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Fiftyspawners try to place themselves in crates if possible
Fixes https://github.com/VOREStation/VOREStation/issues/7163
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@@ -9,9 +9,13 @@
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/obj/fiftyspawner/Initialize()
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/obj/fiftyspawner/Initialize()
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..() //We're not returning . because we're going to ask to be deleted.
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..() //We're not returning . because we're going to ask to be deleted.
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var/obj/item/stack/M = new type_to_spawn(get_turf(src))
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var/turf/T = get_turf(src)
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var/obj/item/stack/M = new type_to_spawn(T)
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M.amount = M.max_amount //some stuff spawns with 60, we're still calling it fifty
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M.amount = M.max_amount //some stuff spawns with 60, we're still calling it fifty
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M.update_icon() // Some stacks have different sprites depending on how full they are.
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M.update_icon() // Some stacks have different sprites depending on how full they are.
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var/obj/structure/closet/C = locate() in T
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if(C)
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C.contents += M
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return INITIALIZE_HINT_QDEL //Bye!
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return INITIALIZE_HINT_QDEL //Bye!
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/obj/fiftyspawner/rods
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/obj/fiftyspawner/rods
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