[MIRROR] vore fx and resist code cleanup (#12236)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2026-01-08 22:45:40 +01:00
committed by GitHub
co-authored by Kashargul
parent 441ee14971
commit 47ec82bc71
5 changed files with 461 additions and 414 deletions
@@ -0,0 +1,291 @@
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
/obj/belly/proc/relay_resist(mob/living/R, obj/item/C)
if (!(R in contents))
if(!C)
return // User is not in this belly
R.setClickCooldown(50)
if(owner.stat) //If owner is stat (dead, KO) we can actually escape
resist_default_escape(R, C)
return
if(displayed_message_flags & MS_FLAG_STRUGGLE_OUTSIDE)
resist_struggle_outside(R)
if((vore_sprite_flags & DM_FLAG_VORESPRITE_BELLY) && (owner.vore_capacity_ex[belly_sprite_to_affect] >= 1) && !private_struggle && resist_triggers_animation && affects_vore_sprites)
owner.vs_animate(belly_sprite_to_affect)
if(!private_struggle)
resist_play_sound()
if(prob(belchchance))//Unsure if this should go in escapable or not, leaving it here for now.
owner.emote("belch")
if(escapable) //If the stomach has escapable enabled.
if(resist_check_escapechance(R, C))
return
if(resist_check_transferchance(R, C))
return
if(resist_check_secondary_transferchance(R,C))
return
if(resist_check_absorbchance(R))
return
if(resist_check_digestchance(R))
return
if(resist_check_selectchance(R))
return
var/struggle_user_message = span_valert(belly_format_string(struggle_messages_inside, R))
to_chat(R, struggle_user_message)
to_chat(owner, span_vwarning("Your prey appears to be unable to make any progress in escaping your [lowertext(name)]."))
return
var/struggle_user_message = span_valert(belly_format_string(struggle_messages_inside, R))
to_chat(R, struggle_user_message)
/obj/belly/proc/resist_default_escape(mob/living/R, obj/item/C)
var/escape_attempt_owner_message = span_vwarning(belly_format_string(escape_attempt_messages_owner, R))
var/escape_attempt_prey_message = span_vwarning(belly_format_string(escape_attempt_messages_prey, R))
var/escape_fail_owner_message = span_vwarning(belly_format_string(escape_fail_messages_owner, R))
var/escape_fail_prey_message = span_vnotice(belly_format_string(escape_fail_messages_prey, R))
escape_attempt_prey_message = span_vwarning("[escape_attempt_prey_message] (will take around [escapetime/10] seconds.)")
to_chat(R, escape_attempt_prey_message)
to_chat(owner, escape_attempt_owner_message)
if(do_after(R, escapetime, owner, target = src, timed_action_flags = IGNORE_INCAPACITATED))
if((owner.stat || escapable)) //Can still escape?
if(C)
release_specific_contents(C)
return
if(R.loc == src)
release_specific_contents(R)
return
if(R.loc != src) //Aren't even in the belly. Quietly fail.
return
//Belly became inescapable or mob revived
to_chat(R, escape_fail_prey_message)
to_chat(owner, escape_fail_owner_message)
/obj/belly/proc/resist_struggle_outside(mob/living/R)
var/struggle_outer_message = span_valert(belly_format_string(struggle_messages_outside, R))
if(private_struggle)
to_chat(owner, struggle_outer_message)
return
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
/obj/belly/proc/resist_play_sound()
if(is_wet)
var/sound/struggle_snuggle
if(!fancy_vore)
struggle_snuggle = sound(get_sfx("classic_struggle_sounds"))
else
struggle_snuggle = sound(get_sfx("fancy_prey_struggle"))
playsound(src, struggle_snuggle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
return
var/sound/struggle_rustle = sound(get_sfx("rustle"))
playsound(src, struggle_rustle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
/obj/belly/proc/resist_check_escapechance(mob/living/R, obj/item/C)
if(!prob(escapechance)) //Let's have it check to see if the prey escapes first.
return FALSE
var/escape_attempt_owner_message = span_vwarning(belly_format_string(escape_attempt_messages_owner, R))
var/escape_attempt_prey_message = span_vwarning(belly_format_string(escape_attempt_messages_prey, R))
var/escape_fail_owner_message = span_vwarning(belly_format_string(escape_fail_messages_owner, R))
var/escape_fail_prey_message = span_vnotice(belly_format_string(escape_fail_messages_prey, R))
to_chat(R, escape_attempt_prey_message)
to_chat(owner, escape_attempt_owner_message)
if(do_after(R, escapetime, target = src))
if(escapable && C)
var/escape_item_owner_message = span_vwarning(belly_format_string(escape_item_messages_owner, R, item = C))
var/escape_item_prey_message = span_vwarning(belly_format_string(escape_item_messages_prey, R, item = C))
var/escape_item_outside_message = span_vwarning(belly_format_string(escape_item_messages_outside, R, item = C))
release_specific_contents(C)
to_chat(R, escape_item_prey_message)
to_chat(owner, escape_item_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_item_outside_message, 2)
return TRUE
if(escapable && (R.loc == src) && !R.absorbed) //Does the owner still have escapable enabled?
