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In-hand items should now properly update when equipping items.
The singularity can no longer stunlock dead or unconscious people. tgstation.dme updated since one of the files were removed Changelog updated to put the 'have a bug to report?' bit to a spot just above where coders put their changes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4521 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -550,10 +550,14 @@
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/obj/screen/inventory/attack_hand(mob/user as mob)
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user.attack_ui(slot_id)
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user.update_inv_l_hand(0)
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user.update_inv_r_hand()
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return
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/obj/screen/inventory/attack_paw(mob/user as mob)
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user.attack_ui(slot_id)
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user.update_inv_l_hand(0)
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user.update_inv_r_hand()
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return
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@@ -417,7 +417,7 @@ var/global/list/uneatable = list(
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/obj/machinery/singularity/proc/mezzer()
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for(var/mob/living/carbon/M in oviewers(8, src))
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if(istype(M,/mob/living/carbon/human))
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if(istype(M,/mob/living/carbon/human) && M.stat == CONSCIOUS)
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if(istype(M:glasses,/obj/item/clothing/glasses/meson))
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M << "\blue You look directly into The [src.name], good thing you had your protective eyewear on!"
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return
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@@ -36,7 +36,9 @@
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<font size='2'><b>Coders:</b> TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom<br></font>
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<font size='2'><b>Spriters:</b> Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut<br></font>
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<font size='2'><b>Sounds:</b> Skie, Lasty/Vinyl<br></font>
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<font size='2'><b>Thanks to:</b> Baystation 12, CDK Station devs, GoonStation devs, the original SpaceStation developers and Invisty for the title image</font>
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<font size='2'><b>Thanks to:</b> Baystation 12, CDK Station devs, GoonStation devs, the original SpaceStation developers and Invisty for the title image<br></font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="http://code.google.com/p/tgstation13/issues/list">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported and <u>use the template provided</u>.</font>
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</td>
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</tr>
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</table>
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@@ -47,10 +49,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<div class="commit sansserif">
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<h2 class="date">August 21, 2012</h2>
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<h2 class="date">August 23, 2012</h2>
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<h3 class="author">Nodrak updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Have a bug to report? Visit: http://code.google.com/p/tgstation13/issues/list<br>Please ensure that the bug has not already been reported and <u>use the template provided</u>.</li>
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<li class="bugfix">In-hand sprites once again update correctly when equipping items.</li>
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</ul>
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</div>
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@@ -748,7 +748,6 @@
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#include "code\game\vehicles\airtight\airtight.dm"
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#include "code\game\vehicles\airtight\land.dm"
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#include "code\game\vehicles\airtight\space.dm"
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#include "code\game\verbs\AI_status.dm"
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#include "code\game\verbs\ooc.dm"
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#include "code\game\verbs\sound.dm"
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#include "code\game\verbs\suicide.dm"
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