diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index 9231e9fc57..e14092d438 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -17,7 +17,7 @@ access_tox_storage, access_teleporter, access_sec_doors, access_research, access_robotics, access_xenobiology, access_ai_upload, access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway, access_xenoarch) - minimal_player_age = 7 + minimal_player_age = 14 equip(var/mob/living/carbon/human/H) if(!H) return 0 @@ -50,6 +50,8 @@ minimal_access = list(access_tox, access_tox_storage, access_research, access_xenoarch) alt_titles = list("Xenoarcheologist", "Anomalist", "Phoron Researcher", "Xenobotanist") + minimal_player_age = 14 + equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear) @@ -79,6 +81,8 @@ access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology) minimal_access = list(access_research, access_xenobiology) + minimal_player_age = 14 + equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear) @@ -108,6 +112,8 @@ minimal_access = list(access_robotics, access_tech_storage, access_morgue, access_research) //As a job that handles so many corpses, it makes sense for them to have morgue access. alt_titles = list("Biomechanical Engineer","Mechatronic Engineer") + minimal_player_age = 7 + equip(var/mob/living/carbon/human/H) if(!H) return 0 H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_sci(H), slot_l_ear) @@ -123,4 +129,4 @@ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand) else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) - return 1 \ No newline at end of file + return 1