var/escape_owner_message = span_vwarning(belly_format_string(escape_messages_owner, R))
var/escape_prey_message = span_vwarning(belly_format_string(escape_messages_prey, R))
var/escape_outside_message = span_vwarning(belly_format_string(escape_messages_outside, R))
release_specific_contents(R)
to_chat(R, escape_prey_message)
to_chat(owner, escape_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_outside_message, 2)
return TRUE
if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return TRUE
//Belly became inescapable.
to_chat(R, escape_fail_prey_message)
to_chat(owner, escape_fail_owner_message)
return TRUE
/obj/belly/proc/resist_check_transferchance(mob/living/R, obj/item/C)
if(!prob(transferchance) || !transferlocation) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
return FALSE
var/obj/belly/dest_belly
for(var/obj/belly/B as anything in owner.vore_organs)
if(B.name == transferlocation)
dest_belly = B
break
if(!dest_belly)
to_chat(owner, span_vwarning("Something went wrong with your belly transfer settings. Your <b>[lowertext(name)]</b> has had it's transfer chance and transfer location cleared as a precaution."))
transferchance = 0
transferlocation = null
return TRUE
var/primary_transfer_owner_message = span_vwarning(belly_format_string(primary_transfer_messages_owner, R, dest = transferlocation))
var/primary_transfer_prey_message = span_vwarning(belly_format_string(primary_transfer_messages_prey, R, dest = transferlocation))
to_chat(R, primary_transfer_prey_message)
to_chat(owner, primary_transfer_owner_message)
if(C)
transfer_contents(C, dest_belly)
return TRUE
transfer_contents(R, dest_belly)
return TRUE
/obj/belly/proc/resist_check_secondary_transferchance(mob/living/R, obj/item/C)
if(!prob(transferchance_secondary) || !transferlocation_secondary) //After the first potential mess getting into, run the secondary one which might be even bigger of a mess.
return FALSE
var/obj/belly/dest_belly
for(var/obj/belly/B as anything in owner.vore_organs)
if(B.name == transferlocation_secondary)
dest_belly = B
break
if(!dest_belly)
to_chat(owner, span_vwarning("Something went wrong with your belly transfer settings. Your <b>[lowertext(name)]</b> has had it's transfer chance and transfer location cleared as a precaution."))
transferchance_secondary = 0
transferlocation_secondary = null
return TRUE
var/secondary_transfer_owner_message = span_vwarning(belly_format_string(secondary_transfer_messages_owner, R, dest = transferlocation_secondary))
var/secondary_transfer_prey_message = span_vwarning(belly_format_string(secondary_transfer_messages_prey, R, dest = transferlocation_secondary))
to_chat(R, secondary_transfer_prey_message)
to_chat(owner, secondary_transfer_owner_message)
if(C)
transfer_contents(C, dest_belly)
return TRUE
transfer_contents(R, dest_belly)
return TRUE
/obj/belly/proc/resist_check_absorbchance(mob/living/R)
if(!prob(absorbchance) || digest_mode == DM_ABSORB) //After that, let's have it run the absorb chance.
return FALSE
var/absorb_chance_owner_message = span_vwarning(belly_format_string(absorb_chance_messages_owner, R))
var/absorb_chance_prey_message = span_vwarning(belly_format_string(absorb_chance_messages_prey, R))
to_chat(R, absorb_chance_prey_message)
to_chat(owner, absorb_chance_owner_message)
digest_mode = DM_ABSORB
return TRUE
/obj/belly/proc/resist_check_digestchance(mob/living/R)
if(!prob(digestchance) || digest_mode == DM_DIGEST) //Then, let's see if it should run the digest chance.
return FALSE
var/digest_chance_owner_message = span_vwarning(belly_format_string(digest_chance_messages_owner, R))
var/digest_chance_prey_message = span_vwarning(belly_format_string(digest_chance_messages_prey, R))
to_chat(R, digest_chance_prey_message)
to_chat(owner, digest_chance_owner_message)
digest_mode = DM_DIGEST
return TRUE
/obj/belly/proc/resist_check_selectchance(mob/living/R)
if(!prob(selectchance) || digest_mode == DM_SELECT) //Finally, let's see if it should run the selective mode chance.
