From 46c47164cee5c680a05ca8a4d724c7c2582a880c Mon Sep 17 00:00:00 2001 From: Nadyr <41974248+Darlantanis@users.noreply.github.com> Date: Sun, 5 Dec 2021 13:47:04 -0500 Subject: [PATCH] powder that makes you say yes --- code/game/objects/random/mapping.dm | 190 ++++++++++++++++++++++++++++ 1 file changed, 190 insertions(+) diff --git a/code/game/objects/random/mapping.dm b/code/game/objects/random/mapping.dm index e905a85cc1..a3b83216d1 100644 --- a/code/game/objects/random/mapping.dm +++ b/code/game/objects/random/mapping.dm @@ -1456,3 +1456,193 @@ return pick(prob(5);/turf/simulated/floor/lava, prob(3);/turf/simulated/floor/outdoors/rocks/caves, prob(1);/turf/simulated/mineral/ignore_mapgen/cave) + +//VOREStation Add Start - Underdark stuff that would be cool if existed if the underdark doesn't. + +/obj/random/underdark + name = "random underdark loot" + desc = "Random loot for Underdark." + icon = 'icons/obj/items.dmi' + icon_state = "spickaxe" + +/obj/random/underdark/item_to_spawn() + return pick(prob(3);/obj/random/multiple/underdark/miningdrills, + prob(3);/obj/random/multiple/underdark/ores, + prob(2);/obj/random/multiple/underdark/treasure, + prob(1);/obj/random/multiple/underdark/mechtool) + +/obj/random/underdark/uncertain + icon_state = "upickaxe" + spawn_nothing_percentage = 65 //only 33% to spawn loot + +/obj/random/multiple/underdark/miningdrills + name = "random underdark mining tool loot" + desc = "Random mining tool loot for Underdark." + icon = 'icons/obj/items.dmi' + icon_state = "spickaxe" + +/obj/random/multiple/underdark/miningdrills/item_to_spawn() + return pick( + prob(10);list(/obj/item/weapon/pickaxe/silver), + prob(8);list(/obj/item/weapon/pickaxe/drill), + prob(6);list(/obj/item/weapon/pickaxe/jackhammer), + prob(5);list(/obj/item/weapon/pickaxe/gold), + prob(4);list(/obj/item/weapon/pickaxe/plasmacutter), + prob(2);list(/obj/item/weapon/pickaxe/diamond), + prob(1);list(/obj/item/weapon/pickaxe/diamonddrill) + ) + +/obj/random/multiple/underdark/ores + name = "random underdark mining ore loot" + desc = "Random mining utility loot for Underdark." + icon = 'icons/obj/mining.dmi' + icon_state = "satchel" + +/obj/random/multiple/underdark/ores/item_to_spawn() + return pick( + prob(9);list( + /obj/item/weapon/storage/bag/ore, + /obj/item/weapon/shovel, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/glass, + /obj/item/weapon/ore/hydrogen, + /obj/item/weapon/ore/hydrogen, + /obj/item/weapon/ore/hydrogen, + /obj/item/weapon/ore/hydrogen, + /obj/item/weapon/ore/hydrogen, + /obj/item/weapon/ore/hydrogen + ), + prob(7);list( + /obj/item/weapon/storage/bag/ore, + /obj/item/weapon/pickaxe, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium, + /obj/item/weapon/ore/osmium + ), + prob(4);list( + /obj/item/clothing/suit/radiation, + /obj/item/clothing/head/radiation, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium, + /obj/item/weapon/ore/uranium), + prob(2);list( + /obj/item/device/flashlight/lantern, + /obj/item/clothing/glasses/material, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond, + /obj/item/weapon/ore/diamond + ), + prob(1);list( + /obj/item/weapon/mining_scanner, + /obj/item/weapon/shovel/spade, + /obj/item/weapon/ore/verdantium, + /obj/item/weapon/ore/verdantium, + /obj/item/weapon/ore/verdantium, + /obj/item/weapon/ore/verdantium, + /obj/item/weapon/ore/verdantium + ) + ) + +/obj/random/multiple/underdark/treasure + name = "random underdark treasure" + desc = "Random treasure loot for Underdark." + icon = 'icons/obj/storage.dmi' + icon_state = "cashbag" + +/obj/random/multiple/underdark/treasure/item_to_spawn() + return pick( + prob(5);list( + /obj/random/coin, + /obj/random/coin, + /obj/random/coin, + /obj/random/coin, + /obj/random/coin, + /obj/item/clothing/head/pirate + ), + prob(4);list( + /obj/item/weapon/storage/bag/cash, + /obj/item/weapon/spacecash/c500, + /obj/item/weapon/spacecash/c100, + /obj/item/weapon/spacecash/c50 + ), + prob(3);list( + /obj/item/clothing/head/hardhat/orange, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold, + /obj/item/stack/material/gold), + prob(1);list( + /obj/item/stack/material/phoron, + /obj/item/stack/material/phoron, + /obj/item/stack/material/phoron, + /obj/item/stack/material/phoron, + /obj/item/stack/material/diamond, + /obj/item/stack/material/diamond, + /obj/item/stack/material/diamond + ) + ) + +/obj/random/multiple/underdark/mechtool + name = "random underdark mech equipment" + desc = "Random mech equipment loot for Underdark." + icon = 'icons/mecha/mecha_equipment.dmi' + icon_state = "mecha_clamp" + +/obj/random/multiple/underdark/mechtool/item_to_spawn() + return pick( + prob(12);list(/obj/item/mecha_parts/mecha_equipment/tool/drill), + prob(10);list(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp), + prob(8);list(/obj/item/mecha_parts/mecha_equipment/generator), + prob(7);list(/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot/rigged), + prob(6);list(/obj/item/mecha_parts/mecha_equipment/repair_droid), + prob(3);list(/obj/item/mecha_parts/mecha_equipment/gravcatapult), + prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser), + prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged), + prob(1);list(/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill), + ) +//VOREStation Add End