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[MIRROR] Cleanup (#12525)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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Kashargul
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@@ -75,9 +75,11 @@
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// Emissive blocking.
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/// Uses vis_overlays to leverage caching so that very few new items need to be made for the overlay. For anything that doesn't change outline or opaque area much or at all.
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#define EMISSIVE_BLOCK_GENERIC 1
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#define EMISSIVE_BLOCK_GENERIC 0
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/// Uses a dedicated render_target object to copy the entire appearance in real time to the blocking layer. For things that can change in appearance a lot from the base state, like humans.
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#define EMISSIVE_BLOCK_UNIQUE 2
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#define EMISSIVE_BLOCK_UNIQUE 1
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/// Don't block any emissives. Useful for things like, pieces of paper?
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#define EMISSIVE_BLOCK_NONE 2
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/// The color matrix applied to all emissive overlays. Should be solely dependent on alpha and not have RGB overlap with [EM_BLOCK_COLOR].
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#define EMISSIVE_COLOR list(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1, 1,1,1,0)
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