return FALSE
var/select_chance_owner_message = span_vwarning(belly_format_string(select_chance_messages_owner, R))
var/select_chance_prey_message = span_vwarning(belly_format_string(select_chance_messages_prey, R))
to_chat(R, select_chance_prey_message)
to_chat(owner, select_chance_owner_message)
digest_mode = DM_SELECT
return TRUE
// Absorbed resist handling
/obj/belly/proc/relay_absorbed_resist(mob/living/R)
if (!(R in contents) || !R.absorbed)
return // User is not in this belly or isn't actually absorbed
R.setClickCooldown(50)
if(displayed_message_flags & MS_FLAG_STRUGGLE_ABSORBED_OUTSIDE)
absorbed_resist_struggle_outside(R)
if(!private_struggle)
resist_play_sound()
//absorb resists
if(escapable || owner.stat) //If the stomach has escapable enabled or the owner is dead/unconscious
if(absorbed_resist_check_escapechance(R))
return
var/struggle_user_message = span_valert(belly_format_string(absorbed_struggle_messages_inside, R, use_absorbed_count = TRUE))
to_chat(R, struggle_user_message)
/obj/belly/proc/absorbed_resist_struggle_outside(mob/living/R)
var/struggle_outer_message = span_valert(belly_format_string(absorbed_struggle_messages_outside, R, use_absorbed_count = TRUE))
if(private_struggle)
to_chat(owner, struggle_outer_message)
return
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
/obj/belly/proc/absorbed_resist_check_escapechance(mob/living/R)
if(!(prob(escapechance_absorbed) || owner.stat)) //Let's have it check to see if the prey's escape attempt starts.
return FALSE
var/escape_attempt_absorbed_owner_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_owner, R))
var/escape_attempt_absorbed_prey_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_prey, R))
to_chat(R, escape_attempt_absorbed_prey_message)
to_chat(owner, escape_attempt_absorbed_owner_message)
if(do_after(R, escapetime, target = src))
if((escapable || owner.stat) && (R.loc == src) && prob(escapechance_absorbed)) //Does the escape attempt succeed?
var/escape_absorbed_owner_message = span_vwarning(belly_format_string(escape_absorbed_messages_owner, R))
var/escape_absorbed_prey_message = span_vwarning(belly_format_string(escape_absorbed_messages_prey, R))
var/escape_absorbed_outside_message = span_vwarning(belly_format_string(escape_absorbed_messages_outside, R))
release_specific_contents(R)
to_chat(R, escape_absorbed_prey_message)
to_chat(owner, escape_absorbed_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_absorbed_outside_message, 2)
return TRUE
if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return TRUE
//Belly became inescapable or you failed your roll.
var/escape_fail_absorbed_owner_message = span_vwarning(belly_format_string(escape_fail_absorbed_messages_owner, R))
var/escape_fail_absorbed_prey_message = span_vnotice(belly_format_string(escape_fail_absorbed_messages_prey, R))
to_chat(R, escape_fail_absorbed_prey_message)
to_chat(owner, escape_fail_absorbed_owner_message)
return TRUE
+165
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@@ -0,0 +1,165 @@
// SEND_SIGNAL(COMSIG_BELLY_UPDATE_VORE_FX) is sometimes used when calling vore_fx() to send belly visuals
// to certain non-belly atoms. Not called here as vore_fx() is usually only called if a mob is in the belly.
// Don't forget it if you need to rework vore_fx().
/obj/belly/proc/vore_fx(mob/living/L, var/severity = 0)
if(!istype(L))
return
if(!L.client)
return
if(L.previewing_belly && L.previewing_belly != src)
return
if(L.previewing_belly == src && L.vore_selected != src)
L.previewing_belly = null
return
if(!L.show_vore_fx)
L.clear_fullscreen("belly")
L.previewing_belly = null
return
if(!belly_fullscreen)
L.clear_fullscreen("belly")
check_hud_disable(L)
return
if(colorization_enabled)
var/atom/movable/screen/fullscreen/F = L.overlay_fullscreen("belly", /atom/movable/screen/fullscreen/belly, severity) // preserving save data
var/datum/belly_overlays/lookup_belly_path = text2path("/datum/belly_overlays/[lowertext(belly_fullscreen)]")
if(!lookup_belly_path)
var/used_fullscreen = belly_fullscreen
to_chat(owner, span_warning("The belly overlay ([used_fullscreen]) you've selected for [src] no longer exists. Please reselect your overlay."))
