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- simple_animals can't open doors by default
- alien larvae, mice can hide under mobs - roaches, mice can hide under various objects - various tweaks, including flavour and existing mechanics - fix for ghosts not being able to spawn as mice - added move delay of half a second to simple_animals (about the same as human walkspeed?) - simple_animals, when talking, can only understand each other (and mobs with universal_speak) Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -164,7 +164,7 @@
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atkcarbon = 1
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atksilicon = 0
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attacktext = "bites"
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layer = 2.1 //so they can hide under objects
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layer = 2.5 //so they can hide under objects
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Bump(var/mob/M)
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if(ishuman(M))
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