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Tyr Update 13 (#11950)
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@@ -5,6 +5,12 @@
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icon = 'modular_chomp/icons/obj/tribal_gear.dmi'
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icon_state = "elevator"
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anchored = TRUE
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var/descendx
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var/descendy
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/obj/structure/prop/tyr_elevator/attackby(var/obj/item/W as obj, var/mob/user as mob)
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if (do_after(user, 30, target = src))
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do_teleport(user, locate(descendx,descendy,src.z), channel = TELEPORT_CHANNEL_QUANTUM)
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/obj/machinery/door/blast/puzzle/tyrdoor
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name = "strange door"
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