belly_fullscreen = null
log_runtime("Icon datum was not defined for [used_fullscreen]")
var/alpha = min(belly_fullscreen_alpha, L.max_voreoverlay_alpha)
F.icon = initial(lookup_belly_path.belly_icon)
F.cut_overlays()
var/image/I = image(F.icon, belly_fullscreen) //Would be cool if I could just include color and alpha in the image define so we don't have to copy paste
I.color = belly_fullscreen_color
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-2")
I.color = belly_fullscreen_color2
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-3")
I.color = belly_fullscreen_color3
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-4")
I.color = belly_fullscreen_color4
I.alpha = alpha
F.add_overlay(I)
var/extra_mush = 0
var/extra_mush_color = mush_color
if(L.liquidbelly_visuals && ishuman(owner) && metabolism_overlay && metabolism_mush_ratio > 0)
var/mob/living/carbon/human/H = owner
var/datum/reagents/metabolism/ingested = H.ingested
if(ingested && ingested.total_volume > 0)
if(custom_ingested_color)
extra_mush_color = custom_ingested_color
else
extra_mush_color = ingested.get_color()
extra_mush = ingested.total_volume * metabolism_mush_ratio
if(!mush_overlay)
I = get_mush_overlay(extra_mush_color, min(custom_ingested_alpha, L.max_voreoverlay_alpha), max_ingested, ingested.total_volume)
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && mush_overlay && (owner.nutrition > 0 || max_mush == 0 || min_mush > 0 || (LAZYLEN(contents) * item_mush_val) > 0))
I = get_mush_overlay(mush_color, min(mush_alpha, L.max_voreoverlay_alpha), max_mush, owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush)
var/stored_y = I.pixel_y
F.add_overlay(I)
if(metabolism_overlay && metabolism_mush_ratio > 0 && extra_mush > 0)
var/total_mush_content = owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush
I = get_mush_extra_overlay(extra_mush_color, min(mush_alpha, (extra_mush / max(total_mush_content, 1)) * mush_alpha), stored_y)
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && liquid_overlay && reagents.total_volume)
I = get_liquid_overlay()
I.alpha = min(I.alpha, L.max_voreoverlay_alpha)
F.add_overlay(I)
F.update_for_view(L.client.view)
return
var/atom/movable/screen/fullscreen/F = L.overlay_fullscreen("belly", /atom/movable/screen/fullscreen/belly/fixed, severity) //preserving save data
F.icon = 'icons/mob/vore_fullscreens/ui_lists/screen_full_vore.dmi'
F.cut_overlays()
F.add_overlay(image(F.icon, belly_fullscreen))
F.add_overlay(image(F.icon, belly_fullscreen+"-2"))
F.add_overlay(image(F.icon, belly_fullscreen+"-3"))
F.add_overlay(image(F.icon, belly_fullscreen+"-4"))
var/image/I
var/extra_mush = 0
var/extra_mush_color = mush_color
if(L.liquidbelly_visuals && ishuman(owner) && metabolism_overlay && metabolism_mush_ratio > 0)
var/mob/living/carbon/human/H = owner
var/datum/reagents/metabolism/ingested = H.ingested
if(ingested && ingested.total_volume > 0)
if(custom_ingested_color)
extra_mush_color = custom_ingested_color
else
extra_mush_color = ingested.get_color()
extra_mush = ingested.total_volume * metabolism_mush_ratio
if(!mush_overlay)
I = get_mush_overlay(extra_mush_color, custom_ingested_alpha, max_ingested, ingested.total_volume)
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && mush_overlay && (owner.nutrition > 0 || max_mush == 0 || min_mush > 0 || (LAZYLEN(contents) * item_mush_val) > 0))
I = get_mush_overlay(mush_color, mush_alpha, max_mush, owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush)
I.alpha = mush_alpha
var/stored_y = I.pixel_y
F.add_overlay(I)
if(metabolism_overlay && metabolism_mush_ratio > 0 && extra_mush > 0)
var/total_mush_content = owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush
I = get_mush_extra_overlay(extra_mush_color, min(mush_alpha, (extra_mush / max(total_mush_content, 1)) * mush_alpha), stored_y)
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && liquid_overlay && reagents.total_volume)
I = get_liquid_overlay()
F.add_overlay(I)
F.update_for_view(L.client.view)
check_hud_disable(L)
/obj/belly/proc/check_hud_disable(var/mob/living/living_prey)
if(disable_hud && living_prey != owner)
if(living_prey?.hud_used?.hud_shown)
to_chat(living_prey, span_vnotice("((Your pred has disabled huds in their belly. Turn off vore FX and hit F12 to get it back; or relax, and enjoy the serenity.))"))
living_prey.toggle_hud_vis(TRUE)
/obj/belly/proc/get_mush_overlay(color, alpha, limit, content)
var/image/I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = color
I.pixel_y = -450 + (450 / max(limit, 1) * max(min(limit, content), 1))
if(I.pixel_y < -450 + (450 / 100 * min_mush))
I.pixel_y = -450 + (450 / 100 * min_mush)
I.alpha = alpha
return I
/obj/belly/proc/get_mush_extra_overlay(color, alpha, stored_y)
var/image/I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = color
I.pixel_y = stored_y
I.alpha = alpha
return I
/obj/belly/proc/get_liquid_overlay()
var/image/I
if(digest_mode == DM_HOLD && item_digest_mode == IM_HOLD)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "calm")
else
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "bubbles")
if(custom_reagentcolor)
I.color = custom_reagentcolor
else
I.color = reagentcolor
if(custom_reagentalpha)
I.alpha = custom_reagentalpha
else
I.alpha = max(150, min(custom_max_volume, 255)) - (255 - belly_fullscreen_alpha)
I.pixel_y = -450 + min((450 / custom_max_volume * reagents.total_volume), 450 / 100 * max_liquid_level)
return I
/obj/belly/proc/vore_preview(mob/living/L)
if(!istype(L) || !L.client)
L.previewing_belly = null
return
L.previewing_belly = src
vore_fx(L)
/obj/belly/proc/clear_preview(mob/living/L)
L.previewing_belly = null
L.clear_fullscreen("belly")
-412
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@@ -664,181 +664,6 @@
// Note, this should be refactored to drop priority overlays
I.add_overlay(I.d_stage_overlay, TRUE)
// SEND_SIGNAL(COMSIG_BELLY_UPDATE_VORE_FX) is sometimes used when calling vore_fx() to send belly visuals
// to certain non-belly atoms. Not called here as vore_fx() is usually only called if a mob is in the belly.
