- simple_animals can't open doors by default

- alien larvae, mice can hide under mobs
- roaches, mice can hide under various objects
- various tweaks, including flavour and existing mechanics
- fix for ghosts not being able to spawn as mice
- added move delay of half a second to simple_animals (about the same as human walkspeed?)
- simple_animals, when talking, can only understand each other (and mobs with universal_speak)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-04 15:47:56 +10:00
parent 0b14f97af0
commit 46a450069e
8 changed files with 64 additions and 25 deletions

View File

@@ -164,7 +164,7 @@
atkcarbon = 1
atksilicon = 0
attacktext = "bites"
layer = 2.1 //so they can hide under objects
layer = 2.5 //so they can hide under objects
Bump(var/mob/M)
if(ishuman(M))