From 4961efec0fcb3a29e24c09e49c7302e121bf9be2 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Sun, 21 Jun 2015 03:29:04 -0400 Subject: [PATCH] Adjusts patting to account for shorter timeout --- code/modules/mob/living/carbon/carbon.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 5291ce7635..abc8352297 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -225,14 +225,14 @@ "You try to pat out [src]'s flames! Hot!") if(do_mob(M, src, 15)) if (prob(10) && (M.fire_stacks <= 0)) - M.fire_stacks -= 0.5 + src.fire_stacks -= 0.5 M.fire_stacks += 1 M.IgniteMob() if (M.on_fire) M.visible_message("The fire spreads from [src] to [M]!", "The fire spreads to you as well!") else - src.fire_stacks -= 1 //Less effective than stop, drop, and roll + src.fire_stacks -= 0.5 //Less effective than stop, drop, and roll - also accounting for the fact that it takes half as long. if (src.fire_stacks <= 0) M.visible_message("[M] successfully pats out [src]'s flames.", "You successfully pat out [src]'s flames.")