// Don't forget it if you need to rework vore_fx().
/obj/belly/proc/vore_fx(mob/living/L, var/severity = 0)
if(!istype(L))
return
if(!L.client)
return
if(L.previewing_belly && L.previewing_belly != src)
return
if(L.previewing_belly == src && L.vore_selected != src)
L.previewing_belly = null
return
if(!L.show_vore_fx)
L.clear_fullscreen("belly")
L.previewing_belly = null
return
if(belly_fullscreen)
if(colorization_enabled)
var/atom/movable/screen/fullscreen/F = L.overlay_fullscreen("belly", /atom/movable/screen/fullscreen/belly, severity) // preserving save data
var/datum/belly_overlays/lookup_belly_path = text2path("/datum/belly_overlays/[lowertext(belly_fullscreen)]")
if(!lookup_belly_path)
var/used_fullscreen = belly_fullscreen
to_chat(owner, span_warning("The belly overlay ([used_fullscreen]) you've selected for [src] no longer exists. Please reselect your overlay."))
belly_fullscreen = null
log_runtime("Icon datum was not defined for [used_fullscreen]")
var/alpha = min(belly_fullscreen_alpha, L.max_voreoverlay_alpha)
F.icon = initial(lookup_belly_path.belly_icon)
F.cut_overlays()
var/image/I = image(F.icon, belly_fullscreen) //Would be cool if I could just include color and alpha in the image define so we don't have to copy paste
I.color = belly_fullscreen_color
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-2")
I.color = belly_fullscreen_color2
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-3")
I.color = belly_fullscreen_color3
I.alpha = alpha
F.add_overlay(I)
I = image(F.icon, belly_fullscreen+"-4")
I.color = belly_fullscreen_color4
I.alpha = alpha
F.add_overlay(I)
var/extra_mush = 0
var/extra_mush_color = mush_color
if(L.liquidbelly_visuals && ishuman(owner) && metabolism_overlay && metabolism_mush_ratio > 0)
var/mob/living/carbon/human/H = owner
var/datum/reagents/metabolism/ingested = H.ingested
if(ingested && ingested.total_volume > 0)
if(custom_ingested_color)
extra_mush_color = custom_ingested_color
else
extra_mush_color = ingested.get_color()
extra_mush = ingested.total_volume * metabolism_mush_ratio
if(!mush_overlay)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = extra_mush_color
I.alpha = min(custom_ingested_alpha, L.max_voreoverlay_alpha)
I.pixel_y = -450 + ((450 / max(max_ingested, 1)) * min(max_ingested, ingested.total_volume))
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && mush_overlay && (owner.nutrition > 0 || max_mush == 0 || min_mush > 0 || (LAZYLEN(contents) * item_mush_val) > 0))
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = mush_color
I.alpha = min(mush_alpha, L.max_voreoverlay_alpha)
var/total_mush_content = owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush
I.pixel_y = -450 + (450 / max(max_mush, 1) * max(min(max_mush, total_mush_content), 1))
if(I.pixel_y < -450 + (450 / 100 * min_mush))
I.pixel_y = -450 + (450 / 100 * min_mush)
var/stored_y = I.pixel_y
F.add_overlay(I)
if(metabolism_overlay && metabolism_mush_ratio > 0 && extra_mush > 0)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = extra_mush_color
I.alpha = min(mush_alpha, (extra_mush / max(total_mush_content, 1)) * mush_alpha)
I.pixel_y = stored_y
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && liquid_overlay && reagents.total_volume)
if(digest_mode == DM_HOLD && item_digest_mode == IM_HOLD)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "calm")
else
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "bubbles")
if(custom_reagentcolor)
I.color = custom_reagentcolor
else
I.color = reagentcolor
if(custom_reagentalpha)
I.alpha = custom_reagentalpha
else
I.alpha = max(150, min(custom_max_volume, 255)) - (255 - belly_fullscreen_alpha)
I.pixel_y = -450 + min((450 / custom_max_volume * reagents.total_volume), 450 / 100 * max_liquid_level)
I.alpha = min(I.alpha, L.max_voreoverlay_alpha)
F.add_overlay(I)
F.update_for_view(L.client.view)
else
var/atom/movable/screen/fullscreen/F = L.overlay_fullscreen("belly", /atom/movable/screen/fullscreen/belly/fixed, severity) //preserving save data
F.icon = 'icons/mob/vore_fullscreens/ui_lists/screen_full_vore.dmi'
F.cut_overlays()
F.add_overlay(image(F.icon, belly_fullscreen))
