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Invisible Breath Masks
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@@ -34,6 +34,11 @@
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sort_category = "Xenowear"
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sort_category = "Xenowear"
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whitelisted = "Vox"
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whitelisted = "Vox"
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/datum/gear/mask/transparent
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display_name = "transparent breath mask"
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path = /obj/item/clothing/mask/breath/transparent
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sort_category = "Xenowear"
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/datum/gear/uniform/loincloth
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/datum/gear/uniform/loincloth
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display_name = "loincloth"
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display_name = "loincloth"
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path = /obj/item/clothing/suit/storage/fluff/loincloth
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path = /obj/item/clothing/suit/storage/fluff/loincloth
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4
code/modules/clothing/masks/breath_vr.dm
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4
code/modules/clothing/masks/breath_vr.dm
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@@ -0,0 +1,4 @@
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/obj/item/clothing/mask/breath/transparent
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name = "transparent breath mask"
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item_state = "golem" //This is dumb and hacky but was here when I got here.
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sprite_sheets = list()
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@@ -1664,6 +1664,7 @@
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#include "code\modules\clothing\head\solgov_vr.dm"
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#include "code\modules\clothing\head\solgov_vr.dm"
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#include "code\modules\clothing\masks\boxing.dm"
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#include "code\modules\clothing\masks\boxing.dm"
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#include "code\modules\clothing\masks\breath.dm"
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#include "code\modules\clothing\masks\breath.dm"
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#include "code\modules\clothing\masks\breath_vr.dm"
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#include "code\modules\clothing\masks\gasmask.dm"
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#include "code\modules\clothing\masks\gasmask.dm"
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#include "code\modules\clothing\masks\gasmask_vr.dm"
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#include "code\modules\clothing\masks\gasmask_vr.dm"
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#include "code\modules\clothing\masks\miscellaneous.dm"
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#include "code\modules\clothing\masks\miscellaneous.dm"
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