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Fix vox engineering/sec rigsuits (#7218)
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@@ -0,0 +1,86 @@
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/obj/item/clothing/head/helmet/space/rig/vox/ch
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icon = 'modular_chomp/icons/inventory/head/item.dmi'
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sprite_sheets = list(
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SPECIES_VOX = 'modular_chomp/icons/inventory/head/mob_vox.dmi'
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)
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/obj/item/clothing/shoes/magboots/rig/vox/ch
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icon = 'modular_chomp/icons/inventory/feet/item.dmi'
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sprite_sheets = list(
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SPECIES_VOX = 'modular_chomp/icons/inventory/feet/mob_vox.dmi'
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)
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/obj/item/clothing/suit/space/rig/vox/ch
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icon = 'modular_chomp/icons/inventory/suit/item.dmi'
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sprite_sheets = list(
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SPECIES_VOX = 'modular_chomp/icons/inventory/suit/mob_vox.dmi'
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)
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/obj/item/clothing/gloves/gauntlets/rig/vox/ch
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icon = 'modular_chomp/icons/inventory/hands/item.dmi'
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sprite_sheets = list(
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SPECIES_VOX = 'modular_chomp/icons/inventory/hands/mob_vox.dmi'
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)
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/obj/item/weapon/rig/vox/engineering
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name = "fluid alien control module"
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suit_type = "\improper industrial alien"
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icon_state = "vox_engineer_rig"
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desc = "A lightweight, alien rig dedicated for construction and engineering tasks. Not reccomended for hostile engagement."
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armor = list(melee = 25, bullet = 5, laser = 40, energy = 45, bomb = 50, bio = 100, rad = 100) //CE suit values but shuffled to a tighter focus on the job hazards
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flags = PHORONGUARD
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item_flags = THICKMATERIAL
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siemens_coefficient = 0
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offline_slowdown = 2.5
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slowdown = 0
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emp_protection = 40 //change this to 30 if too high.
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req_one_access = list()
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req_access = list(access_engine)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage)
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offline_vision_restriction = 1
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initial_modules = list(
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/obj/item/rig_module/maneuvering_jets,
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/obj/item/rig_module/device/plasmacutter,
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/obj/item/rig_module/device/rcd,
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/obj/item/rig_module/vision/meson
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)
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air_type = /obj/item/weapon/tank/nitrogen
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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helm_type = /obj/item/clothing/head/helmet/space/rig/vox/ch
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boot_type = /obj/item/clothing/shoes/magboots/rig/vox/ch
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chest_type = /obj/item/clothing/suit/space/rig/vox/ch
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glove_type = /obj/item/clothing/gloves/gauntlets/rig/vox/ch
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/obj/item/weapon/rig/vox/security
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name = "sturdy alien control module"
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suit_type = "\improper sturdy alien"
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icon_state = "vox_sec_rig"
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desc = "A medium weight, alien control module. Built sturdy for security engagements."
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armor = list (melee = 60, bullet = 50, laser = 40, energy = 10, bomb = 20, bio = 100, rad = 50) //CE suit values but shuffled to a tighter focus on the job hazards
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flags = PHORONGUARD
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item_flags = THICKMATERIAL
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siemens_coefficient = 0.5
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offline_slowdown = 5
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slowdown = 0
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emp_protection = 40 //change this to 30 if too high.
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req_one_access = list()
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage)
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offline_vision_restriction = 1
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initial_modules = list(
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)
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air_type = /obj/item/weapon/tank/vox
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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helm_type = /obj/item/clothing/head/helmet/space/rig/vox/ch
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boot_type = /obj/item/clothing/shoes/magboots/rig/vox/ch
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chest_type = /obj/item/clothing/suit/space/rig/vox/ch
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glove_type = /obj/item/clothing/gloves/gauntlets/rig/vox/ch
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