F.add_overlay(image(F.icon, belly_fullscreen+"-2"))
F.add_overlay(image(F.icon, belly_fullscreen+"-3"))
F.add_overlay(image(F.icon, belly_fullscreen+"-4"))
var/image/I
var/extra_mush = 0
var/extra_mush_color = mush_color
if(L.liquidbelly_visuals && ishuman(owner) && metabolism_overlay && metabolism_mush_ratio > 0)
var/mob/living/carbon/human/H = owner
var/datum/reagents/metabolism/ingested = H.ingested
if(ingested && ingested.total_volume > 0)
if(custom_ingested_color)
extra_mush_color = custom_ingested_color
else
extra_mush_color = ingested.get_color()
extra_mush = ingested.total_volume * metabolism_mush_ratio
if(!mush_overlay)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = extra_mush_color
I.alpha = custom_ingested_alpha
I.pixel_y = -450 + (450 / max(max_ingested, 1) * max(min(max_ingested, ingested.total_volume), 1))
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && mush_overlay && (owner.nutrition > 0 || max_mush == 0 || min_mush > 0 || (LAZYLEN(contents) * item_mush_val) > 0))
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = mush_color
I.alpha = mush_alpha
var/total_mush_content = owner.nutrition + LAZYLEN(contents) * item_mush_val + extra_mush
I.pixel_y = -450 + (450 / max(max_mush, 1) * max(min(max_mush, total_mush_content), 1))
if(I.pixel_y < -450 + (450 / 100 * min_mush))
I.pixel_y = -450 + (450 / 100 * min_mush)
var/stored_y = I.pixel_y
F.add_overlay(I)
if(metabolism_overlay && metabolism_mush_ratio > 0 && extra_mush > 0)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "mush")
I.color = extra_mush_color
I.alpha = min(mush_alpha, (extra_mush / max(total_mush_content, 1)) * mush_alpha)
I.pixel_y = stored_y
F.add_overlay(I)
if(show_liquids && L.liquidbelly_visuals && liquid_overlay && reagents.total_volume)
if(digest_mode == DM_HOLD && item_digest_mode == IM_HOLD)
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "calm")
else
I = image('icons/mob/vore_fullscreens/bubbles.dmi', "bubbles")
if(custom_reagentcolor)
I.color = custom_reagentcolor
else
I.color = reagentcolor
if(custom_reagentalpha)
I.alpha = custom_reagentalpha
else
I.alpha = max(150, min(custom_max_volume, 255)) - (255 - belly_fullscreen_alpha)
I.pixel_y = -450 + min((450 / custom_max_volume * reagents.total_volume), 450 / 100 * max_liquid_level)
F.add_overlay(I)
F.update_for_view(L.client.view)
else
L.clear_fullscreen("belly")
if(disable_hud && L != owner)
if(L?.hud_used?.hud_shown)
to_chat(L, span_vnotice("((Your pred has disabled huds in their belly. Turn off vore FX and hit F12 to get it back; or relax, and enjoy the serenity.))"))
L.toggle_hud_vis(TRUE)
/obj/belly/proc/vore_preview(mob/living/L)
if(!istype(L) || !L.client)
L.previewing_belly = null
return
L.previewing_belly = src
vore_fx(L)
/obj/belly/proc/clear_preview(mob/living/L)
L.previewing_belly = null
L.clear_fullscreen("belly")
// Release all contents of this belly into the owning mob's location.
// If that location is another mob, contents are transferred into whichever of its bellies the owning mob is in.
// Returns the number of mobs so released.
@@ -1270,243 +1095,6 @@
/obj/belly/onDropInto(atom/movable/AM)
return null
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
/obj/belly/proc/relay_resist(mob/living/R, obj/item/C)
if (!(R in contents))
if(!C)
return // User is not in this belly
R.setClickCooldown(50)
var/escape_attempt_owner_message = span_vwarning(belly_format_string(escape_attempt_messages_owner, R))
var/escape_attempt_prey_message = span_vwarning(belly_format_string(escape_attempt_messages_prey, R))
var/escape_fail_owner_message = span_vwarning(belly_format_string(escape_fail_messages_owner, R))
var/escape_fail_prey_message = span_vnotice(belly_format_string(escape_fail_messages_prey, R))
if(owner.stat) //If owner is stat (dead, KO) we can actually escape
escape_attempt_prey_message = span_vwarning("[escape_attempt_prey_message] (will take around [escapetime/10] seconds.)")
to_chat(R, escape_attempt_prey_message)
to_chat(owner, escape_attempt_owner_message)
if(do_after(R, escapetime, owner, target = src, timed_action_flags = IGNORE_INCAPACITATED))
if((owner.stat || escapable)) //Can still escape?
