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Give carp event a 50% chance to even occur.
If the carp event procs, there is a 50% chance for it to not occur, giving a free moment of peace for that event timeslot. There are a lot of security events already including the minor carp invasion, major carp invasion, drones, blob, spiders, and metroids. That is a lot to handle. So this is part of a slight effort to tone that down.
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@@ -6,6 +6,9 @@
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var/list/spawned_carp = list()
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/datum/event/carp_migration/setup()
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if(prob(50)
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kill()
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return
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announceWhen = rand(30, 60) // 1 to 2 minutes
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endWhen += severity * 25
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carp_cap = 2 + 3 ** severity // No more than this many at once regardless of waves. (5, 11, 29)
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