Adds umbrellas to loadout, for 3 points

This commit is contained in:
atermonera
2018-02-26 12:39:31 -08:00
parent 724327f59e
commit 48c6161c4d
3 changed files with 20 additions and 1 deletions

View File

@@ -20,6 +20,7 @@
desc = "To keep the rain off you. Use with caution on windy days."
icon = 'icons/obj/items.dmi'
icon_state = "umbrella_closed"
addblends = "umbrella_closed_a"
flags = CONDUCT
slot_flags = SLOT_BELT
force = 5
@@ -29,7 +30,6 @@
/obj/item/weapon/melee/umbrella/New()
..()
color = "#"+get_random_colour()
update_icon()
/obj/item/weapon/melee/umbrella/attack_self()
@@ -38,10 +38,16 @@
/obj/item/weapon/melee/umbrella/proc/toggle_umbrella()
open = !open
icon_state = "umbrella_[open ? "open" : "closed"]"
addblends = icon_state + "_a"
item_state = icon_state
update_icon()
if(ishuman(src.loc))
var/mob/living/carbon/human/H = src.loc
H.update_inv_l_hand(0)
H.update_inv_r_hand()
..()
// Randomizes color
/obj/item/weapon/melee/umbrella/random/New()
color = "#"+get_random_colour()
..()