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Fixes a few issues with get_wound_type()
Fixes damage causing "healing" wound types that can't bleed. Fixes flesh wounds not bleeding the instant they heal any damage.
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@@ -266,22 +266,22 @@ This function completely restores a damaged organ to perfect condition.
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wounds += W
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wounds += W
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/datum/organ/external/proc/get_wound_type(var/type = CUT, var/damage)
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/datum/organ/external/proc/get_wound_type(var/type = CUT, var/damage)
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//if you look a the names in the wound's stages list for each wound type you will see the logic behind these values
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//if you look a the names in the wound's stages list for each wound type you will see the logic behind these values.
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switch(type)
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switch(type)
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if(CUT)
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if(CUT)
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if (damage <= 5) return /datum/wound/cut/small
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if (damage < 15) return /datum/wound/cut/small
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if (damage <= 15) return /datum/wound/cut/deep
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if (damage < 25) return /datum/wound/cut/deep
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if (damage <= 25) return /datum/wound/cut/flesh
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if (damage < 50) return /datum/wound/cut/flesh
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if (damage <= 50) return /datum/wound/cut/gaping
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if (damage < 60) return /datum/wound/cut/gaping
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if (damage <= 60) return /datum/wound/cut/gaping_big
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if (damage < 70) return /datum/wound/cut/gaping_big
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return /datum/wound/cut/massive
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return /datum/wound/cut/massive
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if(BRUISE)
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if(BRUISE)
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return /datum/wound/bruise
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return /datum/wound/bruise
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if(BURN)
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if(BURN)
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if (damage <= 5) return /datum/wound/burn/moderate
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if (damage < 15) return /datum/wound/burn/moderate
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if (damage <= 15) return /datum/wound/burn/large
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if (damage < 30) return /datum/wound/burn/large
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if (damage <= 30) return /datum/wound/burn/severe
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if (damage < 40) return /datum/wound/burn/severe
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if (damage <= 40) return /datum/wound/burn/deep
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if (damage < 50) return /datum/wound/burn/deep
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return /datum/wound/burn/carbonised
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return /datum/wound/burn/carbonised
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/****************************************************
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/****************************************************
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@@ -220,7 +220,7 @@
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damage_type = CUT
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damage_type = CUT
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/datum/wound/cut/flesh
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/datum/wound/cut/flesh
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max_bleeding_stage = 3
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max_bleeding_stage = 4
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stages = list("ugly ripped flesh wound" = 35, "ugly flesh wound" = 30, "flesh wound" = 25, "blood soaked clot" = 15, "large scab" = 5, "fresh skin" = 0)
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stages = list("ugly ripped flesh wound" = 35, "ugly flesh wound" = 30, "flesh wound" = 25, "blood soaked clot" = 15, "large scab" = 5, "fresh skin" = 0)
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damage_type = CUT
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damage_type = CUT
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@@ -268,6 +268,7 @@ datum/wound/cut/massive
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stages = list("carbonised area" = 50, "treated carbonised area" = 20, "massive burn scar" = 0)
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stages = list("carbonised area" = 50, "treated carbonised area" = 20, "massive burn scar" = 0)
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damage_type = BURN
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damage_type = BURN
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/** INTERNAL BLEEDING **/
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/datum/wound/internal_bleeding
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/datum/wound/internal_bleeding
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internal = 1
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internal = 1
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stages = list("severed vein" = 30, "cut vein" = 20, "damaged vein" = 10, "bruised vein" = 5)
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stages = list("severed vein" = 30, "cut vein" = 20, "damaged vein" = 10, "bruised vein" = 5)
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