if(C)
release_specific_contents(C)
return
if(R.loc == src)
release_specific_contents(R)
return
else if(R.loc != src) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or mob revived
to_chat(R, escape_fail_prey_message)
to_chat(owner, escape_fail_owner_message)
return
return
var/struggle_user_message = span_valert(belly_format_string(struggle_messages_inside, R))
if(displayed_message_flags & MS_FLAG_STRUGGLE_OUTSIDE)
var/struggle_outer_message = span_valert(belly_format_string(struggle_messages_outside, R))
if(private_struggle)
to_chat(owner, struggle_outer_message)
else
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
var/sound/struggle_snuggle
var/sound/struggle_rustle = sound(get_sfx("rustle"))
if((vore_sprite_flags & DM_FLAG_VORESPRITE_BELLY) && (owner.vore_capacity_ex[belly_sprite_to_affect] >= 1) && !private_struggle && resist_triggers_animation && affects_vore_sprites)
owner.vs_animate(belly_sprite_to_affect)
if(!private_struggle)
if(is_wet)
if(!fancy_vore)
struggle_snuggle = sound(get_sfx("classic_struggle_sounds"))
else
struggle_snuggle = sound(get_sfx("fancy_prey_struggle"))
playsound(src, struggle_snuggle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
else
playsound(src, struggle_rustle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
if(prob(belchchance))//Unsure if this should go in escapable or not, leaving it here for now.
owner.emote("belch")
if(escapable) //If the stomach has escapable enabled.
if(prob(escapechance)) //Let's have it check to see if the prey escapes first.
to_chat(R, escape_attempt_prey_message)
to_chat(owner, escape_attempt_owner_message)
if(do_after(R, escapetime, target = src))
if(escapable && C)
var/escape_item_owner_message = span_vwarning(belly_format_string(escape_item_messages_owner, R, item = C))
var/escape_item_prey_message = span_vwarning(belly_format_string(escape_item_messages_prey, R, item = C))
var/escape_item_outside_message = span_vwarning(belly_format_string(escape_item_messages_outside, R, item = C))
release_specific_contents(C)
to_chat(R, escape_item_prey_message)
to_chat(owner, escape_item_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_item_outside_message, 2)
return
if(escapable && (R.loc == src) && !R.absorbed) //Does the owner still have escapable enabled?
var/escape_owner_message = span_vwarning(belly_format_string(escape_messages_owner, R))
var/escape_prey_message = span_vwarning(belly_format_string(escape_messages_prey, R))
var/escape_outside_message = span_vwarning(belly_format_string(escape_messages_outside, R))
release_specific_contents(R)
to_chat(R, escape_prey_message)
to_chat(owner, escape_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_outside_message, 2)
return
else if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable.
to_chat(R, escape_fail_prey_message)
to_chat(owner, escape_fail_owner_message)
return
else if(prob(transferchance) && transferlocation) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
var/obj/belly/dest_belly
for(var/obj/belly/B as anything in owner.vore_organs)
if(B.name == transferlocation)
dest_belly = B
break
if(!dest_belly)
to_chat(owner, span_vwarning("Something went wrong with your belly transfer settings. Your <b>[lowertext(name)]</b> has had it's transfer chance and transfer location cleared as a precaution."))
transferchance = 0
transferlocation = null
return
var/primary_transfer_owner_message = span_vwarning(belly_format_string(primary_transfer_messages_owner, R, dest = transferlocation))
var/primary_transfer_prey_message = span_vwarning(belly_format_string(primary_transfer_messages_prey, R, dest = transferlocation))
to_chat(R, primary_transfer_prey_message)
to_chat(owner, primary_transfer_owner_message)
if(C)
transfer_contents(C, dest_belly)
return
transfer_contents(R, dest_belly)
return
else if(prob(transferchance_secondary) && transferlocation_secondary) //After the first potential mess getting into, run the secondary one which might be even bigger of a mess.
var/obj/belly/dest_belly
for(var/obj/belly/B as anything in owner.vore_organs)
if(B.name == transferlocation_secondary)
dest_belly = B
break
if(!dest_belly)
to_chat(owner, span_vwarning("Something went wrong with your belly transfer settings. Your <b>[lowertext(name)]</b> has had it's transfer chance and transfer location cleared as a precaution."))
transferchance_secondary = 0
transferlocation_secondary = null
return
var/secondary_transfer_owner_message = span_vwarning(belly_format_string(secondary_transfer_messages_owner, R, dest = transferlocation_secondary))
var/secondary_transfer_prey_message = span_vwarning(belly_format_string(secondary_transfer_messages_prey, R, dest = transferlocation_secondary))
to_chat(R, secondary_transfer_prey_message)
to_chat(owner, secondary_transfer_owner_message)
if(C)
transfer_contents(C, dest_belly)
return
transfer_contents(R, dest_belly)
return
else if(prob(absorbchance) && digest_mode != DM_ABSORB) //After that, let's have it run the absorb chance.
