Deprecate the stream operator

This commit is contained in:
Arokha Sieyes
2020-02-12 17:26:44 -05:00
committed by Leshana
parent c8a8987610
commit 47ccc655db
762 changed files with 4492 additions and 4464 deletions

View File

@@ -64,9 +64,9 @@
I.vis_spread(visible)
spawn(0)
if(I)
//world << "infra: setting limit"
//to_world("infra: setting limit")
I.limit = 8
//world << "infra: processing beam \ref[I]"
//to_world("infra: processing beam \ref[I]")
I.process()
return
return
@@ -173,11 +173,11 @@
return
/obj/effect/beam/i_beam/proc/vis_spread(v)
//world << "i_beam \ref[src] : vis_spread"
//to_world("i_beam \ref[src] : vis_spread")
visible = v
spawn(0)
if(next)
//world << "i_beam \ref[src] : is next [next.type] \ref[next], calling spread"
//to_world("i_beam \ref[src] : is next [next.type] \ref[next], calling spread")
next.vis_spread(v)
return
return
@@ -199,34 +199,34 @@
invisibility = 0
//world << "now [src.left] left"
//to_world("now [src.left] left")
var/obj/effect/beam/i_beam/I = new /obj/effect/beam/i_beam(loc)
I.master = master
I.density = 1
I.set_dir(dir)
//world << "created new beam \ref[I] at [I.x] [I.y] [I.z]"
//to_world("created new beam \ref[I] at [I.x] [I.y] [I.z]")
step(I, I.dir)
if(I)
//world << "step worked, now at [I.x] [I.y] [I.z]"
//to_world("step worked, now at [I.x] [I.y] [I.z]")
if(!(next))
//world << "no next"
//to_world("no next")
I.density = 0
//world << "spreading"
//to_world("spreading")
I.vis_spread(visible)
next = I
spawn(0)
//world << "limit = [limit] "
//to_world("limit = [limit] ")
if((I && limit > 0))
I.limit = limit - 1
//world << "calling next process"
//to_world("calling next process")
I.process()
return
else
//world << "is a next: \ref[next], deleting beam \ref[I]"
//to_world("is a next: \ref[next], deleting beam \ref[I]")
qdel(I)
else
//world << "step failed, deleting \ref[next]"
//to_world("step failed, deleting \ref[next]")
qdel(next)
spawn(10)
process()

View File

@@ -52,7 +52,7 @@
/obj/item/device/assembly/mousetrap/attack_self(mob/living/user as mob)
if(!armed)
user << "<span class='notice'>You arm [src].</span>"
to_chat(user, "<span class='notice'>You arm [src].</span>")
else
if((CLUMSY in user.mutations) && prob(50))
var/which_hand = "l_hand"