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[MIRROR] Soap & clean proc refactor (#10989)
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -63,11 +63,6 @@
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cut_overlay(wet_overlay)
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wet_overlay = null
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/turf/simulated/clean_blood()
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for(var/obj/effect/decal/cleanable/blood/B in contents)
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B.clean_blood()
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..()
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/turf/simulated/Initialize(mapload)
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. = ..()
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if(istype(loc, /area/chapel))
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