From b92b7821a20bcc8e8075a20316de86094865a5d0 Mon Sep 17 00:00:00 2001 From: Razgriz Date: Sun, 6 Mar 2022 18:32:18 -0700 Subject: [PATCH] Fix runtime for mob headsets Deleted two unnecessary lines because mobs don't have L and R ears. --- code/game/objects/items/devices/radio/headset.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 8f947f610a..3c3dbe8001 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -62,9 +62,7 @@ /obj/item/device/radio/headset/receive_range(freq, level, aiOverride = 0) if(!ishuman(src.loc)) //CHOMP Addition, this IF block. - var/mob/living/carbon/human/H = src.loc - if(H.l_ear == src || H.r_ear == src) - return ..(freq, level) //CHOMP Addition end + return ..(freq, level) //CHOMP Addition end if (aiOverride) playsound(loc, 'sound/effects/radio_common.ogg', 20, 1, 1, preference = /datum/client_preference/radio_sounds) return ..(freq, level)