Deprecate the stream operator

This commit is contained in:
Arokha Sieyes
2020-02-12 17:26:44 -05:00
committed by Leshana
parent c8a8987610
commit 47ccc655db
762 changed files with 4492 additions and 4464 deletions

View File

@@ -88,7 +88,7 @@
/obj/machinery/partslathe/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(busy)
user << "<span class='notice'>\The [src] is busy. Please wait for completion of previous operation.</span>"
to_chat(user, "<span class='notice'>\The [src] is busy. Please wait for completion of previous operation.</span>")
return 1
if(default_deconstruction_screwdriver(user, O))
return
@@ -99,11 +99,11 @@
if(inoperable())
return
if(panel_open)
user << "<span class='notice'>You can't load \the [src] while it's opened.</span>"
to_chat(user, "<span class='notice'>You can't load \the [src] while it's opened.</span>")
return
if(istype(O, /obj/item/weapon/circuitboard))
if(copy_board)
user << "<span class='warning'>There is already a board inserted in \the [src].</span>"
to_chat(user, "<span class='warning'>There is already a board inserted in \the [src].</span>")
return
if(!user.unEquip(O))
return
@@ -115,7 +115,7 @@
if(try_load_materials(user, O))
return
else
user << "<span class='notice'>You cannot insert this item into \the [src]!</span>"
to_chat(user, "<span class='notice'>You cannot insert this item into \the [src]!</span>")
return
// Attept to load materials. Returns 0 if item wasn't a stack of materials, otherwise 1 (even if failed to load)
@@ -123,7 +123,7 @@
if(!istype(S))
return 0
if(!(S.material.name in materials))
user << "<span class='warning'>The [src] doesn't accept [S.material]!</span>"
to_chat(user, "<span class='warning'>The [src] doesn't accept [S.material]!</span>")
return 1
if(S.amount < 1)
return 1 // Does this even happen? Sanity check I guess.
@@ -138,7 +138,7 @@
flick("partslathe-load-[S.material.name]", src)
updateUsrDialog()
else
user << "<span class='warning'>\The [src] cannot hold more [S.name].</span>"
to_chat(user, "<span class='warning'>\The [src] cannot hold more [S.name].</span>")
return 1
/obj/machinery/partslathe/process()
@@ -326,7 +326,7 @@
return
if(busy)
usr << "<span class='notice'>\The [src]is busy. Please wait for completion of previous operation.</span>"
to_chat(usr, "<span class='notice'>\The [src]is busy. Please wait for completion of previous operation.</span>")
return
if(href_list["ejectBoard"])