Tweaks event text to fit with the lore better.

Adds more informative text for vending machines.
Removes RNG viruses.
This commit is contained in:
Neerti
2015-12-21 04:01:05 -05:00
parent 51bec27882
commit 451c477e4c
15 changed files with 43 additions and 48 deletions

View File

@@ -286,9 +286,9 @@ var/global/datum/shuttle_controller/shuttle_controller
"Mining Station" = locate(/area/skipjack_station/mining)
)
VS.announcer = "NDV Icarus"
VS.arrival_message = "Attention, [station_short], we just tracked a small target bypassing our defensive perimeter. Can't fire on it without hitting the station - you've got incoming visitors, like it or not."
VS.departure_message = "Your guests are pulling away, [station_short] - moving too fast for us to draw a bead on them. Looks like they're heading out of the system at a rapid clip."
VS.announcer = "Colony Automated Radar Array"
VS.arrival_message = "Attention. Unidentified object with no signature detected approaching the colony."
VS.departure_message = "Attention. Unidentified object exiting local space. Unidentified object expected to escape Kara gravity well with current velocity."
VS.interim = locate(/area/skipjack_station/transit)
VS.warmup_time = 0