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Replace opacity = X with set_opacity(X) so that the lighting system can update propertly.
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@@ -70,11 +70,11 @@
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// Create a decorative ramp bottom and flatten out our current ramp.
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density = 0
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opacity = 0
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set_opacity(0)
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icon_state = "ramptop"
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var/obj/structure/droppod_door/door_bottom = new(T)
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door_bottom.deployed = 1
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door_bottom.density = 0
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door_bottom.opacity = 0
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door_bottom.set_opacity(0)
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door_bottom.dir = src.dir
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door_bottom.icon_state = "rampbottom"
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