matter = list(MAT_STEEL = MATERIAL_COST(6)) //Same as a knife
force = 15 //increasing force for icepick/axe, cause it's a freaking iceaxe.
throwforce = 0