var/absorb_chance_owner_message = span_vwarning(belly_format_string(absorb_chance_messages_owner, R))
var/absorb_chance_prey_message = span_vwarning(belly_format_string(absorb_chance_messages_prey, R))
to_chat(R, absorb_chance_prey_message)
to_chat(owner, absorb_chance_owner_message)
digest_mode = DM_ABSORB
return
else if(prob(digestchance) && digest_mode != DM_DIGEST) //Then, let's see if it should run the digest chance.
var/digest_chance_owner_message = span_vwarning(belly_format_string(digest_chance_messages_owner, R))
var/digest_chance_prey_message = span_vwarning(belly_format_string(digest_chance_messages_prey, R))
to_chat(R, digest_chance_prey_message)
to_chat(owner, digest_chance_owner_message)
digest_mode = DM_DIGEST
return
else if(prob(selectchance) && digest_mode != DM_SELECT) //Finally, let's see if it should run the selective mode chance.
var/select_chance_owner_message = span_vwarning(belly_format_string(select_chance_messages_owner, R))
var/select_chance_prey_message = span_vwarning(belly_format_string(select_chance_messages_prey, R))
to_chat(R, select_chance_prey_message)
to_chat(owner, select_chance_owner_message)
digest_mode = DM_SELECT
else //Nothing interesting happened.
to_chat(R, struggle_user_message)
to_chat(owner, span_vwarning("Your prey appears to be unable to make any progress in escaping your [lowertext(name)]."))
return
to_chat(R, struggle_user_message)
/obj/belly/proc/relay_absorbed_resist(mob/living/R)
if (!(R in contents) || !R.absorbed)
return // User is not in this belly or isn't actually absorbed
R.setClickCooldown(50)
var/struggle_user_message = span_valert(belly_format_string(absorbed_struggle_messages_inside, R, use_absorbed_count = TRUE))
if(displayed_message_flags & MS_FLAG_STRUGGLE_ABSORBED_OUTSIDE)
var/struggle_outer_message = span_valert(belly_format_string(absorbed_struggle_messages_outside, R, use_absorbed_count = TRUE))
if(private_struggle)
to_chat(owner, struggle_outer_message)
else
for(var/mob/M in hearers(4, owner))
M.show_message(struggle_outer_message, 2) // hearable
var/sound/struggle_snuggle
var/sound/struggle_rustle = sound(get_sfx("rustle"))
if(!private_struggle)
if(is_wet)
if(!fancy_vore)
struggle_snuggle = sound(get_sfx("classic_struggle_sounds"))
else
struggle_snuggle = sound(get_sfx("fancy_prey_struggle"))
playsound(src, struggle_snuggle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
else
playsound(src, struggle_rustle, vary = 1, vol = 75, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq, preference = /datum/preference/toggle/digestion_noises, volume_channel = VOLUME_CHANNEL_VORE)
//absorb resists
if(escapable || owner.stat) //If the stomach has escapable enabled or the owner is dead/unconscious
if(prob(escapechance) || owner.stat) //Let's have it check to see if the prey's escape attempt starts.
var/escape_attempt_absorbed_owner_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_owner, R))
var/escape_attempt_absorbed_prey_message = span_vwarning(belly_format_string(escape_attempt_absorbed_messages_prey, R))
to_chat(R, escape_attempt_absorbed_prey_message)
to_chat(owner, escape_attempt_absorbed_owner_message)
if(do_after(R, escapetime, target = src))
if((escapable || owner.stat) && (R.loc == src) && prob(escapechance_absorbed)) //Does the escape attempt succeed?
var/escape_absorbed_owner_message = span_vwarning(belly_format_string(escape_absorbed_messages_owner, R))
var/escape_absorbed_prey_message = span_vwarning(belly_format_string(escape_absorbed_messages_prey, R))
var/escape_absorbed_outside_message = span_vwarning(belly_format_string(escape_absorbed_messages_outside, R))
release_specific_contents(R)
to_chat(R, escape_absorbed_prey_message)
to_chat(owner, escape_absorbed_owner_message)
if(!private_struggle)
for(var/mob/M in hearers(4, owner))
M.show_message(escape_absorbed_outside_message, 2)
return
else if(!(R.loc == src)) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or you failed your roll.
var/escape_fail_absorbed_owner_message = span_vwarning(belly_format_string(escape_fail_absorbed_messages_owner, R))
var/escape_fail_absorbed_prey_message = span_vnotice(belly_format_string(escape_fail_absorbed_messages_prey, R))
to_chat(R, escape_fail_absorbed_prey_message)
to_chat(owner, escape_fail_absorbed_owner_message)
return
to_chat(R, struggle_user_message)
/obj/belly/proc/get_mobs_and_objs_in_belly()
var/list/see = list()
var/list/belly_mobs = list()